Player Matchup

Bacchus
Bacchus
RVS_Karla20_YT
Bacchus
Level 50
God Stats
4W - 3L
1,595 SR
Queue Stats
62W - 84L
1,284 Elo+
Party 2
Fenrir
Fenrir
arthur0517
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 23L
1,083 Elo+
Party 2
Hercules
Hercules
owen_owen_RVS
Hercules
Level 47
God Stats
1W - 1L
1,688 SR
Queue Stats
56W - 80L
1,278 Elo+
Party 2
Team Averages
Level 38
1,595 SR
1,215 Elo+

VS

Team Averages
Level 44
1,463 SR
1,383 Elo+
Osiris
Osiris
Bubbanda
Osiris
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
224W - 168L
1,489 Elo+
Party 1
Hera
Hera
DeadSilent80
Hera
Level 45
God Stats
1W - 2L
1,388 SR
Queue Stats
140W - 193L
1,277 Elo+
Solo
Zeus
Zeus
Hoggzy 101
Zeus
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
98W - 107L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 3
10,241
683
10,198
19,580
22,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
arthur0517
Fenrir
13
4 / 5 / 3
9,610
641
6,073
14,401
6,121
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
owen_owen_RVS
Hercules
13
1 / 4 / 6
8,976
598
6,456
19,030
27,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bubbanda
Osiris
14
6 / 2 / 8
11,002
733
17,589
18,295
23,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 3 / 10
10,871
725
15,696
7,628
2,754
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 4 / 9
10,405
694
12,262
7,168
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
9
Kills
14
14
Deaths
9
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Osiris
Bubbanda
Osiris
6
2
8
5
W
4
3
10
3
W
4
4
9
2.13
L
4
5
3
1.1
L
Fenrir
arthur0517
Fenrir
4
5
3
1.1
L
Hercules
owen_owen_RVS
Hercules
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,727
Damage
45,547
53,011
Taken
33,091
55,711
Mitigated
28,689
16,503
Healing
6,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Bubbanda
Osiris
17,589
6,253
175
5,011
18,295
23,120
547
4,331
13,387
0
27,111
W
15,696
4,573
0
947
7,628
2,754
894
3,415
4,015
33,800
0
W
12,262
1,545
0
270
7,168
2,815
175
2,765
4,333
42,905
0
L
10,198
762
281
5,000
19,580
22,339
0
11,657
7,182
25,946
0
L
Fenrir
arthur0517
Fenrir
6,073
1,308
949
3,167
14,401
6,121
0
5,525
8,400
0
22,167
L
Hercules
owen_owen_RVS
Hercules
6,456
1,279
521
6,585
19,030
27,251
0
10,953
7,267
0
20,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,827
Gold Earned
32,278
97
Minions Killed
142
5
Camps Cleared
7
843,621
Distance Traveled
804,978
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,002
733
27
2
2
289,253
4
W
Hera
10,871
725
42
3
2
265,313
4
W
Zeus
10,405
694
73
5
3
250,412
0
L
Bacchus
10,241
683
25
2
1
272,507
1
L
Fenrir
9,610
641
42
3
2
284,417
0
L
Hercules
8,976
598
30
2
2
286,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role