Player Matchup

Sol
Sol
GaslightNova
Sol
Level 45
God Stats
16W - 6L
1,792 SR
Queue Stats
57W - 87L
1,272 Elo+
Party 3
Thor
Thor
Kin0k0
Thor
Level 29
God Stats
3W - 5L
1,481 SR
Queue Stats
55W - 86L
1,272 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
PKdude96
Morgan Le Fay
Level 123
God Stats
0W - 1L
1,593 SR
Queue Stats
73W - 74L
1,531 Elo+
Solo
Charybdis
Charybdis
Sulfanen
Charybdis
Level 29
God Stats
18W - 27L
1,429 SR
Queue Stats
67W - 115L
1,217 Elo+
Party 2
Vamana
Vamana
Zonbruel
Vamana
Level 42
God Stats
0W - 3L
1,732 SR
Queue Stats
96W - 173L
1,204 Elo+
Party 2
Team Averages
Level 54
1,606 SR
1,299 Elo+

VS

Team Averages
Level 65
1,629 SR
1,312 Elo+
Hachiman
Hachiman
ARCADIOSUENA
Hachiman
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 14L
1,140 Elo+
Party 1
Loki
Loki
AchayBiNa3na3
Loki
Level 45
God Stats
20W - 36L
1,349 SR
Queue Stats
20W - 36L
1,314 Elo+
Solo
Ymir
Ymir
JAMBABANF
Ymir
Level 63
God Stats
3W - 1L
1,827 SR
Queue Stats
5W - 17L
1,154 Elo+
Party 1
Chronos
Chronos
SoDamnSalty
Chronos
Level 126
God Stats
3W - 1L
1,682 SR
Queue Stats
25W - 23L
1,490 Elo+
Solo
Cu Chulainn
Cu Chulainn
Wuaandax
Cu Chulainn
Level 65
God Stats
3W - 0L
1,788 SR
Queue Stats
141W - 121L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 11 / 4
11,762
535
20,970
22,477
9,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
Kin0k0
Thor
16
6 / 9 / 2
10,828
492
9,358
19,878
7,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
PKdude96
Morgan Le Fay
19
6 / 3 / 2
12,415
564
15,583
10,290
4,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Sulfanen
Charybdis
16
3 / 5 / 2
9,822
446
7,622
13,912
3,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
Zonbruel
Vamana
14
1 / 7 / 6
8,514
387
7,692
21,306
13,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ARCADIOSUENA
Hachiman
13
1 / 6 / 7
8,926
406
9,717
11,871
3,941
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
13 / 2 / 5
13,126
597
12,962
15,542
6,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
15
4 / 4 / 13
10,918
496
7,205
23,110
22,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
SoDamnSalty
Chronos
20
4 / 1 / 4
12,866
585
11,803
10,505
4,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Wuaandax
Cu Chulainn
19
12 / 6 / 4
13,219
601
21,784
26,812
21,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
67
19
Kills
34
35
Deaths
19
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ARCADIOSUENA
Hachiman
1
6
7
0.75
W
13
2
5
7.75
L
3
11
4
0.45
W
Ymir
4
4
13
2.63
L
Thor
Kin0k0
Thor
6
9
2
0.78
L
Morgan Le Fay
PKdude96
Morgan Le Fay
6
3
2
2.33
W
Chronos
SoDamnSalty
Chronos
4
1
4
6
L
Charybdis
Sulfanen
Charybdis
3
5
2
0.8
W
Cu Chulainn
Wuaandax
Cu Chulainn
12
6
4
2.33
L
Vamana
Zonbruel
Vamana
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,225
Damage
63,471
87,863
Taken
87,840
38,455
Mitigated
58,737
26,554
Healing
19,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ARCADIOSUENA
Hachiman
9,717
5,924
0
1,486
11,871
3,941
667
4,036
7,561
0
34,111
W
12,962
3,246
0
4,418
15,542
6,619
0
5,259
10,019
0
81,038
L
20,970
9,671
0
8,551
22,477
9,226
1,865
4,828
16,715
62,754
7,432
W
Ymir
7,205
1,453
0
4,509
23,110
22,505
218
5,543
16,978
26,967
0
L
Thor
Kin0k0
Thor
9,358
3,692
0
5,428
19,878
7,483
292
4,075
15,462
0
56,168
L
Morgan Le Fay
PKdude96
Morgan Le Fay
15,583
1,201
0
2,280
10,290
4,210
1,016
2,751
7,487
87,542
0
W
Chronos
SoDamnSalty
Chronos
11,803
3,929
0
937
10,505
4,249
10,052
4,086
6,125
126,507
0
L
Charybdis
Sulfanen
Charybdis
7,622
4,238
0
3,779
13,912
3,766
3,041
3,874
10,038
0
68,016
W
Cu Chulainn
Wuaandax
Cu Chulainn
21,784
5,449
0
7,826
26,812
21,423
666
15,166
11,545
10,141
67,225
L
Vamana
Zonbruel
Vamana
7,692
3,646
328
6,188
21,306
13,770
406
6,883
14,372
0
33,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,341
Gold Earned
59,055
547
Minions Killed
571
0
Camps Cleared
0
1,796,952
Distance Traveled
2,064,987
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,926
406
66
3
0
392,799
0
W
Loki
13,126
597
125
6
0
430,944
0
L
Sol
11,762
535
119
5
0
300,436
2
W
Ymir
10,918
496
21
1
0
410,104
0
L
Thor
10,828
492
108
5
0
362,987
3
L
Morgan Le Fay
12,415
564
149
7
0
413,542
12
W
Chronos
12,866
585
229
10
0
462,261
4
L
Charybdis
9,822
446
131
6
0
341,560
0
W
Cu Chulainn
13,219
601
130
6
0
368,879
2
L
Vamana
8,514
387
40
2
0
378,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role