Player Matchup

Zeus
Zeus
Angles67
Zeus
Level 49
God Stats
1W - 6L
1,397 SR
Queue Stats
87W - 90L
1,531 Elo+
Solo
Atlas
Atlas
BotFrank004
Atlas
Level 46
God Stats
0W - 2L
1,296 SR
Queue Stats
89W - 96L
1,476 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Frosstee
Tsukuyomi
Level 55
God Stats
49W - 20L
1,720 SR
Queue Stats
210W - 218L
1,453 Elo+
Party 2
King Arthur
King Arthur
Spartacus0023
King Arthur
Level 46
God Stats
0W - 5L
1,085 SR
Queue Stats
81W - 91L
1,465 Elo+
Party 2
Medusa
Medusa
davidaleal4
Medusa
Level 14
God Stats
14W - 12L
1,532 SR
Queue Stats
29W - 20L
1,565 Elo+
Party 2
Team Averages
Level 42
1,406 SR
1,498 Elo+

VS

Team Averages
Level 55
1,647 SR
1,491 Elo+
Geb
Geb
 
Geb
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
AceJit
Cernunnos
Level 101
God Stats
1W - 0L
1,784 SR
Queue Stats
37W - 41L
1,425 Elo+
Party 1
Neith
Neith
Diegorules21002
Neith
Level 28
God Stats
7W - 2L
1,511 SR
Queue Stats
10W - 5L
1,493 Elo+
Party 1
Baba Yaga
Baba Yaga
NeonBellyTLI
Baba Yaga
Level 28
God Stats
2W - 0L
1,742 SR
Queue Stats
16W - 15L
1,379 Elo+
Party 1
Charybdis
Charybdis
Tetsuya13
Charybdis
Level 34
God Stats
11W - 5L
1,700 SR
Queue Stats
25W - 17L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
1 / 7 / 3
9,783
978
18,544
11,866
3,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 4 / 3
8,850
885
5,138
17,028
19,716
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Frosstee
Tsukuyomi
16
3 / 7 / 1
10,218
1,022
12,265
15,566
5,966
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Spartacus0023
King Arthur
16
0 / 5 / 4
9,278
928
7,215
20,713
17,172
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
16
2 / 9 / 2
10,216
1,022
16,010
18,997
7,285
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

104

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
19
3 / 0 / 23
12,109
1,211
9,620
17,580
27,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
AceJit
Cernunnos
19
13 / 1 / 15
12,213
1,221
22,877
14,766
8,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
4 / 3 / 17
10,383
1,038
13,984
8,950
5,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
NeonBellyTLI
Baba Yaga
18
8 / 2 / 18
11,615
1,162
17,074
11,373
6,320
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Tetsuya13
Charybdis
18
4 / 0 / 18
10,969
1,097
15,137
9,925
4,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
123
6
Kills
32
32
Deaths
6
13
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
0
23
14.5
W
Cernunnos
AceJit
Cernunnos
13
1
15
20.5
L
Zeus
1
7
3
0.36
L
0
4
3
0.38
W
4
3
17
4.17
L
Tsukuyomi
Frosstee
Tsukuyomi
3
7
1
0.5
W
Baba Yaga
NeonBellyTLI
Baba Yaga
8
2
18
8.5
L
King Arthur
Spartacus0023
King Arthur
0
5
4
0.4
W
Charybdis
Tetsuya13
Charybdis
4
0
18
13
L
Medusa
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,172
Damage
78,692
84,170
Taken
62,594
53,846
Mitigated
52,115
2,382
Healing
11,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
9,620
932
0
1,412
17,580
27,452
0
6,879
10,310
28,580
0
W
Cernunnos
AceJit
Cernunnos
22,877
10,647
0
3,723
14,766
8,235
0
4,710
9,832
0
41,285
L
Zeus
18,544
1,280
0
292
11,866
3,707
0
5,409
6,342
50,503
0
L
5,138
1,103
0
0
17,028
19,716
0
5,407
11,328
10,168
0
W
13,984
5,537
681
2,043
8,950
5,386
0
3,909
4,876
0
17,890
L
Tsukuyomi
Frosstee
Tsukuyomi
12,265
3,282
0
1,417
15,566
5,966
0
4,096
11,335
0
22,819
W
Baba Yaga
NeonBellyTLI
Baba Yaga
17,074
802
0
1,800
11,373
6,320
0
4,368
6,860
29,707
0
L
King Arthur
Spartacus0023
King Arthur
7,215
221
0
0
20,713
17,172
0
5,381
14,998
4,950
20,840
W
Charybdis
Tetsuya13
Charybdis
15,137
7,616
0
1,950
9,925
4,722
0
4,118
5,649
0
45,364
L
Medusa
16,010
6,666
0
673
18,997
7,285
0
6,401
12,422
0
43,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,345
Gold Earned
57,289
197
Minions Killed
217
9
Camps Cleared
6
973,579
Distance Traveled
979,028
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,109
1,211
29
3
0
210,158
0
W
Cernunnos
12,213
1,221
50
5
2
194,652
0
L
Zeus
9,783
978
64
6
0
167,959
0
L
Atlas
8,850
885
5
1
0
173,966
0
W
Neith
10,383
1,038
26
3
0
159,168
0
L
Tsukuyomi
10,218
1,022
19
2
3
207,492
0
W
Baba Yaga
11,615
1,162
32
3
2
215,526
0
L
King Arthur
9,278
928
46
5
0
231,055
0
W
Charybdis
10,969
1,097
80
8
2
199,524
1
L
Medusa
10,216
1,022
63
6
6
193,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role