Player Matchup

Gilgamesh
Gilgamesh
AllukaxHunter
Gilgamesh
Level 86
God Stats
2W - 4L
1,457 SR
Queue Stats
30W - 76L
1,219 Elo+
Party 2
Zhong Kui
Zhong Kui
ImBigTime-TJE
Zhong Kui
Level 122
God Stats
0W - 1L
1,574 SR
Queue Stats
3W - 4L
1,432 Elo+
Party 2
Susano
Susano
Zeno-TJE
Susano
Level 103
God Stats
0W - 1L
1,299 SR
Queue Stats
43W - 85L
1,244 Elo+
Party 2
Team Averages
Level 104
1,443 SR
1,298 Elo+

VS

Team Averages
Level 70
1,447 SR
1,386 Elo+
Khepri
Khepri
Certified D0N
Khepri
Level 117
God Stats
8W - 5L
1,500 SR
Queue Stats
222W - 274L
1,425 Elo+
Solo
Hades
Hades
TheIcySniper728
Hades
Level 64
God Stats
28W - 25L
1,466 SR
Queue Stats
107W - 159L
1,394 Elo+
Party 1
Nemesis
Nemesis
WAU Lunaxy
Nemesis
Level 28
God Stats
25W - 41L
1,376 SR
Queue Stats
79W - 118L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AllukaxHunter
Gilgamesh
13
1 / 2 / 5
10,356
545
8,503
21,858
12,237
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
ImBigTime-TJE
Zhong Kui
15
7 / 7 / 3
12,254
645
28,134
31,238
20,660
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
Zeno-TJE
Susano
15
3 / 5 / 8
11,721
617
19,936
18,687
6,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 9
13,810
727
14,747
26,943
29,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
6 / 4 / 5
12,836
676
25,578
23,099
12,094
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
WAU Lunaxy
Nemesis
16
2 / 4 / 8
12,099
637
12,434
17,543
7,249
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
11
Kills
13
14
Deaths
11
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AllukaxHunter
Gilgamesh
1
2
5
1.75
W
5
3
9
3.17
L
Zhong Kui
ImBigTime-TJE
Zhong Kui
7
7
3
1.21
W
6
4
5
2.13
W
Nemesis
WAU Lunaxy
Nemesis
2
4
8
1.5
L
Susano
Zeno-TJE
Susano
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,573
Damage
52,759
71,783
Taken
67,585
39,364
Mitigated
48,891
24,668
Healing
26,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AllukaxHunter
Gilgamesh
8,503
1,480
629
5,552
21,858
12,237
0
12,640
9,218
3,092
14,307
W
14,747
2,636
176
9,976
26,943
29,548
569
11,631
15,312
37,339
0
L
Zhong Kui
ImBigTime-TJE
Zhong Kui
28,134
4,023
67
14,645
31,238
20,660
1,619
18,656
12,582
61,944
0
W
25,578
1,807
2,747
9,208
23,099
12,094
1,207
11,614
11,485
75,919
0
W
Nemesis
WAU Lunaxy
Nemesis
12,434
5,595
0
4,890
17,543
7,249
1,043
7,041
10,502
0
46,887
L
Susano
Zeno-TJE
Susano
19,936
4,571
135
3,640
18,687
6,467
0
10,557
8,130
0
47,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,331
Gold Earned
38,745
158
Minions Killed
186
5
Camps Cleared
12
951,143
Distance Traveled
1,092,801
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,356
545
21
1
0
341,129
3
W
Khepri
13,810
727
25
1
1
375,327
4
L
Zhong Kui
12,254
645
81
4
2
272,935
2
W
Hades
12,836
676
112
6
7
342,557
3
W
Nemesis
12,099
637
49
3
4
374,917
4
L
Susano
11,721
617
56
3
3
337,079
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role