Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Ernleo123
Chaac
Level 126
God Stats
10W - 8L
1,498 SR
Queue Stats
821W - 809L
1,531 Elo+
Solo
Scylla
Scylla
Limbo_Jimbo1
Scylla
Level 108
God Stats
3W - 2L
1,501 SR
Queue Stats
497W - 461L
1,616 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Shlugz
Kumbhakarna
Level 147
God Stats
5W - 0L
1,897 SR
Queue Stats
165W - 163L
1,517 Elo+
Party 2
Neith
Neith
The_Mowles-ter
Neith
Level 63
God Stats
7W - 9L
1,540 SR
Queue Stats
50W - 67L
1,421 Elo+
Party 3
Team Averages
Level 102
1,587 SR
1,517 Elo+

VS

Team Averages
Level 124
1,539 SR
1,489 Elo+
Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ACEITIS
Sol
Level 113
God Stats
6W - 7L
1,620 SR
Queue Stats
392W - 392L
1,466 Elo+
Party 1
Thoth
Thoth
Trey-BTW
Thoth
Level 132
God Stats
20W - 21L
1,552 SR
Queue Stats
539W - 506L
1,540 Elo+
Party 1
Gilgamesh
Gilgamesh
YvngSlime339
Gilgamesh
Level 109
God Stats
5W - 6L
1,525 SR
Queue Stats
65W - 75L
1,401 Elo+
Party 1
Hercules
Hercules
chris_carey101
Hercules
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 36L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
2 / 2 / 1
7,928
529
3,183
10,417
3,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chaac
Ernleo123
Chaac
15
3 / 0 / 6
9,087
606
10,193
10,230
9,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
13
2 / 3 / 2
7,707
514
3,890
6,407
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Kumbhakarna
Shlugz
Kumbhakarna
10
1 / 1 / 3
7,053
470
1,058
9,029
5,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 1 / 3
7,382
492
4,853
5,760
1,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
3 / 1 / 1
8,093
540
3,141
7,536
2,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
14
2 / 3 / 1
7,789
519
4,736
9,043
3,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thoth
Trey-BTW
Thoth
13
2 / 2 / 1
7,839
523
7,013
4,192
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
YvngSlime339
Gilgamesh
10
0 / 2 / 0
6,617
441
3,519
9,034
4,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
10
0 / 2 / 3
6,870
458
5,071
12,982
12,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
10
Kills
7
7
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
2
2
1
1.25
L
Thor
 
Thor
3
1
1
3.5
L
Sol
2
3
1
0.83
W
Chaac
Ernleo123
Chaac
3
0
6
6
W
Scylla
2
3
2
1
W
Kumbhakarna
Shlugz
Kumbhakarna
1
1
3
2.5
W
2
1
3
3.5
L
Thoth
Trey-BTW
Thoth
2
2
1
1.25
L
Gilgamesh
YvngSlime339
Gilgamesh
0
2
0
0
L
Hercules
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,177
Damage
23,480
41,843
Taken
42,787
21,523
Mitigated
25,010
18,714
Healing
14,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
3,183
991
0
6,402
10,417
3,979
0
2,148
8,269
0
49,969
L
Thor
 
Thor
3,141
452
0
3,796
7,536
2,768
270
557
6,931
0
45,183
L
Sol
4,736
1,361
0
3,874
9,043
3,561
0
1,861
7,139
51,052
6,870
W
Chaac
Ernleo123
Chaac
10,193
1,024
0
5,525
10,230
9,019
0
696
8,954
4,328
54,277
W
Scylla
3,890
312
0
1,538
6,407
1,645
378
3,187
3,220
48,419
0
W
Kumbhakarna
Shlugz
Kumbhakarna
1,058
186
1,458
986
9,029
5,515
0
3,144
5,885
17,656
0
W
4,853
2,030
587
2,218
5,760
1,365
1,347
2,251
3,509
0
34,476
L
Thoth
Trey-BTW
Thoth
7,013
112
0
363
4,192
1,544
408
1,127
3,065
57,679
0
L
Gilgamesh
YvngSlime339
Gilgamesh
3,519
618
0
1,484
9,034
4,546
0
448
7,940
0
27,561
L
Hercules
5,071
1,431
173
4,478
12,982
12,591
0
2,619
10,273
105
20,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,157
Gold Earned
37,208
407
Minions Killed
419
0
Camps Cleared
0
1,515,852
Distance Traveled
1,344,345
27
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,928
529
89
6
0
335,673
4
L
Thor
8,093
540
106
7
0
308,555
1
L
Sol
7,789
519
106
7
0
255,565
3
W
Chaac
9,087
606
122
8
0
334,815
6
W
Scylla
7,707
514
97
6
0
279,871
7
W
Kumbhakarna
7,053
470
37
2
0
279,707
6
W
Neith
7,382
492
62
4
0
285,786
4
L
Thoth
7,839
523
114
8
0
281,822
6
L
Gilgamesh
6,617
441
67
4
0
203,603
0
L
Hercules
6,870
458
26
2
0
294,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role