Player Matchup

Anubis
Anubis
 
Anubis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Dupa5368
Cerberus
Level 37
God Stats
17W - 31L
1,283 SR
Queue Stats
166W - 212L
1,312 Elo+
Party 1
Neith
Neith
IamWatah
Neith
Level 40
God Stats
1W - 1L
1,705 SR
Queue Stats
62W - 59L
1,502 Elo+
Solo
Pele
Pele
MChester
Pele
Level 46
God Stats
6W - 8L
1,606 SR
Queue Stats
114W - 106L
1,454 Elo+
Solo
Amaterasu
Amaterasu
iZapGod
Amaterasu
Level 37
God Stats
2W - 5L
1,223 SR
Queue Stats
66W - 62L
1,501 Elo+
Solo
Team Averages
Level 45
1,463 SR
1,454 Elo+

VS

Team Averages
Level 74
1,439 SR
1,430 Elo+
Chaac
Chaac
BlackZémos
Chaac
Level 49
God Stats
9W - 15L
1,523 SR
Queue Stats
93W - 124L
1,458 Elo+
Party 2
Izanami
Izanami
Nadarjus
Izanami
Level 123
God Stats
55W - 67L
1,385 SR
Queue Stats
436W - 509L
1,413 Elo+
Solo
Ares
Ares
TTVSnowzer
Ares
Level 28
God Stats
6W - 5L
1,322 SR
Queue Stats
54W - 64L
1,444 Elo+
Party 2
Zhong Kui
Zhong Kui
abrahamcb
Zhong Kui
Level 109
God Stats
14W - 25L
1,354 SR
Queue Stats
128W - 141L
1,377 Elo+
Solo
Thanatos
Thanatos
gbtrmi
Thanatos
Level 63
God Stats
52W - 35L
1,612 SR
Queue Stats
146W - 163L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 5 / 1
6,505
500
3,421
8,541
3,408
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Dupa5368
Cerberus
9
1 / 3 / 6
6,349
488
3,729
10,810
6,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
IamWatah
Neith
13
7 / 2 / 2
7,849
604
8,721
7,095
2,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
11
1 / 4 / 1
6,379
491
3,338
9,468
2,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
iZapGod
Amaterasu
9
1 / 1 / 0
5,550
427
2,829
6,778
4,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 6
7,405
570
7,134
7,992
6,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Nadarjus
Izanami
11
0 / 7 / 0
6,236
480
4,684
9,546
2,192
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 2 / 7
6,329
487
3,237
9,880
5,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
abrahamcb
Zhong Kui
12
2 / 1 / 8
7,499
577
5,472
4,948
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
gbtrmi
Thanatos
13
10 / 0 / 2
8,350
642
6,596
5,789
1,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
11
Kills
15
15
Deaths
11
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
5
1
0.3
W
2
1
6
5
L
Cerberus
Dupa5368
Cerberus
1
3
6
1.33
L
Neith
IamWatah
Neith
7
2
2
4
L
Pele
1
4
1
0.38
W
Izanami
Nadarjus
Izanami
0
7
0
0
W
1
2
7
2.25
W
Zhong Kui
abrahamcb
Zhong Kui
2
1
8
6
W
Thanatos
gbtrmi
Thanatos
10
0
2
11
L
Amaterasu
iZapGod
Amaterasu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,038
Damage
27,123
42,692
Taken
38,155
19,886
Mitigated
19,127
13,873
Healing
19,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,421
452
0
2,595
8,541
3,408
0
3,453
5,088
30,985
0
W
7,134
1,092
0
3,761
7,992
6,333
0
355
7,347
6,694
36,989
L
Cerberus
Dupa5368
Cerberus
3,729
302
0
1,970
10,810
6,276
252
3,744
6,940
13,906
0
L
Neith
IamWatah
Neith
8,721
4,563
0
2,801
7,095
2,937
893
486
6,609
0
55,776
L
Pele
3,338
1,057
0
3,711
9,468
2,551
0
1,474
7,952
0
39,750
W
Izanami
Nadarjus
Izanami
4,684
3,792
182
1,366
9,546
2,192
190
1,016
8,530
0
44,994
W
3,237
69
0
1,862
9,880
5,656
178
2,616
7,264
16,745
0
W
Zhong Kui
abrahamcb
Zhong Kui
5,472
605
0
2,117
4,948
3,124
396
2,561
2,387
40,784
0
W
Thanatos
gbtrmi
Thanatos
6,596
1,526
0
10,029
5,789
1,822
0
825
4,964
0
46,815
L
Amaterasu
iZapGod
Amaterasu
2,829
1,234
0
2,796
6,778
4,714
0
843
5,385
0
16,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,632
Gold Earned
35,819
333
Minions Killed
382
0
Camps Cleared
0
1,106,570
Distance Traveled
1,293,565
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,505
500
82
6
0
206,230
4
W
Chaac
7,405
570
93
7
0
284,281
1
L
Cerberus
6,349
488
25
2
0
245,473
0
L
Neith
7,849
604
115
9
0
231,844
2
L
Pele
6,379
491
74
6
0
252,806
5
W
Izanami
6,236
480
96
7
0
201,129
0
W
Ares
6,329
487
16
1
0
268,147
0
W
Zhong Kui
7,499
577
88
7
0
248,355
2
W
Thanatos
8,350
642
89
7
0
291,653
2
L
Amaterasu
5,550
427
37
3
0
170,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role