Player Matchup

Ratatoskr
Ratatoskr
Chloe-Misaki
Ratatoskr
Level 138
God Stats
10W - 5L
1,626 SR
Queue Stats
861W - 758L
1,552 Elo+
Party 1
Nike
Nike
Colin 94 x
Nike
Level 123
God Stats
15W - 19L
1,467 SR
Queue Stats
474W - 458L
1,454 Elo+
Party 2
Janus
Janus
Hotflash78
Janus
Level 149
God Stats
1W - 8L
1,219 SR
Queue Stats
536W - 523L
1,512 Elo+
Party 2
Ganesha
Ganesha
MedianPanda
Ganesha
Level 131
God Stats
6W - 13L
1,500 SR
Queue Stats
532W - 490L
1,480 Elo+
Party 2
Heimdallr
Heimdallr
xlKroniKlx
Heimdallr
Level 89
God Stats
21W - 29L
1,499 SR
Queue Stats
394W - 417L
1,552 Elo+
Party 1
Team Averages
Level 126
1,462 SR
1,510 Elo+

VS

Team Averages
Level 107
1,433 SR
1,509 Elo+
Sol
Sol
Azda246
Sol
Level 122
God Stats
4W - 3L
1,500 SR
Queue Stats
79W - 83L
1,454 Elo+
Party 3
Gilgamesh
Gilgamesh
JoryWhatsDaStory
Gilgamesh
Level 69
God Stats
1W - 1L
1,336 SR
Queue Stats
3W - 2L
1,574 Elo+
Party 3
Ganesha
Ganesha
ProSaMz123
Ganesha
Level 109
God Stats
2W - 2L
1,311 SR
Queue Stats
90W - 91L
1,478 Elo+
Party 3
Hou Yi
Hou Yi
SamdingoMandingo
Hou Yi
Level 86
God Stats
3W - 1L
1,559 SR
Queue Stats
30W - 29L
1,515 Elo+
Party 3
Geb
Geb
robsecret66
Geb
Level 147
God Stats
15W - 22L
1,459 SR
Queue Stats
840W - 872L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Chloe-Misaki
Ratatoskr
14
4 / 2 / 1
8,573
536
12,157
16,734
10,133
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
3 / 3 / 0
7,704
482
6,661
11,731
3,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
12
1 / 2 / 2
7,205
450
3,639
3,836
915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
MedianPanda
Ganesha
12
3 / 5 / 4
7,423
464
5,118
13,451
12,828
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
xlKroniKlx
Heimdallr
12
0 / 5 / 1
7,466
467
4,062
7,721
1,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
4 / 2 / 5
8,980
561
10,141
10,462
4,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
13
3 / 4 / 3
7,878
492
6,374
12,248
10,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
ProSaMz123
Ganesha
12
1 / 1 / 11
8,328
521
6,750
11,252
10,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
6 / 3 / 6
8,969
561
11,305
10,454
3,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 1 / 1
9,009
563
3,261
9,641
4,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
11
Kills
16
17
Deaths
11
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sol
4
2
5
3.25
L
Ratatoskr
Chloe-Misaki
Ratatoskr
4
2
1
2.25
L
3
3
0
1
L
Janus
1
2
2
1
W
Gilgamesh
3
4
3
1.13
L
Ganesha
MedianPanda
Ganesha
3
5
4
1
W
Ganesha
ProSaMz123
Ganesha
1
1
11
6.5
W
6
3
6
3
W
2
1
1
2.5
L
Heimdallr
xlKroniKlx
Heimdallr
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,637
Damage
37,831
53,473
Taken
54,057
29,563
Mitigated
34,592
12,218
Healing
18,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
10,141
4,541
0
5,209
10,462
4,566
6,284
2,488
7,840
56,441
7,138
L
Ratatoskr
Chloe-Misaki
Ratatoskr
12,157
3,193
0
4,578
16,734
10,133
70
5,814
10,345
987
47,234
L
6,661
1,048
0
3,210
11,731
3,997
0
5,007
6,595
0
50,624
L
Janus
3,639
0
0
290
3,836
915
0
1,095
2,741
29,261
0
W
Gilgamesh
6,374
1,485
0
2,242
12,248
10,954
103
1,492
10,106
0
23,366
L
Ganesha
MedianPanda
Ganesha
5,118
215
802
2,588
13,451
12,828
0
5,824
7,585
18,620
0
W
Ganesha
ProSaMz123
Ganesha
6,750
582
1,005
2,376
11,252
10,924
411
2,036
8,870
28,015
0
W
11,305
4,918
0
3,060
10,454
3,709
1,489
2,338
8,027
0
55,695
W
3,261
186
0
4,674
9,641
4,439
0
984
8,475
62,946
0
L
Heimdallr
xlKroniKlx
Heimdallr
4,062
2,286
0
750
7,721
1,690
1,294
1,326
6,395
0
44,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,371
Gold Earned
43,164
387
Minions Killed
410
0
Camps Cleared
0
1,378,369
Distance Traveled
1,523,476
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,980
561
111
7
0
281,717
3
L
Ratatoskr
8,573
536
102
6
0
305,432
6
L
Nike
7,704
482
96
6
0
327,132
3
L
Janus
7,205
450
76
5
0
196,640
1
W
Gilgamesh
7,878
492
52
3
0
282,832
0
L
Ganesha
7,423
464
12
1
0
284,504
6
W
Ganesha
8,328
521
21
1
0
307,882
6
W
Hou Yi
8,969
561
100
6
0
290,699
1
W
Geb
9,009
563
126
8
0
360,346
0
L
Heimdallr
7,466
467
101
6
0
264,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role