Player Matchup

Artemis
Artemis
MakoRKFW
Artemis
Level 66
God Stats
5W - 5L
1,474 SR
Queue Stats
371W - 301L
1,624 Elo+
Solo
Merlin
Merlin
andykool
Merlin
Level 65
God Stats
6W - 1L
1,644 SR
Queue Stats
70W - 89L
1,343 Elo+
Solo
Kuzenbo
Kuzenbo
lv SterbenMX lv
Kuzenbo
Level 139
God Stats
4W - 0L
1,426 SR
Queue Stats
7W - 8L
1,338 Elo+
Solo
Team Averages
Level 90
1,515 SR
1,435 Elo+

VS

Team Averages
Level 122
1,551 SR
1,473 Elo+
Danzaburou
Danzaburou
COSMIC FARTZZ
Danzaburou
Level 109
God Stats
33W - 34L
1,554 SR
Queue Stats
263W - 287L
1,492 Elo+
Solo
Aphrodite
Aphrodite
Hugidaggi
Aphrodite
Level 128
God Stats
7W - 5L
1,626 SR
Queue Stats
291W - 344L
1,542 Elo+
Solo
Chaac
Chaac
ScreaminTurd
Chaac
Level 129
God Stats
6W - 7L
1,471 SR
Queue Stats
649W - 923L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MakoRKFW
Artemis
15
5 / 2 / 6
11,090
652
14,227
12,933
6,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
andykool
Merlin
15
8 / 3 / 5
11,933
702
19,194
10,201
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 5 / 11
10,188
599
10,518
16,369
22,836
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
COSMIC FARTZZ
Danzaburou
15
5 / 4 / 4
11,576
681
10,822
16,352
5,858
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Hugidaggi
Aphrodite
14
3 / 3 / 5
10,652
627
11,577
18,521
7,225
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 6 / 7
9,953
585
11,588
21,805
23,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
26
13
Kills
10
10
Deaths
13
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
COSMIC FARTZZ
Danzaburou
5
4
4
1.75
L
Aphrodite
Hugidaggi
Aphrodite
3
3
5
1.83
W
Artemis
MakoRKFW
Artemis
5
2
6
4
L
2
6
7
0.92
W
Merlin
andykool
Merlin
8
3
5
3.5
W
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,939
Damage
33,987
39,503
Taken
56,678
33,244
Mitigated
36,971
5,262
Healing
25,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
COSMIC FARTZZ
Danzaburou
10,822
4,149
0
2,806
16,352
5,858
1,731
8,152
8,200
0
51,188
L
Aphrodite
Hugidaggi
Aphrodite
11,577
554
5,446
11,566
18,521
7,225
144
12,164
6,357
40,716
0
W
Artemis
MakoRKFW
Artemis
14,227
6,770
0
2,790
12,933
6,859
1,125
3,490
9,070
0
34,438
L
11,588
1,245
232
5,547
21,805
23,888
439
10,300
11,505
0
32,243
W
Merlin
andykool
Merlin
19,194
840
0
380
10,201
3,549
317
3,417
6,521
50,597
0
W
10,518
3,066
0
2,092
16,369
22,836
45
5,286
10,683
23,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,211
Gold Earned
32,181
144
Minions Killed
185
5
Camps Cleared
10
804,019
Distance Traveled
897,179
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,576
681
79
5
5
310,296
2
L
Aphrodite
10,652
627
66
4
1
306,186
2
W
Artemis
11,090
652
39
2
1
293,234
2
L
Chaac
9,953
585
40
2
4
280,697
4
W
Merlin
11,933
702
74
4
4
277,907
0
W
Kuzenbo
10,188
599
31
2
0
232,878
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role