Player Matchup

Odin
Odin
 
Odin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Ariiha
Pele
Level 120
God Stats
4W - 1L
1,647 SR
Queue Stats
142W - 144L
1,458 Elo+
Solo
Atlas
Atlas
Bundiff
Atlas
Level 69
God Stats
11W - 11L
1,597 SR
Queue Stats
74W - 61L
1,477 Elo+
Party 3
Hou Yi
Hou Yi
LilMalek-
Hou Yi
Level 104
God Stats
1W - 0L
1,195 SR
Queue Stats
238W - 209L
1,476 Elo+
Party 3
Zhong Kui
Zhong Kui
derpydinosaur
Zhong Kui
Level 109
God Stats
5W - 2L
1,663 SR
Queue Stats
350W - 337L
1,461 Elo+
Party 1
Team Averages
Level 94
1,520 SR
1,475 Elo+

VS

Team Averages
Level 80
1,478 SR
1,414 Elo+
Skadi
Skadi
GeneralChez17
Skadi
Level 66
God Stats
16W - 17L
1,527 SR
Queue Stats
191W - 199L
1,407 Elo+
Party 2
Janus
Janus
JHonIV
Janus
Level 108
God Stats
12W - 20L
1,356 SR
Queue Stats
257W - 256L
1,428 Elo+
Solo
Odin
Odin
LilNugget44
Odin
Level 56
God Stats
33W - 34L
1,525 SR
Queue Stats
177W - 183L
1,424 Elo+
Party 2
Gilgamesh
Gilgamesh
Noblesandwich13
Gilgamesh
Level 87
God Stats
15W - 22L
1,410 SR
Queue Stats
276W - 303L
1,380 Elo+
Party 2
Ravana
Ravana
lostdoughnut12
Ravana
Level 85
God Stats
28W - 20L
1,575 SR
Queue Stats
283W - 317L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
3 / 4 / 9
10,103
532
6,759
13,532
14,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
Ariiha
Pele
18
6 / 3 / 7
11,151
587
8,529
13,398
5,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Bundiff
Atlas
15
1 / 0 / 12
10,437
549
4,991
8,562
11,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hou Yi
LilMalek-
Hou Yi
17
12 / 0 / 4
11,028
580
13,671
9,330
3,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
derpydinosaur
Zhong Kui
16
2 / 2 / 4
10,129
533
4,888
11,118
8,880
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 0
7,304
384
4,773
11,893
2,825
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
JHonIV
Janus
15
5 / 2 / 0
9,654
508
8,689
6,333
2,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 5 / 1
7,684
404
2,907
14,081
13,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
Noblesandwich13
Gilgamesh
3
0 / 3 / 1
5,438
286
305
2,799
702
Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 6 / 3
9,298
489
7,601
14,202
5,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
24
Kills
7
9
Deaths
25
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
4
9
1.88
W
Pele
Ariiha
Pele
6
3
7
3.17
W
Atlas
Bundiff
Atlas
1
0
12
7
L
0
9
0
0
L
Janus
JHonIV
Janus
5
2
0
2.5
W
Hou Yi
LilMalek-
Hou Yi
12
0
4
14
L
0
5
1
0.1
L
Gilgamesh
Noblesandwich13
Gilgamesh
0
3
1
0.17
W
Zhong Kui
derpydinosaur
Zhong Kui
2
2
4
2
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,838
Damage
24,275
55,940
Taken
49,308
42,722
Mitigated
24,900
16,207
Healing
6,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,759
1,789
0
998
13,532
14,041
1,046
873
12,583
397
43,793
W
Pele
Ariiha
Pele
8,529
2,380
0
4,390
13,398
5,015
2,077
1,132
12,228
0
86,244
W
Atlas
Bundiff
Atlas
4,991
1,278
949
1,834
8,562
11,143
1,269
608
7,910
22,770
0
L
4,773
1,936
62
739
11,893
2,825
0
2,030
9,863
0
44,782
L
Janus
JHonIV
Janus
8,689
294
0
1,021
6,333
2,091
0
2,487
3,815
51,370
0
W
Hou Yi
LilMalek-
Hou Yi
13,671
6,030
0
4,036
9,330
3,643
5,020
2,168
7,066
0
81,818
L
2,907
253
8
1,652
14,081
13,587
0
4,281
9,618
0
20,993
L
Gilgamesh
Noblesandwich13
Gilgamesh
305
119
0
141
2,799
702
20
187
2,516
0
3,840
W
Zhong Kui
derpydinosaur
Zhong Kui
4,888
397
0
4,000
11,118
8,880
3,383
3,409
7,464
67,704
0
L
7,601
1,901
0
2,413
14,202
5,695
551
958
12,759
0
58,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,848
Gold Earned
39,378
563
Minions Killed
338
0
Camps Cleared
0
1,818,347
Distance Traveled
1,393,153
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,103
532
100
5
0
376,354
0
W
Pele
11,151
587
144
8
0
414,482
1
W
Atlas
10,437
549
41
2
0
362,103
0
L
Skadi
7,304
384
87
5
0
329,078
2
L
Janus
9,654
508
99
5
0
330,150
5
W
Hou Yi
11,028
580
153
8
0
343,402
3
L
Odin
7,684
404
31
2
0
347,672
1
L
Gilgamesh
5,438
286
8
0
0
36,996
1
W
Zhong Kui
10,129
533
125
7
0
322,006
2
L
Ravana
9,298
489
113
6
0
349,257
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role