Player Matchup

Anubis
Anubis
DrBlackMan5392
Anubis
Level 27
God Stats
5W - 1L
1,625 SR
Queue Stats
113W - 44L
1,722 Elo+
Party 1
Hun Batz
Hun Batz
Meilinky
Hun Batz
Level 51
God Stats
3W - 1L
1,534 SR
Queue Stats
49W - 26L
1,651 Elo+
Party 1
Ganesha
Ganesha
ODSTOmega117
Ganesha
Level 125
God Stats
1W - 0L
1,778 SR
Queue Stats
190W - 128L
1,706 Elo+
Party 1
Team Averages
Level 68
1,646 SR
1,693 Elo+

VS

Team Averages
Level 120
1,610 SR
1,406 Elo+
Olorun
Olorun
FurrRider99
Olorun
Level 149
God Stats
6W - 5L
1,563 SR
Queue Stats
426W - 496L
1,295 Elo+
Solo
Freya
Freya
IndianaPlowBoy
Freya
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 76L
1,479 Elo+
Party 2
Discordia
Discordia
StarvedRune
Discordia
Level 83
God Stats
2W - 2L
1,767 SR
Queue Stats
121W - 133L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 1
9,775
815
10,010
10,319
4,847
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Meilinky
Hun Batz
11
1 / 1 / 5
8,086
674
3,969
6,755
2,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
ODSTOmega117
Ganesha
12
1 / 0 / 8
9,140
762
3,532
16,222
11,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
0 / 3 / 1
6,895
575
4,683
6,712
1,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 3 / 0
7,315
610
7,997
10,049
2,282
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
StarvedRune
Discordia
11
0 / 3 / 1
6,934
578
7,110
5,323
1,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
9
Kills
1
1
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
0
1
7.5
L
Olorun
0
3
1
0.17
L
1
3
0
0.33
W
Hun Batz
Meilinky
Hun Batz
1
1
5
3.5
W
Ganesha
ODSTOmega117
Ganesha
1
0
8
5
L
Discordia
StarvedRune
Discordia
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,511
Damage
19,790
33,296
Taken
22,084
18,420
Mitigated
4,992
15,716
Healing
6,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,010
151
508
6,133
10,319
4,847
883
7,632
2,687
45,609
0
L
Olorun
4,683
1,935
340
819
6,712
1,663
0
4,518
2,194
11,773
1,265
L
7,997
2,607
0
4,312
10,049
2,282
0
6,453
3,596
29,855
0
W
Hun Batz
Meilinky
Hun Batz
3,969
490
0
1,069
6,755
2,542
1,036
4,428
2,327
0
21,787
W
Ganesha
ODSTOmega117
Ganesha
3,532
125
0
8,006
16,222
11,031
303
7,692
8,530
19,940
0
L
Discordia
StarvedRune
Discordia
7,110
305
0
985
5,323
1,047
0
3,043
2,280
27,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,001
Gold Earned
21,144
139
Minions Killed
102
9
Camps Cleared
3
724,055
Distance Traveled
569,862
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,775
815
88
7
6
235,486
3
L
Olorun
6,895
575
26
2
1
164,158
2
L
Freya
7,315
610
49
4
1
200,727
5
W
Hun Batz
8,086
674
47
4
3
251,757
2
W
Ganesha
9,140
762
4
0
0
236,812
4
L
Discordia
6,934
578
27
2
1
204,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role