Player Matchup

Gilgamesh
Gilgamesh
DiggyGames
Gilgamesh
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 17L
1,207 Elo+
Party 2
Janus
Janus
SNUGGLY SN0RLAX
Janus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,593 Elo+
Party 2
Neith
Neith
ZablinskiGames
Neith
Level 50
God Stats
3W - 1L
1,732 SR
Queue Stats
3W - 2L
1,719 Elo+
Party 2
Team Averages
Level 84
1,577 SR
1,506 Elo+

VS

Team Averages
Level 66
1,491 SR
1,336 Elo+
Fafnir
Fafnir
Chester_Copp_Pot
Fafnir
Level 92
God Stats
1W - 0L
1,213 SR
Queue Stats
7W - 8L
1,352 Elo+
Party 1
Bastet
Bastet
mikemccaff51
Bastet
Level 34
God Stats
3W - 0L
1,598 SR
Queue Stats
4W - 5L
1,260 Elo+
Party 1
Ra
Ra
sickobamba19
Ra
Level 72
God Stats
3W - 1L
1,661 SR
Queue Stats
12W - 15L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DiggyGames
Gilgamesh
12
2 / 8 / 3
8,879
592
12,158
19,470
12,015
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
4 / 4 / 4
9,550
637
14,492
12,959
4,992
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 5 / 4
9,075
605
10,209
13,072
4,821
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 13
11,317
754
9,735
24,708
37,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
14
6 / 5 / 7
10,469
698
10,887
14,101
6,036
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
8 / 1 / 9
11,580
772
19,383
13,744
5,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
8
Kills
17
17
Deaths
8
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
2
13
4.75
L
Gilgamesh
DiggyGames
Gilgamesh
2
8
3
0.44
L
4
4
4
1.5
L
2
5
4
0.8
W
Bastet
6
5
7
1.9
W
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,859
Damage
40,005
45,501
Taken
52,553
21,828
Mitigated
49,318
5,426
Healing
21,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,735
2,059
0
5,949
24,708
37,383
829
5,147
19,275
22,454
0
L
Gilgamesh
DiggyGames
Gilgamesh
12,158
3,037
0
1,904
19,470
12,015
0
9,649
9,821
848
20,656
L
14,492
812
475
1,559
12,959
4,992
0
10,930
2,029
44,028
0
L
10,209
3,321
0
1,488
13,072
4,821
0
9,031
4,041
0
23,562
W
Bastet
10,887
4,325
316
3,053
14,101
6,036
958
5,626
8,188
0
30,974
W
19,383
1,725
5,274
7,254
13,744
5,899
1,336
5,208
8,222
70,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,504
Gold Earned
33,366
137
Minions Killed
177
4
Camps Cleared
8
721,213
Distance Traveled
793,571
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,317
754
17
1
0
259,461
1
L
Gilgamesh
8,879
592
21
1
1
232,070
4
L
Janus
9,550
637
79
5
2
259,478
2
L
Neith
9,075
605
37
2
1
229,665
0
W
Bastet
10,469
698
26
2
5
256,374
2
W
Ra
11,580
772
134
9
3
277,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role