Player Matchup

Bakasura
Bakasura
ChaosPrimal
Bakasura
Level 69
God Stats
1W - 1L
1,591 SR
Queue Stats
22W - 15L
1,641 Elo+
Solo
Cerberus
Cerberus
FFSRandomName
Cerberus
Level 125
God Stats
7W - 7L
1,655 SR
Queue Stats
280W - 261L
1,625 Elo+
Solo
Hachiman
Hachiman
SaDAvenger
Hachiman
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,606 Elo+
Solo
Mercury
Mercury
cooplew14
Mercury
Level 88
God Stats
0W - 1L
1,246 SR
Queue Stats
29W - 23L
1,584 Elo+
Solo
Baba Yaga
Baba Yaga
haluxe
Baba Yaga
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,641 Elo+
Solo
Team Averages
Level 110
1,498 SR
1,619 Elo+

VS

Team Averages
Level 133
1,584 SR
1,585 Elo+
Janus
Janus
 
Janus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
LEMMINGBLUR
Thanatos
Level 117
God Stats
4W - 1L
1,586 SR
Queue Stats
145W - 133L
1,627 Elo+
Solo
Chiron
Chiron
Zionelle
Chiron
Level 152
God Stats
9W - 17L
1,503 SR
Queue Stats
415W - 377L
1,604 Elo+
Solo
Sol
Sol
hebernz
Sol
Level 144
God Stats
2W - 1L
1,623 SR
Queue Stats
184W - 157L
1,633 Elo+
Solo
Arachne
Arachne
idontdance101
Arachne
Level 144
God Stats
8W - 8L
1,707 SR
Queue Stats
339W - 319L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ChaosPrimal
Bakasura
16
2 / 8 / 3
10,055
437
6,932
23,941
15,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
FFSRandomName
Cerberus
15
1 / 8 / 8
10,556
459
11,140
36,711
38,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hachiman
SaDAvenger
Hachiman
17
5 / 9 / 3
11,237
489
16,538
20,990
5,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
cooplew14
Mercury
18
6 / 10 / 0
11,841
515
13,580
20,241
8,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baba Yaga
haluxe
Baba Yaga
16
2 / 10 / 2
10,244
445
10,594
18,908
6,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
2 / 3 / 20
13,537
589
14,025
8,991
3,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
LEMMINGBLUR
Thanatos
20
10 / 6 / 16
14,537
632
18,622
23,476
11,980
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chiron
Zionelle
Chiron
19
8 / 2 / 18
13,401
583
21,534
16,738
6,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
19
6 / 3 / 27
13,497
587
13,584
25,173
28,502
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
20
19 / 2 / 5
15,329
666
31,704
24,130
16,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
131
16
Kills
45
45
Deaths
16
16
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
3
20
4
L
Bakasura
ChaosPrimal
Bakasura
2
8
3
0.44
L
Cerberus
FFSRandomName
Cerberus
1
8
8
0.63
W
Thanatos
LEMMINGBLUR
Thanatos
10
6
16
3
L
Hachiman
SaDAvenger
Hachiman
5
9
3
0.72
W
Chiron
Zionelle
Chiron
8
2
18
8.5
L
Mercury
cooplew14
Mercury
6
10
0
0.6
L
Baba Yaga
haluxe
Baba Yaga
2
10
2
0.3
W
Sol
6
3
27
6.5
W
Arachne
19
2
5
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,784
Damage
99,469
120,791
Taken
98,508
74,921
Mitigated
66,674
24,624
Healing
51,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
14,025
1,204
0
1,434
8,991
3,185
1,183
2,140
6,781
104,907
0
L
Bakasura
ChaosPrimal
Bakasura
6,932
4,312
0
5,544
23,941
15,811
276
6,141
17,616
0
23,382
L
Cerberus
FFSRandomName
Cerberus
11,140
263
0
7,638
36,711
38,916
0
8,701
27,790
30,867
0
W
Thanatos
LEMMINGBLUR
Thanatos
18,622
7,723
0
15,375
23,476
11,980
2,672
8,055
14,784
0
110,749
L
Hachiman
SaDAvenger
Hachiman
16,538
11,705
0
5,605
20,990
5,668
72
5,267
15,659
0
73,578
W
Chiron
Zionelle
Chiron
21,534
8,082
1,531
9,104
16,738
6,865
1,927
1,508
14,878
0
105,198
L
Mercury
cooplew14
Mercury
13,580
6,919
0
1,783
20,241
8,415
0
3,620
16,517
0
95,868
L
Baba Yaga
haluxe
Baba Yaga
10,594
682
0
4,054
18,908
6,111
518
3,127
15,600
81,256
0
W
Sol
13,584
5,427
1,163
11,492
25,173
28,502
1,476
4,557
20,126
55,429
0
W
Arachne
31,704
17,411
0
11,550
24,130
16,142
2,018
5,619
17,987
0
110,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,933
Gold Earned
70,301
563
Minions Killed
658
0
Camps Cleared
0
2,057,367
Distance Traveled
2,317,598
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,537
589
176
8
0
498,461
4
L
Bakasura
10,055
437
83
4
0
402,688
5
L
Cerberus
10,556
459
46
2
0
437,016
4
W
Thanatos
14,537
632
151
7
0
476,257
1
L
Hachiman
11,237
489
130
6
0
370,352
2
W
Chiron
13,401
583
135
6
0
418,692
8
L
Mercury
11,841
515
145
6
0
471,545
3
L
Baba Yaga
10,244
445
159
7
0
375,766
9
W
Sol
13,497
587
51
2
0
399,624
1
W
Arachne
15,329
666
145
6
0
524,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role