Player Matchup

Ares
Ares
CHOPPA863
Ares
Level 155
God Stats
12W - 22L
1,340 SR
Queue Stats
537W - 547L
1,351 Elo+
Solo
Anhur
Anhur
Foxtrot0002
Anhur
Level 41
God Stats
10W - 10L
1,427 SR
Queue Stats
114W - 132L
1,313 Elo+
Party 1
Anubis
Anubis
ILL-MKE-YaFAMOUS
Anubis
Level 57
God Stats
26W - 23L
1,439 SR
Queue Stats
93W - 102L
1,359 Elo+
Solo
Nike
Nike
oCreationss--
Nike
Level 47
God Stats
5W - 16L
1,259 SR
Queue Stats
148W - 159L
1,323 Elo+
Party 1
Cliodhna
Cliodhna
trickshot1002
Cliodhna
Level 17
God Stats
5W - 10L
1,382 SR
Queue Stats
22W - 31L
1,340 Elo+
Party 1
Team Averages
Level 63
1,370 SR
1,337 Elo+

VS

Team Averages
Level 67
1,462 SR
1,444 Elo+
Chaac
Chaac
Gonza_aoe22
Chaac
Level 100
God Stats
4W - 2L
1,530 SR
Queue Stats
23W - 18L
1,437 Elo+
Solo
Horus
Horus
Juice999Wrld
Horus
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
223W - 218L
1,495 Elo+
Party 2
Anubis
Anubis
ShikamaruNara42
Anubis
Level 29
God Stats
1W - 1L
1,305 SR
Queue Stats
19W - 16L
1,347 Elo+
Party 2
Sol
Sol
U Dun G00f3d
Sol
Level 25
God Stats
13W - 13L
1,494 SR
Queue Stats
102W - 99L
1,478 Elo+
Party 2
Serqet
Serqet
rvd201
Serqet
Level 81
God Stats
2W - 1L
1,479 SR
Queue Stats
213W - 199L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 6 / 4
7,178
449
4,462
17,031
12,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
2 / 5 / 0
7,047
440
5,118
12,287
3,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
5 / 5 / 1
9,012
563
10,446
13,141
6,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 2 / 0
8,980
561
6,964
9,146
5,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
trickshot1002
Cliodhna
14
2 / 5 / 3
8,549
534
7,156
14,652
4,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
8,852
553
8,915
14,691
11,533
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
5 / 2 / 10
9,110
569
11,152
14,114
7,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 3 / 5
8,533
533
5,869
7,701
3,060
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
7 / 2 / 7
9,098
569
16,626
9,127
2,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
rvd201
Serqet
14
6 / 2 / 9
8,974
561
5,884
11,020
4,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
13
Kills
23
23
Deaths
13
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ares
1
6
4
0.5
L
2
5
0
0.4
W
2
4
1
0.63
L
5
5
1
1.1
W
5
2
10
5
W
3
3
5
1.83
W
7
2
7
5.25
L
3
2
0
1.5
W
Serqet
rvd201
Serqet
6
2
9
5.25
L
Cliodhna
trickshot1002
Cliodhna
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,146
Damage
48,446
66,257
Taken
56,653
33,287
Mitigated
29,025
17,028
Healing
20,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
4,462
510
1,570
2,955
17,031
12,898
0
7,005
9,810
19,103
0
L
5,118
1,825
0
1,152
12,287
3,784
0
5,204
7,083
0
32,993
W
8,915
1,207
0
5,525
14,691
11,533
1,080
3,290
10,652
0
56,790
L
10,446
499
0
4,726
13,141
6,277
0
6,552
6,589
62,467
0
W
11,152
5,333
406
4,697
14,114
7,646
388
2,950
11,122
0
35,675
W
5,869
256
0
2,854
7,701
3,060
586
4,096
3,605
45,641
0
W
16,626
6,345
0
3,306
9,127
2,134
946
3,064
6,063
50,750
5,609
L
6,964
1,139
0
1,706
9,146
5,608
722
0
9,146
5,417
53,524
W
Serqet
rvd201
Serqet
5,884
1,097
0
3,344
11,020
4,652
0
1,686
9,254
0
44,117
L
Cliodhna
trickshot1002
Cliodhna
7,156
1,468
0
4,919
14,652
4,720
1,142
2,520
10,998
0
60,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,766
Gold Earned
44,567
455
Minions Killed
402
0
Camps Cleared
0
1,463,523
Distance Traveled
1,577,469
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,178
449
30
2
0
235,780
3
L
Anhur
7,047
440
60
4
0
281,369
1
W
Chaac
8,852
553
105
7
0
317,289
2
L
Anubis
9,012
563
106
7
0
265,033
2
W
Horus
9,110
569
53
3
0
338,579
0
W
Anubis
8,533
533
81
5
0
255,475
2
W
Sol
9,098
569
90
6
0
316,434
0
L
Nike
8,980
561
139
9
0
323,591
2
W
Serqet
8,974
561
73
5
0
349,692
3
L
Cliodhna
8,549
534
120
8
0
357,750
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role