Player Matchup

Baron Samedi
Baron Samedi
Pani_Fiedler
Baron Samedi
Level 122
God Stats
3W - 4L
1,361 SR
Queue Stats
376W - 369L
1,450 Elo+
Party 1
Jormungandr
Jormungandr
Rafastan_Fiedler
Jormungandr
Level 160
God Stats
5W - 2L
1,739 SR
Queue Stats
441W - 448L
1,454 Elo+
Party 1
Arachne
Arachne
Waiteyboy98
Arachne
Level 64
God Stats
19W - 16L
1,507 SR
Queue Stats
174W - 216L
1,421 Elo+
Party 2
Izanami
Izanami
lukeyboi_11
Izanami
Level 86
God Stats
41W - 35L
1,556 SR
Queue Stats
330W - 397L
1,422 Elo+
Party 2
Ymir
Ymir
oliwog11111111
Ymir
Level 76
God Stats
28W - 26L
1,576 SR
Queue Stats
262W - 305L
1,489 Elo+
Party 2
Team Averages
Level 102
1,548 SR
1,447 Elo+

VS

Team Averages
Level 83
1,475 SR
1,441 Elo+
Mulan
Mulan
Andresboti27
Mulan
Level 87
God Stats
10W - 7L
1,643 SR
Queue Stats
330W - 372L
1,504 Elo+
Party 3
Bastet
Bastet
Marief500
Bastet
Level 109
God Stats
0W - 3L
1,277 SR
Queue Stats
327W - 330L
1,479 Elo+
Party 3
Chaac
Chaac
RayanGuirri
Chaac
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 145L
1,360 Elo+
Solo
Heimdallr
Heimdallr
StepbroPapi
Heimdallr
Level 68
God Stats
2W - 5L
1,438 SR
Queue Stats
252W - 283L
1,409 Elo+
Solo
Nox
Nox
sergiolm_20
Nox
Level 96
God Stats
7W - 8L
1,517 SR
Queue Stats
269W - 300L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Pani_Fiedler
Baron Samedi
9
0 / 1 / 1
5,547
555
1,214
4,787
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Rafastan_Fiedler
Jormungandr
11
5 / 0 / 1
7,174
717
5,413
4,171
2,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
Waiteyboy98
Arachne
10
8 / 0 / 2
6,593
659
6,294
5,479
1,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
lukeyboi_11
Izanami
9
2 / 1 / 4
5,807
581
4,730
5,768
2,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
2 / 0 / 5
5,755
576
5,449
8,155
5,467
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,802
480
1,576
6,916
3,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
Marief500
Bastet
8
0 / 3 / 2
4,807
481
4,849
8,045
2,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
2 / 4 / 0
4,858
486
3,266
7,794
3,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
StepbroPapi
Heimdallr
7
0 / 4 / 2
4,444
444
4,449
7,449
1,945
9
0 / 2 / 1
5,473
547
1,878
2,851
1,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
17
Kills
2
2
Deaths
17
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Bastet
Marief500
Bastet
0
3
2
0.33
W
Baron Samedi
Pani_Fiedler
Baron Samedi
0
1
1
0.5
W
Jormungandr
Rafastan_Fiedler
Jormungandr
5
0
1
5.5
L
2
4
0
0.5
L
Heimdallr
StepbroPapi
Heimdallr
0
4
2
0.25
W
Arachne
Waiteyboy98
Arachne
8
0
2
9
W
Izanami
lukeyboi_11
Izanami
2
1
4
4
W
2
0
5
4.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,100
Damage
16,018
28,360
Taken
33,055
13,158
Mitigated
12,495
12,115
Healing
10,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,576
180
0
2,099
6,916
3,995
0
3,650
3,266
0
16,555
L
Bastet
Marief500
Bastet
4,849
1,205
0
2,790
8,045
2,142
0
2,593
5,452
0
24,099
W
Baron Samedi
Pani_Fiedler
Baron Samedi
1,214
129
110
1,470
4,787
1,636
0
781
3,949
24,382
0
W
Jormungandr
Rafastan_Fiedler
Jormungandr
5,413
2,443
0
2,225
4,171
2,253
182
0
3,954
35,133
0
L
3,266
507
297
2,813
7,794
3,331
0
2,018
5,776
0
12,319
L
Heimdallr
StepbroPapi
Heimdallr
4,449
1,668
299
2,306
7,449
1,945
0
1,872
5,577
0
19,488
W
Arachne
Waiteyboy98
Arachne
6,294
4,759
0
2,925
5,479
1,515
22
64
5,347
0
25,621
W
Izanami
lukeyboi_11
Izanami
4,730
3,209
0
2,063
5,768
2,287
0
702
4,844
0
37,037
W
5,449
1,635
288
3,034
8,155
5,467
0
331
7,458
15,717
0
L
1,878
147
0
230
2,851
1,082
0
1,943
908
29,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,876
Gold Earned
24,384
298
Minions Killed
219
0
Camps Cleared
0
1,051,088
Distance Traveled
961,240
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,802
480
47
5
0
173,694
1
L
Bastet
4,807
481
56
6
0
220,462
0
W
Baron Samedi
5,547
555
65
7
0
184,374
6
W
Jormungandr
7,174
717
79
8
0
197,633
1
L
Chaac
4,858
486
14
1
0
183,798
1
L
Heimdallr
4,444
444
27
3
0
198,311
3
W
Arachne
6,593
659
48
5
0
267,748
0
W
Izanami
5,807
581
78
8
0
179,254
2
W
Ymir
5,755
576
28
3
0
222,079
1
L
Nox
5,473
547
75
8
0
184,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role