Player Matchup

Gilgamesh
Gilgamesh
GrimWeaver
Gilgamesh
Level 93
God Stats
0W - 2L
1,336 SR
Queue Stats
1W - 3L
1,661 Elo+
Party 1
He Bo
He Bo
Jurassic_Pork69
He Bo
Level 23
God Stats
0W - 2L
1,396 SR
Queue Stats
1W - 2L
1,661 Elo+
Party 1
The Morrigan
The Morrigan
WARR_KNEEGROW
The Morrigan
Level 23
God Stats
1W - 2L
1,647 SR
Queue Stats
1W - 2L
1,661 Elo+
Party 1
Loki
Loki
logand24
Loki
Level 17
God Stats
1W - 2L
1,435 SR
Queue Stats
1W - 2L
1,661 Elo+
Party 1
Team Averages
Level 39
1,453 SR
1,661 Elo+

VS

Team Averages
Level 94
1,502 SR
1,571 Elo+
Raijin
Raijin
Singk
Raijin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,579 Elo+
Party 2
Cabrakan
Cabrakan
Snype_7
Cabrakan
Level 142
God Stats
2W - 1L
1,610 SR
Queue Stats
5W - 4L
1,579 Elo+
Party 2
Medusa
Medusa
Tacojman_03
Medusa
Level 142
God Stats
1W - 1L
1,603 SR
Queue Stats
9W - 9L
1,574 Elo+
Party 2
Poseidon
Poseidon
ninja_pro2018_
Poseidon
Level 64
God Stats
1W - 0L
1,298 SR
Queue Stats
3W - 2L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GrimWeaver
Gilgamesh
17
1 / 1 / 1
9,895
660
12,466
12,298
10,765
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 5 / 0
9,926
662
5,675
9,654
3,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
WARR_KNEEGROW
The Morrigan
16
4 / 6 / 0
10,163
678
7,159
8,812
3,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
14
0 / 4 / 2
9,045
603
2,242
7,788
6,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Singk
Raijin
16
2 / 2 / 6
10,819
721
3,352
6,604
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Snype_7
Cabrakan
17
4 / 0 / 6
11,187
746
5,615
17,041
23,695
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
20
9 / 0 / 4
13,353
890
14,410
9,274
4,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
16
1 / 5 / 3
10,901
727
4,093
7,738
2,888
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
7
Kills
16
16
Deaths
7
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
GrimWeaver
Gilgamesh
1
1
1
1.5
L
2
5
0
0.4
W
Raijin
Singk
Raijin
2
2
6
2.5
W
Cabrakan
Snype_7
Cabrakan
4
0
6
7
W
Medusa
9
0
4
11
L
The Morrigan
WARR_KNEEGROW
The Morrigan
4
6
0
0.67
L
Loki
0
4
2
0.25
W
Poseidon
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,542
Damage
27,470
38,552
Taken
40,657
23,551
Mitigated
34,094
3,790
Healing
12,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
GrimWeaver
Gilgamesh
12,466
3,317
0
1,587
12,298
10,765
0
3,452
8,846
0
45,305
L
5,675
43
60
897
9,654
3,257
629
5,123
4,531
28,566
0
W
Raijin
Singk
Raijin
3,352
364
0
790
6,604
2,737
1,130
2,352
3,885
32,127
0
W
Cabrakan
Snype_7
Cabrakan
5,615
737
590
6,676
17,041
23,695
454
5,067
10,912
17,920
0
W
Medusa
14,410
7,320
0
3,582
9,274
4,774
5,380
1,193
7,615
0
76,593
L
The Morrigan
WARR_KNEEGROW
The Morrigan
7,159
745
0
890
8,812
3,431
842
3,416
5,117
40,771
0
L
Loki
2,242
383
0
356
7,788
6,098
0
1,750
6,038
0
17,043
W
Poseidon
4,093
76
63
954
7,738
2,888
508
3,730
3,605
33,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,029
Gold Earned
46,260
246
Minions Killed
280
9
Camps Cleared
10
1,002,870
Distance Traveled
1,058,985
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,895
660
75
5
5
298,157
3
L
He Bo
9,926
662
60
4
1
219,346
3
W
Raijin
10,819
721
56
4
0
246,390
2
W
Cabrakan
11,187
746
23
2
2
276,079
3
W
Medusa
13,353
890
129
9
8
327,702
3
L
The Morrigan
10,163
678
83
6
3
225,211
4
L
Loki
9,045
603
28
2
0
260,156
0
W
Poseidon
10,901
727
72
5
0
208,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role