Player Matchup

Anhur
Anhur
 
Anhur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
PurpsAgod
Raijin
Level 155
God Stats
1W - 3L
1,613 SR
Queue Stats
280W - 263L
1,679 Elo+
Party 1
Achilles
Achilles
kojidama
Achilles
Level 126
God Stats
0W - 2L
1,291 SR
Queue Stats
37W - 26L
1,651 Elo+
Party 1
Team Averages
Level 143
1,468 SR
1,610 Elo+

VS

Team Averages
Level 131
1,596 SR
1,643 Elo+
Thor
Thor
Cap Swag
Thor
Level 158
God Stats
7W - 8L
1,500 SR
Queue Stats
790W - 587L
1,713 Elo+
Solo
Ares
Ares
Crummy v3
Ares
Level 107
God Stats
2W - 2L
1,613 SR
Queue Stats
37W - 49L
1,519 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
The--Smiles
Morgan Le Fay
Level 128
God Stats
13W - 9L
1,673 SR
Queue Stats
493W - 488L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
3 / 9 / 1
6,720
672
8,415
11,141
4,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
PurpsAgod
Raijin
10
1 / 6 / 2
6,840
684
4,194
7,162
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
kojidama
Achilles
10
1 / 7 / 4
6,682
668
5,075
13,157
8,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
10 / 2 / 11
8,911
891
11,608
9,890
3,054
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
12
4 / 2 / 15
8,514
851
5,664
6,917
3,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
The--Smiles
Morgan Le Fay
13
8 / 1 / 13
8,829
883
10,840
6,561
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
61
5
Kills
22
22
Deaths
5
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
9
1
0.39
W
Thor
10
2
11
7.75
W
Ares
4
2
15
5.75
L
Raijin
PurpsAgod
Raijin
1
6
2
0.33
W
Morgan Le Fay
The--Smiles
Morgan Le Fay
8
1
13
14.5
L
Achilles
kojidama
Achilles
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,684
Damage
28,112
31,460
Taken
23,368
15,334
Mitigated
8,460
3,448
Healing
4,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,415
4,168
0
878
11,141
4,575
168
5,257
5,742
0
19,269
W
Thor
11,608
3,229
0
2,457
9,890
3,054
373
1,340
7,807
0
23,587
W
Ares
5,664
205
0
756
6,917
3,393
308
1,148
5,278
11,005
0
L
Raijin
PurpsAgod
Raijin
4,194
481
0
250
7,162
2,298
0
2,731
4,207
16,623
0
W
Morgan Le Fay
The--Smiles
Morgan Le Fay
10,840
1,325
0
1,748
6,561
2,013
1,440
1,237
4,737
27,868
0
L
Achilles
kojidama
Achilles
5,075
514
163
2,157
13,157
8,461
0
7,948
4,801
0
11,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,242
Gold Earned
26,254
74
Minions Killed
95
5
Camps Cleared
2
435,666
Distance Traveled
538,371
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,720
672
21
2
3
140,911
1
W
Thor
8,911
891
30
3
0
171,665
2
W
Ares
8,514
851
9
1
0
169,393
0
L
Raijin
6,840
684
35
4
1
127,633
1
W
Morgan Le Fay
8,829
883
56
6
2
197,313
2
L
Achilles
6,682
668
18
2
1
167,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role