Player Matchup

Nu Wa
Nu Wa
LoidHaro
Nu Wa
Level 95
God Stats
3W - 1L
1,669 SR
Queue Stats
98W - 94L
1,558 Elo+
Party 2
Chiron
Chiron
SwaggySteve25
Chiron
Level 113
God Stats
19W - 12L
1,626 SR
Queue Stats
192W - 214L
1,502 Elo+
Party 2
Hercules
Hercules
Whats4Brekkie
Hercules
Level 61
God Stats
3W - 4L
1,127 SR
Queue Stats
53W - 48L
1,465 Elo+
Party 2
Team Averages
Level 90
1,474 SR
1,508 Elo+

VS

Team Averages
Level 102
1,479 SR
1,436 Elo+
Anhur
Anhur
Sneekster
Anhur
Level 106
God Stats
23W - 26L
1,468 SR
Queue Stats
237W - 342L
1,421 Elo+
Party 1
Olorun
Olorun
The Jingler
Olorun
Level 101
God Stats
0W - 3L
1,467 SR
Queue Stats
176W - 269L
1,433 Elo+
Party 1
Sun Wukong
Sun Wukong
reniuR3fiL
Sun Wukong
Level 99
God Stats
36W - 45L
1,502 SR
Queue Stats
72W - 96L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
LoidHaro
Nu Wa
17
9 / 2 / 5
12,345
772
14,161
6,092
2,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 4 / 8
10,846
678
15,743
12,826
3,952
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hercules
Whats4Brekkie
Hercules
15
3 / 2 / 10
11,339
709
8,433
11,791
10,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Sneekster
Anhur
14
2 / 6 / 3
9,766
610
7,060
14,459
4,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
15
6 / 5 / 2
11,125
695
10,104
14,239
5,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
reniuR3fiL
Sun Wukong
12
0 / 4 / 5
9,263
579
6,331
16,325
11,693
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
15
Kills
8
8
Deaths
15
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
LoidHaro
Nu Wa
9
2
5
5.75
L
Anhur
Sneekster
Anhur
2
6
3
0.58
W
3
4
8
1.75
L
Olorun
6
5
2
1.4
W
Hercules
Whats4Brekkie
Hercules
3
2
10
4
L
Sun Wukong
reniuR3fiL
Sun Wukong
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,337
Damage
23,495
30,709
Taken
45,023
16,841
Mitigated
21,478
8,399
Healing
9,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
LoidHaro
Nu Wa
14,161
3,192
112
944
6,092
2,021
1,219
1,520
4,572
51,991
0
L
Anhur
Sneekster
Anhur
7,060
2,208
602
3,427
14,459
4,013
579
4,390
10,069
0
33,299
W
15,743
4,568
623
3,237
12,826
3,952
1,409
3,677
9,149
0
48,447
L
Olorun
10,104
5,227
152
3,122
14,239
5,772
301
4,094
10,145
34,460
2,919
W
Hercules
Whats4Brekkie
Hercules
8,433
2,289
0
3,483
11,791
10,868
587
4,397
7,394
0
26,847
L
Sun Wukong
reniuR3fiL
Sun Wukong
6,331
1,255
0
2,536
16,325
11,693
496
6,304
10,021
126
43,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,530
Gold Earned
30,154
172
Minions Killed
186
9
Camps Cleared
5
849,045
Distance Traveled
791,540
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,345
772
72
5
2
282,484
5
L
Anhur
9,766
610
65
4
1
260,949
0
W
Chiron
10,846
678
50
3
4
268,520
6
L
Olorun
11,125
695
52
3
1
229,870
5
W
Hercules
11,339
709
50
3
3
298,041
3
L
Sun Wukong
9,263
579
69
4
3
300,721
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role