Player Matchup

Medusa
Medusa
 
Medusa
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Mewnlightt
Cthulhu
Level 27
God Stats
11W - 8L
1,724 SR
Queue Stats
92W - 74L
1,477 Elo+
Party 4
Anubis
Anubis
SmellySmell6565
Anubis
Level 6
God Stats
1W - 2L
1,517 SR
Queue Stats
1W - 3L
1,474 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SpectralYoshi
Tsukuyomi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 133L
1,441 Elo+
Party 4
Vulcan
Vulcan
zNikko
Vulcan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,664 Elo+
Solo
Team Averages
Level 46
1,548 SR
1,511 Elo+

VS

Team Averages
Level 57
1,574 SR
1,520 Elo+
Mulan
Mulan
ChetooSpace
Mulan
Level 8
God Stats
4W - 4L
1,551 SR
Queue Stats
18W - 12L
1,348 Elo+
Party 1
Freya
Freya
MrsJandN
Freya
Level 81
God Stats
7W - 3L
1,721 SR
Queue Stats
227W - 239L
1,451 Elo+
Party 1
Zeus
Zeus
TheBigBops
Zeus
Level 155
God Stats
2W - 1L
1,685 SR
Queue Stats
45W - 36L
1,615 Elo+
Party 2
Loki
Loki
UnIuckyOne
Loki
Level 27
God Stats
1W - 3L
1,411 SR
Queue Stats
30W - 9L
1,801 Elo+
Party 2
Thor
Thor
Zen142
Thor
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
6 / 8 / 5
12,250
1,021
14,094
17,047
6,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Mewnlightt
Cthulhu
18
3 / 6 / 12
12,174
1,015
18,310
26,456
42,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
1 / 13 / 9
10,970
914
4,288
17,944
6,861
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
SpectralYoshi
Tsukuyomi
18
2 / 6 / 8
11,005
917
10,047
15,583
6,308
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
zNikko
Vulcan
18
5 / 2 / 5
12,490
1,041
22,029
8,270
3,105
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

55

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 21
11,595
966
7,829
19,618
18,793
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Freya
MrsJandN
Freya
20
8 / 2 / 15
13,597
1,133
16,333
11,456
3,997
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 2 / 18
15,023
1,252
27,022
9,503
3,864
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
12 / 3 / 15
14,705
1,225
23,357
15,480
6,764
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
Zen142
Thor
19
2 / 7 / 18
11,372
948
7,276
17,282
6,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
122
17
Kills
35
35
Deaths
17
39
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
6
8
5
1.06
W
2
3
21
4.17
L
Cthulhu
Mewnlightt
Cthulhu
3
6
12
1.5
W
Freya
MrsJandN
Freya
8
2
15
7.75
L
1
13
9
0.42
L
Tsukuyomi
SpectralYoshi
Tsukuyomi
2
6
8
1
W
11
2
18
10
W
12
3
15
6.5
W
Thor
Zen142
Thor
2
7
18
1.57
L
Vulcan
zNikko
Vulcan
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,768
Damage
81,817
85,300
Taken
73,339
64,962
Mitigated
40,148
4,719
Healing
8,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
14,094
5,239
0
0
17,047
6,442
0
7,340
9,707
0
48,716
W
7,829
595
0
246
19,618
18,793
0
11,127
8,003
727
14,442
L
Cthulhu
Mewnlightt
Cthulhu
18,310
982
347
1,396
26,456
42,246
0
15,023
11,433
31,641
0
W
Freya
MrsJandN
Freya
16,333
4,673
0
2,816
11,456
3,997
0
6,771
4,551
34,868
0
L
4,288
1,113
0
1,094
17,944
6,861
0
8,212
9,732
24,127
0
L
Tsukuyomi
SpectralYoshi
Tsukuyomi
10,047
1,710
0
1,186
15,583
6,308
0
9,943
5,208
0
19,272
W
27,022
2,931
1,301
2,103
9,503
3,864
0
5,421
3,920
72,249
0
W
23,357
7,031
525
1,790
15,480
6,764
0
9,283
6,030
0
57,858
W
Thor
Zen142
Thor
7,276
798
0
110
17,282
6,730
0
10,687
6,208
0
15,355
L
Vulcan
zNikko
Vulcan
22,029
6,444
204
492
8,270
3,105
0
3,212
5,058
53,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,889
Gold Earned
66,292
256
Minions Killed
253
5
Camps Cleared
13
1,181,605
Distance Traveled
1,237,500
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,250
1,021
84
7
1
238,126
1
W
Mulan
11,595
966
14
1
0
231,461
0
L
Cthulhu
12,174
1,015
48
4
0
242,162
0
W
Freya
13,597
1,133
30
3
5
268,837
0
L
Anubis
10,970
914
41
3
0
168,215
0
L
Tsukuyomi
11,005
917
19
2
2
258,029
1
W
Zeus
15,023
1,252
141
12
1
230,327
0
W
Loki
14,705
1,225
58
5
6
276,593
0
W
Thor
11,372
948
10
1
1
230,282
0
L
Vulcan
12,490
1,041
64
5
2
275,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role