Player Matchup

Bellona
Bellona
BuckFerguson
Bellona
Level 28
God Stats
0W - 2L
1,638 SR
Queue Stats
44W - 36L
1,584 Elo+
Party 2
Chang'e
Chang'e
Colby5024
Chang'e
Level 67
God Stats
4W - 5L
1,499 SR
Queue Stats
23W - 23L
1,511 Elo+
Party 2
Pele
Pele
RT6 Jordan
Pele
Level 36
God Stats
1W - 9L
1,123 SR
Queue Stats
61W - 83L
1,264 Elo+
Solo
Rama
Rama
ValidPatriot
Rama
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 32L
1,593 Elo+
Party 2
Ymir
Ymir
glorykey
Ymir
Level 99
God Stats
0W - 1L
1,510 SR
Queue Stats
26W - 26L
1,539 Elo+
Party 2
Team Averages
Level 70
1,454 SR
1,498 Elo+

VS

Team Averages
Level 109
1,592 SR
1,601 Elo+
Cthulhu
Cthulhu
TREVERREALLY
Cthulhu
Level 40
God Stats
2W - 1L
1,447 SR
Queue Stats
21W - 19L
1,372 Elo+
Solo
Ra
Ra
ThyVirgin
Ra
Level 160
God Stats
20W - 16L
1,700 SR
Queue Stats
409W - 401L
1,648 Elo+
Party 1
Da Ji
Da Ji
YNW_DEPRESSION
Da Ji
Level 28
God Stats
2W - 1L
1,601 SR
Queue Stats
4W - 1L
1,852 Elo+
Party 1
Susano
Susano
YNW_Gabe
Susano
Level 160
God Stats
1W - 0L
1,670 SR
Queue Stats
29W - 26L
1,574 Elo+
Party 1
Cu Chulainn
Cu Chulainn
emmaawesome11
Cu Chulainn
Level 158
God Stats
3W - 2L
1,542 SR
Queue Stats
101W - 100L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BuckFerguson
Bellona
10
0 / 1 / 1
5,643
564
6,091
6,129
5,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Colby5024
Chang'e
8
0 / 5 / 0
4,906
491
2,002
5,974
1,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 1 / 0
5,182
518
1,267
5,075
1,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
7 / 3 / 1
6,443
644
5,400
7,284
1,822
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
8
1 / 1 / 6
5,648
565
2,123
5,562
2,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
TREVERREALLY
Cthulhu
8
0 / 1 / 1
4,789
479
2,310
7,638
3,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 0 / 2
7,205
721
4,873
3,831
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 4 / 3
4,816
482
2,359
4,966
1,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
YNW_Gabe
Susano
9
3 / 1 / 5
5,631
563
4,667
5,815
1,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
emmaawesome11
Cu Chulainn
9
2 / 3 / 2
5,119
512
2,778
7,479
3,541
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
9
Kills
11
11
Deaths
9
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
BuckFerguson
Bellona
0
1
1
0.5
L
Chang'e
Colby5024
Chang'e
0
5
0
0
L
1
1
0
1
W
Cthulhu
TREVERREALLY
Cthulhu
0
1
1
0.5
W
5
0
2
6
L
7
3
1
2.5
W
1
4
3
0.63
W
Susano
YNW_Gabe
Susano
3
1
5
5.5
W
Cu Chulainn
emmaawesome11
Cu Chulainn
2
3
2
1
L
Ymir
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,883
Damage
16,987
30,024
Taken
29,729
12,966
Mitigated
11,322
10,259
Healing
5,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BuckFerguson
Bellona
6,091
2,050
0
2,996
6,129
5,896
299
3,022
3,107
0
30,474
L
Chang'e
Colby5024
Chang'e
2,002
139
0
1,189
5,974
1,399
0
2,191
3,783
22,305
0
L
1,267
293
0
2,056
5,075
1,217
641
482
4,593
0
22,764
W
Cthulhu
TREVERREALLY
Cthulhu
2,310
453
0
269
7,638
3,408
108
0
7,150
13,805
0
W
4,873
1,027
131
1,257
3,831
1,336
0
768
3,063
50,916
0
L
5,400
5,020
0
2,877
7,284
1,822
1,280
1,262
6,022
0
29,003
W
2,359
490
0
159
4,966
1,332
0
775
4,191
0
11,533
W
Susano
YNW_Gabe
Susano
4,667
1,084
0
1,760
5,815
1,705
0
1,228
4,587
0
23,899
W
Cu Chulainn
emmaawesome11
Cu Chulainn
2,778
482
0
2,111
7,479
3,541
0
1,354
6,045
1,728
19,763
L
Ymir
2,123
506
0
1,141
5,562
2,632
97
423
5,139
10,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,822
Gold Earned
27,560
258
Minions Killed
267
0
Camps Cleared
0
936,627
Distance Traveled
1,016,712
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,643
564
74
7
0
193,654
1
L
Chang'e
4,906
491
44
4
0
177,660
4
L
Pele
5,182
518
63
6
0
207,908
2
W
Cthulhu
4,789
479
32
3
0
188,359
3
W
Ra
7,205
721
125
13
0
200,164
1
L
Rama
6,443
644
57
6
0
166,037
2
W
Da Ji
4,816
482
25
3
0
214,832
0
W
Susano
5,631
563
48
5
0
218,017
1
W
Cu Chulainn
5,119
512
37
4
0
195,340
3
L
Ymir
5,648
565
20
2
0
191,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role