Player Matchup

Terra
Terra
Esquawk
Terra
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,614 Elo+
Party 2
Izanami
Izanami
Slervy
Izanami
Level 28
God Stats
7W - 8L
1,646 SR
Queue Stats
64W - 56L
1,455 Elo+
Party 3
Apollo
Apollo
Stabbmonk
Apollo
Level 15
God Stats
2W - 2L
1,188 SR
Queue Stats
20W - 17L
1,500 Elo+
Party 2
Thor
Thor
Userwins
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
natsufool
Zhong Kui
Level 129
God Stats
2W - 5L
1,539 SR
Queue Stats
250W - 255L
1,436 Elo+
Party 3
Team Averages
Level 62
1,474 SR
1,501 Elo+

VS

Team Averages
Level 86
1,666 SR
1,432 Elo+
Atlas
Atlas
Fbs Kobra
Atlas
Level 60
God Stats
1W - 0L
1,702 SR
Queue Stats
4W - 7L
1,323 Elo+
Party 1
Mercury
Mercury
Fbs Savage
Mercury
Level 96
God Stats
1W - 0L
1,557 SR
Queue Stats
7W - 8L
1,354 Elo+
Party 1
Kukulkan
Kukulkan
SaltyColt960619
Kukulkan
Level 106
God Stats
16W - 9L
1,601 SR
Queue Stats
29W - 16L
1,459 Elo+
Solo
Baron Samedi
Baron Samedi
Vexpz
Baron Samedi
Level 36
God Stats
1W - 1L
1,776 SR
Queue Stats
6W - 7L
1,313 Elo+
Party 1
Hou Yi
Hou Yi
pаın
Hou Yi
Level 132
God Stats
1W - 0L
1,692 SR
Queue Stats
8W - 2L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Esquawk
Terra
17
2 / 3 / 3
10,821
676
6,110
30,598
36,731
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
Slervy
Izanami
17
3 / 4 / 4
9,983
624
8,268
14,030
5,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
Stabbmonk
Apollo
16
0 / 5 / 3
8,983
561
3,481
14,919
6,153
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
15
2 / 7 / 3
9,528
596
8,040
16,495
7,069
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zhong Kui
natsufool
Zhong Kui
17
0 / 5 / 3
9,225
577
12,332
19,503
16,617
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Fbs Kobra
Atlas
18
4 / 2 / 13
12,861
804
12,162
19,377
26,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Fbs Savage
Mercury
18
2 / 4 / 8
11,488
718
8,864
11,086
5,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
18
2 / 0 / 10
11,129
696
20,440
10,601
5,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Vexpz
Baron Samedi
18
8 / 1 / 10
12,835
802
17,953
10,597
7,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
pаın
Hou Yi
20
8 / 0 / 11
13,642
853
27,009
12,040
6,526
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
76
7
Kills
24
24
Deaths
7
16
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Terra
Esquawk
Terra
2
3
3
1.17
W
Atlas
Fbs Kobra
Atlas
4
2
13
5.25
W
Mercury
Fbs Savage
Mercury
2
4
8
1.5
W
Kukulkan
2
0
10
7
L
Izanami
Slervy
Izanami
3
4
4
1.25
L
Apollo
Stabbmonk
Apollo
0
5
3
0.3
L
Thor
2
7
3
0.5
W
Baron Samedi
Vexpz
Baron Samedi
8
1
10
13
L
Zhong Kui
natsufool
Zhong Kui
0
5
3
0.3
W
Hou Yi
pаın
Hou Yi
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,231
Damage
86,428
95,545
Taken
63,701
72,392
Mitigated
52,094
27,650
Healing
20,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Esquawk
Terra
6,110
909
3,851
9,971
30,598
36,731
0
18,994
11,296
17,779
0
W
Atlas
Fbs Kobra
Atlas
12,162
4,493
3,140
2,599
19,377
26,877
1
5,057
14,320
28,401
0
W
Mercury
Fbs Savage
Mercury
8,864
2,816
0
1,452
11,086
5,719
1,038
3,305
7,781
0
44,730
W
Kukulkan
20,440
1,105
0
1,337
10,601
5,769
1,966
4,040
6,561
61,020
0
L
Izanami
Slervy
Izanami
8,268
3,831
0
4,385
14,030
5,822
0
7,585
6,380
0
41,115
L
Apollo
Stabbmonk
Apollo
3,481
2,107
0
1,539
14,919
6,153
0
6,417
8,438
0
29,314
L
Thor
8,040
1,953
0
0
16,495
7,069
0
8,828
7,632
0
24,793
W
Baron Samedi
Vexpz
Baron Samedi
17,953
910
4,156
4,388
10,597
7,203
144
2,501
8,096
31,305
0
L
Zhong Kui
natsufool
Zhong Kui
12,332
694
0
7,904
19,503
16,617
0
8,516
10,945
47,824
0
W
Hou Yi
pаın
Hou Yi
27,009
15,917
0
3,092
12,040
6,526
3,301
4,411
7,629
0
86,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,540
Gold Earned
61,955
315
Minions Killed
378
4
Camps Cleared
13
1,402,015
Distance Traveled
1,495,384
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,821
676
37
2
1
329,575
3
W
Atlas
12,861
804
25
2
1
297,862
1
W
Mercury
11,488
718
82
5
4
327,088
0
W
Kukulkan
11,129
696
90
6
2
305,978
1
L
Izanami
9,983
624
81
5
1
282,867
3
L
Apollo
8,983
561
65
4
1
250,595
1
L
Thor
9,528
596
45
3
1
263,636
0
W
Baron Samedi
12,835
802
30
2
1
274,236
0
L
Zhong Kui
9,225
577
87
5
0
275,342
4
W
Hou Yi
13,642
853
151
9
5
290,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role