Player Matchup

Sol
Sol
 
Sol
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Maxxo_21
Medusa
Level 68
God Stats
11W - 19L
1,399 SR
Queue Stats
148W - 235L
1,351 Elo+
Party 1
Amaterasu
Amaterasu
halo_nave14
Amaterasu
Level 61
God Stats
1W - 7L
1,462 SR
Queue Stats
189W - 288L
1,350 Elo+
Party 1
Team Averages
Level 63
1,454 SR
1,400 Elo+

VS

Team Averages
Level 133
1,552 SR
1,434 Elo+
Jormungandr
Jormungandr
Crescent_Welkin
Jormungandr
Level 147
God Stats
8W - 10L
1,513 SR
Queue Stats
61W - 55L
1,456 Elo+
Party 2
Hades
Hades
RaCavera93
Hades
Level 145
God Stats
1W - 2L
1,479 SR
Queue Stats
9W - 4L
1,547 Elo+
Solo
Danzaburou
Danzaburou
Soulsorahari
Danzaburou
Level 106
God Stats
2W - 1L
1,666 SR
Queue Stats
8W - 16L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 6 / 4
6,509
651
7,531
7,327
1,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Maxxo_21
Medusa
9
2 / 7 / 3
6,457
646
4,285
9,255
2,781
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
halo_nave14
Amaterasu
10
2 / 3 / 3
6,445
645
5,087
8,986
4,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Crescent_Welkin
Jormungandr
11
5 / 1 / 9
8,293
829
5,647
11,256
12,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
11
4 / 3 / 8
7,648
765
7,624
11,262
8,277
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Soulsorahari
Danzaburou
13
7 / 1 / 7
8,461
846
7,407
5,739
2,287
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
5
Kills
16
16
Deaths
5
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
6
4
0.5
W
Jormungandr
Crescent_Welkin
Jormungandr
5
1
9
9.5
L
Medusa
Maxxo_21
Medusa
2
7
3
0.5
W
Hades
4
3
8
2.67
W
Danzaburou
Soulsorahari
Danzaburou
7
1
7
10.5
L
Amaterasu
halo_nave14
Amaterasu
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,903
Damage
20,678
25,568
Taken
28,257
8,954
Mitigated
23,333
3,872
Healing
5,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,531
2,143
0
1,335
7,327
1,911
0
4,047
3,280
18,500
0
W
Jormungandr
Crescent_Welkin
Jormungandr
5,647
1,678
0
568
11,256
12,769
291
2,142
9,114
15,035
0
L
Medusa
Maxxo_21
Medusa
4,285
1,767
0
779
9,255
2,781
0
5,878
3,377
0
15,908
W
Hades
7,624
420
203
3,502
11,262
8,277
107
3,090
8,172
26,180
0
W
Danzaburou
Soulsorahari
Danzaburou
7,407
3,113
83
1,288
5,739
2,287
484
2,412
3,327
0
21,869
L
Amaterasu
halo_nave14
Amaterasu
5,087
2,207
0
1,758
8,986
4,262
0
3,705
5,281
0
11,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,411
Gold Earned
24,402
67
Minions Killed
109
2
Camps Cleared
4
452,131
Distance Traveled
498,939
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,509
651
28
3
0
156,335
1
W
Jormungandr
8,293
829
22
2
0
171,575
1
L
Medusa
6,457
646
30
3
1
131,156
2
W
Hades
7,648
765
54
5
1
157,649
3
W
Danzaburou
8,461
846
33
3
3
169,715
1
L
Amaterasu
6,445
645
9
1
1
164,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role