Player Matchup

Ravana
Ravana
Guerritahrd
Ravana
Level 146
God Stats
0W - 1L
1,226 SR
Queue Stats
343W - 370L
1,493 Elo+
Party 2
Nu Wa
Nu Wa
StephenHGV
Nu Wa
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 160L
1,521 Elo+
Party 2
King Arthur
King Arthur
palllaman
King Arthur
Level 96
God Stats
76W - 117L
1,470 SR
Queue Stats
332W - 417L
1,458 Elo+
Solo
Team Averages
Level 126
1,399 SR
1,491 Elo+

VS

Team Averages
Level 109
1,554 SR
1,521 Elo+
Hel
Hel
Twisted__Odin
Hel
Level 125
God Stats
3W - 2L
1,381 SR
Queue Stats
55W - 73L
1,355 Elo+
Party 1
Arachne
Arachne
Winter__Eternal
Arachne
Level 95
God Stats
8W - 10L
1,441 SR
Queue Stats
60W - 80L
1,390 Elo+
Party 1
Erlang Shen
Erlang Shen
saw_unreal645
Erlang Shen
Level 107
God Stats
8W - 1L
1,840 SR
Queue Stats
330W - 121L
1,820 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
9
1 / 6 / 1
6,534
653
7,963
10,887
5,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
10
2 / 6 / 1
7,133
713
11,056
8,090
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
palllaman
King Arthur
9
0 / 7 / 1
6,012
601
9,125
11,981
8,567
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 11
8,599
860
8,980
9,103
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
4 / 2 / 9
7,690
769
4,571
9,926
3,414
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
saw_unreal645
Erlang Shen
13
8 / 0 / 9
8,886
889
13,519
16,871
12,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
3
Kills
19
19
Deaths
3
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ravana
1
6
1
0.25
L
Nu Wa
2
6
1
0.42
W
7
1
11
12.5
W
4
2
9
4.25
L
King Arthur
palllaman
King Arthur
0
7
1
0.07
W
Erlang Shen
saw_unreal645
Erlang Shen
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,144
Damage
27,070
30,958
Taken
35,900
16,816
Mitigated
19,902
4,374
Healing
19,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
7,963
2,056
0
1,590
10,887
5,865
0
2,320
8,062
0
16,986
L
Nu Wa
11,056
4,779
88
999
8,090
2,384
0
2,983
4,806
22,911
0
W
8,980
502
6,198
5,572
9,103
3,529
138
3,516
5,408
27,807
0
W
4,571
3,473
0
3,301
9,926
3,414
132
3,006
6,650
0
16,077
L
King Arthur
palllaman
King Arthur
9,125
1,857
0
1,697
11,981
8,567
0
4,511
7,010
154
24,325
W
Erlang Shen
saw_unreal645
Erlang Shen
13,519
7,328
0
4,774
16,871
12,959
1,012
5,224
11,302
0
33,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,679
Gold Earned
25,175
106
Minions Killed
99
4
Camps Cleared
5
523,517
Distance Traveled
597,636
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,534
653
37
4
0
186,677
2
L
Nu Wa
7,133
713
31
3
1
160,943
1
W
Hel
8,599
860
37
4
1
187,125
1
W
Arachne
7,690
769
14
1
1
202,937
2
L
King Arthur
6,012
601
38
4
3
175,897
4
W
Erlang Shen
8,886
889
48
5
3
207,574
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role