Player Matchup

Gilgamesh
Gilgamesh
AliPat1373
Gilgamesh
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,678 Elo+
Party 1
Tiamat
Tiamat
Erenstorm
Tiamat
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,486 Elo+
Party 1
Mulan
Mulan
ISPYUDIE
Mulan
Level 58
God Stats
1W - 1L
1,799 SR
Queue Stats
1W - 2L
1,486 Elo+
Party 1
Kuzenbo
Kuzenbo
WillSheSleeps
Kuzenbo
Level 128
God Stats
0W - 1L
1,510 SR
Queue Stats
1W - 1L
1,678 Elo+
Party 1
Team Averages
Level 74
1,577 SR
1,582 Elo+

VS

Team Averages
Level 30
1,500 SR
1,270 Elo+
Izanami
Izanami
 
Izanami
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Demonomania7865
Morgan Le Fay
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 9L
913 Elo+
Solo
Odin
Odin
KingCroKo
Odin
Level 27
God Stats
2W - 1L
1,394 SR
Queue Stats
10W - 22L
1,288 Elo+
Party 2
Ao Kuang
Ao Kuang
SuperDriveMan
Ao Kuang
Level 48
God Stats
2W - 3L
1,604 SR
Queue Stats
30W - 51L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AliPat1373
Gilgamesh
12
1 / 6 / 4
7,640
849
4,803
11,111
6,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
Erenstorm
Tiamat
11
0 / 6 / 1
6,772
752
3,174
8,663
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
ISPYUDIE
Mulan
13
4 / 6 / 1
7,920
880
6,743
10,964
7,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kuzenbo
14
6 / 4 / 3
8,854
984
7,036
12,897
15,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
9 / 1 / 7
9,724
1,080
15,501
8,988
3,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Demonomania7865
Morgan Le Fay
13
1 / 3 / 7
8,165
907
4,592
6,439
2,309
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
14
2 / 2 / 10
8,812
979
4,404
6,022
5,110
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
SuperDriveMan
Ao Kuang
15
10 / 5 / 2
9,479
1,053
12,018
9,689
4,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
11
Kills
22
22
Deaths
11
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
1
7
12.5
L
Gilgamesh
AliPat1373
Gilgamesh
1
6
4
0.5
W
Morgan Le Fay
Demonomania7865
Morgan Le Fay
1
3
7
1.5
L
Tiamat
Erenstorm
Tiamat
0
6
1
0.08
L
Mulan
ISPYUDIE
Mulan
4
6
1
0.75
W
Odin
2
2
10
3.5
W
Ao Kuang
SuperDriveMan
Ao Kuang
10
5
2
2.2
L
Kuzenbo
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,756
Damage
36,515
43,635
Taken
31,138
32,144
Mitigated
14,680
4,453
Healing
9,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
15,501
10,173
0
4,186
8,988
3,245
3,182
3,975
4,752
0
48,657
L
Gilgamesh
AliPat1373
Gilgamesh
4,803
1,296
0
380
11,111
6,226
782
5,715
5,396
1,216
14,603
W
Morgan Le Fay
Demonomania7865
Morgan Le Fay
4,592
808
86
1,622
6,439
2,309
902
2,119
3,992
16,772
0
L
Tiamat
Erenstorm
Tiamat
3,174
532
0
570
8,663
3,298
87
4,018
4,645
12,526
0
L
Mulan
ISPYUDIE
Mulan
6,743
739
84
1,816
10,964
7,066
192
3,747
7,217
3,123
10,406
W
Odin
4,404
784
436
704
6,022
5,110
252
2,283
3,397
3,075
15,569
W
Ao Kuang
SuperDriveMan
Ao Kuang
12,018
5,567
193
2,459
9,689
4,016
2,494
3,913
5,476
18,484
3,553
L
Kuzenbo
7,036
2,450
0
1,603
12,897
15,554
369
3,472
9,425
21,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,186
Gold Earned
36,180
93
Minions Killed
147
3
Camps Cleared
7
558,814
Distance Traveled
623,574
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,724
1,080
60
7
2
159,482
3
L
Gilgamesh
7,640
849
29
3
1
135,835
0
W
Morgan Le Fay
8,165
907
29
3
0
161,183
2
L
Tiamat
6,772
752
24
3
0
135,400
0
L
Mulan
7,920
880
15
2
1
128,704
0
W
Odin
8,812
979
36
4
2
144,998
0
W
Ao Kuang
9,479
1,053
22
2
3
157,911
2
L
Kuzenbo
8,854
984
25
3
1
158,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role