Player Matchup

Tiamat
Tiamat
Gajus2006
Tiamat
Level 107
God Stats
2W - 3L
1,525 SR
Queue Stats
201W - 237L
1,387 Elo+
Party 1
Fenrir
Fenrir
Michi90473
Fenrir
Level 129
God Stats
2W - 3L
1,550 SR
Queue Stats
39W - 39L
1,528 Elo+
Solo
Set
Set
chlokai
Set
Level 48
God Stats
0W - 5L
1,135 SR
Queue Stats
140W - 166L
1,367 Elo+
Party 1
Team Averages
Level 95
1,403 SR
1,427 Elo+

VS

Team Averages
Level 119
1,602 SR
1,483 Elo+
Atlas
Atlas
 
Atlas
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
TheBigRed2014
Neith
Level 125
God Stats
23W - 25L
1,497 SR
Queue Stats
142W - 122L
1,513 Elo+
Solo
Freya
Freya
Yonko_Heisenberg
Freya
Level 89
God Stats
1W - 0L
1,808 SR
Queue Stats
43W - 40L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gajus2006
Tiamat
10
0 / 5 / 3
7,132
549
6,840
11,729
13,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
Michi90473
Fenrir
13
6 / 5 / 2
9,109
701
8,149
15,681
8,015
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Set
12
2 / 4 / 6
8,310
639
8,981
15,087
5,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
1 / 3 / 10
8,836
680
4,830
9,260
8,763
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
6 / 4 / 6
9,718
748
13,296
10,596
4,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
7 / 1 / 6
9,792
753
11,565
8,497
3,500
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
8
Kills
14
14
Deaths
8
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
3
10
2
L
Tiamat
Gajus2006
Tiamat
0
5
3
0.3
L
Fenrir
Michi90473
Fenrir
6
5
2
1.4
W
6
4
6
2.25
W
7
1
6
10
L
Set
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,970
Damage
29,691
42,497
Taken
28,353
27,180
Mitigated
16,480
5,908
Healing
8,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,830
1,629
0
716
9,260
8,763
272
2,113
6,661
12,601
0
L
Tiamat
Gajus2006
Tiamat
6,840
455
588
2,964
11,729
13,372
0
4,502
7,227
21,843
0
L
Fenrir
Michi90473
Fenrir
8,149
898
230
1,012
15,681
8,015
0
5,760
9,921
0
25,302
W
13,296
5,790
0
4,232
10,596
4,217
1,354
1,590
8,785
0
45,188
W
11,565
4,467
0
3,152
8,497
3,500
770
2,367
5,773
30,227
0
L
Set
8,981
3,906
0
1,114
15,087
5,793
0
6,830
8,257
0
32,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,551
Gold Earned
28,346
112
Minions Killed
135
7
Camps Cleared
4
639,323
Distance Traveled
673,987
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,836
680
19
1
1
230,809
3
L
Tiamat
7,132
549
25
2
0
209,510
5
L
Fenrir
9,109
701
44
3
4
215,045
4
W
Neith
9,718
748
80
6
0
211,651
2
W
Freya
9,792
753
36
3
3
231,527
1
L
Set
8,310
639
43
3
3
214,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role