Player Matchup

Nemesis
Nemesis
Benjimano
Nemesis
Level 108
God Stats
5W - 3L
1,637 SR
Queue Stats
515W - 568L
1,487 Elo+
Party 3
Achilles
Achilles
Brice5563
Achilles
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,943 Elo+
Party 2
Agni
Agni
BrklynsFinest
Agni
Level 114
God Stats
4W - 4L
1,554 SR
Queue Stats
219W - 200L
1,522 Elo+
Solo
Olorun
Olorun
Goryonpc
Olorun
Level 73
God Stats
2W - 2L
1,744 SR
Queue Stats
171W - 173L
1,584 Elo+
Party 2
Guan Yu
Guan Yu
Rambler Jake
Guan Yu
Level 86
God Stats
5W - 6L
1,500 SR
Queue Stats
237W - 280L
1,524 Elo+
Party 3
Team Averages
Level 88
1,587 SR
1,612 Elo+

VS

Team Averages
Level 110
1,431 SR
1,522 Elo+
Vulcan
Vulcan
 
Vulcan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FishSlaps
Morgan Le Fay
Level 56
God Stats
0W - 2L
1,278 SR
Queue Stats
92W - 91L
1,472 Elo+
Party 4
Bellona
Bellona
Neon8808
Bellona
Level 107
God Stats
5W - 6L
1,446 SR
Queue Stats
244W - 239L
1,526 Elo+
Solo
Rama
Rama
jspj1011
Rama
Level 121
God Stats
7W - 14L
1,386 SR
Queue Stats
148W - 144L
1,559 Elo+
Party 1
Nemesis
Nemesis
rightousjustice
Nemesis
Level 121
God Stats
2W - 3L
1,546 SR
Queue Stats
141W - 124L
1,552 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Benjimano
Nemesis
18
6 / 0 / 1
9,992
588
6,970
10,366
4,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
Brice5563
Achilles
13
5 / 0 / 6
8,644
508
5,798
11,041
9,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 3 / 5
10,086
593
8,851
9,544
3,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Goryonpc
Olorun
14
4 / 2 / 4
8,597
506
10,698
11,637
4,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
Rambler Jake
Guan Yu
16
3 / 3 / 3
9,682
570
6,907
15,881
12,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
2 / 4 / 1
7,499
441
7,040
7,880
4,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
FishSlaps
Morgan Le Fay
12
0 / 4 / 1
7,193
423
5,190
8,783
3,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Neon8808
Bellona
15
3 / 4 / 1
9,282
546
16,234
17,265
12,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
13
0 / 4 / 0
7,767
457
4,970
10,518
3,329
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
3 / 4 / 3
8,538
502
6,481
12,861
4,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
20
Kills
8
8
Deaths
20
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
4
1
0.63
W
Nemesis
Benjimano
Nemesis
6
0
1
6.5
W
Achilles
Brice5563
Achilles
5
0
6
8
W
2
3
5
1.5
L
Morgan Le Fay
FishSlaps
Morgan Le Fay
0
4
1
0.13
W
Olorun
Goryonpc
Olorun
4
2
4
3
L
Bellona
Neon8808
Bellona
3
4
1
0.88
W
Guan Yu
Rambler Jake
Guan Yu
3
3
3
1.5
L
Rama
0
4
0
0
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,224
Damage
39,915
58,469
Taken
57,307
33,487
Mitigated
28,781
18,699
Healing
17,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
7,040
1,790
560
1,402
7,880
4,667
0
3,073
4,652
35,137
0
W
Nemesis
Benjimano
Nemesis
6,970
1,766
0
1,644
10,366
4,352
0
513
9,853
0
84,847
W
Achilles
Brice5563
Achilles
5,798
1,084
0
1,684
11,041
9,000
0
2,666
8,185
0
18,320
W
8,851
500
0
2,202
9,544
3,191
0
4,577
4,833
83,969
0
L
Morgan Le Fay
FishSlaps
Morgan Le Fay
5,190
169
0
1,747
8,783
3,063
189
4,581
3,836
48,981
0
W
Olorun
Goryonpc
Olorun
10,698
6,011
322
5,192
11,637
4,572
1,072
2,952
8,413
49,459
5,574
L
Bellona
Neon8808
Bellona
16,234
6,049
144
7,264
17,265
12,851
0
2,506
13,827
0
67,504
W
Guan Yu
Rambler Jake
Guan Yu
6,907
522
1,323
6,332
15,881
12,372
142
994
14,887
6,022
54,264
L
Rama
4,970
4,007
0
2,228
10,518
3,329
2,231
5,153
5,365
0
52,018
L
6,481
1,909
0
3,667
12,861
4,871
0
3,383
9,359
0
54,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,001
Gold Earned
40,279
540
Minions Killed
500
0
Camps Cleared
0
1,796,772
Distance Traveled
1,630,487
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,499
441
61
4
0
346,464
5
W
Nemesis
9,992
588
140
8
0
422,965
4
W
Achilles
8,644
508
24
1
0
340,421
4
W
Agni
10,086
593
158
9
0
330,886
5
L
Morgan Le Fay
7,193
423
94
6
0
304,867
5
W
Olorun
8,597
506
88
5
0
327,565
0
L
Bellona
9,282
546
132
8
0
336,991
5
W
Guan Yu
9,682
570
130
8
0
374,935
4
L
Rama
7,767
457
112
7
0
287,085
1
L
Nemesis
8,538
502
101
6
0
355,080
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role