Player Matchup

Chronos
Chronos
ImCivillian
Chronos
Level 83
God Stats
13W - 9L
1,556 SR
Queue Stats
258W - 263L
1,362 Elo+
Solo
Mulan
Mulan
JëľľÿSwêåťš
Mulan
Level 59
God Stats
29W - 19L
1,531 SR
Queue Stats
60W - 66L
1,356 Elo+
Solo
Sol
Sol
PleasGetBetr
Sol
Level 122
God Stats
7W - 1L
1,278 SR
Queue Stats
76W - 82L
1,399 Elo+
Party 1
Kali
Kali
girlish_stuff37
Kali
Level 68
God Stats
2W - 1L
1,585 SR
Queue Stats
91W - 111L
1,355 Elo+
Solo
Amaterasu
Amaterasu
theSKEEGZ
Amaterasu
Level 146
God Stats
4W - 4L
1,440 SR
Queue Stats
303W - 307L
1,431 Elo+
Party 1
Team Averages
Level 96
1,478 SR
1,381 Elo+

VS

Team Averages
Level 68
1,517 SR
1,378 Elo+
Scylla
Scylla
Ephavyy
Scylla
Level 108
God Stats
13W - 21L
1,355 SR
Queue Stats
679W - 825L
1,428 Elo+
Solo
Hercules
Hercules
Halston2015
Hercules
Level 64
God Stats
5W - 5L
1,584 SR
Queue Stats
212W - 262L
1,305 Elo+
Solo
Thanatos
Thanatos
JakeSladeG
Thanatos
Level 65
God Stats
52W - 60L
1,449 SR
Queue Stats
158W - 220L
1,340 Elo+
Party 2
Medusa
Medusa
LiamPGtips
Medusa
Level 74
God Stats
4W - 2L
1,771 SR
Queue Stats
221W - 279L
1,439 Elo+
Party 2
Ares
Ares
UKX VIBEZZZ
Ares
Level 27
God Stats
18W - 18L
1,426 SR
Queue Stats
56W - 64L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ImCivillian
Chronos
12
1 / 0 / 1
7,081
590
2,420
5,414
1,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 1 / 1
7,933
661
5,996
5,707
5,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
4 / 1 / 0
6,551
546
6,760
4,008
1,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 2 / 3
6,999
583
5,109
9,669
2,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
theSKEEGZ
Amaterasu
10
0 / 1 / 5
6,231
519
3,445
10,332
3,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ephavyy
Scylla
4
0 / 1 / 0
4,200
350
518
1,123
306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Halston2015
Hercules
10
0 / 3 / 1
5,411
451
2,549
9,705
4,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
JakeSladeG
Thanatos
11
4 / 2 / 0
6,500
542
5,725
8,866
3,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
LiamPGtips
Medusa
8
1 / 3 / 1
5,360
447
4,654
7,489
2,048
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 1 / 1
5,407
451
2,929
7,507
3,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
10
Kills
5
5
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
Ephavyy
Scylla
0
1
0
0
L
Hercules
Halston2015
Hercules
0
3
1
0.17
W
Chronos
ImCivillian
Chronos
1
0
1
1.5
L
Thanatos
JakeSladeG
Thanatos
4
2
0
2
W
3
1
1
3.5
L
Medusa
LiamPGtips
Medusa
1
3
1
0.5
W
4
1
0
4
L
0
1
1
0.5
W
2
2
3
1.75
W
Amaterasu
theSKEEGZ
Amaterasu
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,730
Damage
16,375
35,130
Taken
34,690
14,614
Mitigated
13,823
13,983
Healing
16,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Ephavyy
Scylla
518
164
0
0
1,123
306
0
723
400
5,716
0
L
Hercules
Halston2015
Hercules
2,549
510
0
4,142
9,705
4,402
0
317
8,816
0
22,082
W
Chronos
ImCivillian
Chronos
2,420
1,016
0
1,747
5,414
1,644
364
720
4,657
39,932
0
L
Thanatos
JakeSladeG
Thanatos
5,725
2,122
0
7,628
8,866
3,459
0
1,296
7,530
0
36,213
W
5,996
626
0
2,298
5,707
5,103
6
0
5,365
0
44,132
L
Medusa
LiamPGtips
Medusa
4,654
2,049
0
2,507
7,489
2,048
0
3,310
4,179
0
22,009
W
6,760
2,325
0
1,479
4,008
1,349
912
353
3,655
35,608
7,143
L
2,929
440
0
2,404
7,507
3,608
0
2,777
4,730
15,576
0
W
5,109
3,100
0
2,960
9,669
2,901
0
138
9,531
0
37,219
W
Amaterasu
theSKEEGZ
Amaterasu
3,445
1,284
979
4,520
10,332
3,617
232
2,589
7,743
0
13,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,795
Gold Earned
26,878
356
Minions Killed
208
0
Camps Cleared
0
1,189,777
Distance Traveled
969,806
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,200
350
14
1
0
48,631
1
L
Hercules
5,411
451
51
4
0
242,028
1
W
Chronos
7,081
590
92
8
0
235,170
4
L
Thanatos
6,500
542
71
6
0
200,695
1
W
Mulan
7,933
661
99
8
0
266,161
1
L
Medusa
5,360
447
51
4
0
236,069
1
W
Sol
6,551
546
78
7
0
198,349
5
L
Ares
5,407
451
21
2
0
242,383
0
W
Kali
6,999
583
68
6
0
250,080
0
W
Amaterasu
6,231
519
19
2
0
240,017
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role