Player Matchup

Ymir
Ymir
BomkinBeast
Ymir
Level 88
God Stats
6W - 13L
1,436 SR
Queue Stats
184W - 236L
1,444 Elo+
Solo
Cliodhna
Cliodhna
JediJones96
Cliodhna
Level 110
God Stats
0W - 1L
1,549 SR
Queue Stats
1W - 8L
1,236 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Szanzdor
Morgan Le Fay
Level 119
God Stats
1W - 4L
1,500 SR
Queue Stats
76W - 95L
1,434 Elo+
Solo
Team Averages
Level 106
1,495 SR
1,371 Elo+

VS

Team Averages
Level 83
1,483 SR
1,372 Elo+
Zeus
Zeus
Cluckhold1254
Zeus
Level 88
God Stats
8W - 3L
1,787 SR
Queue Stats
58W - 68L
1,348 Elo+
Party 1
Bellona
Bellona
SillyFawn297925
Bellona
Level 109
God Stats
5W - 0L
1,137 SR
Queue Stats
33W - 33L
1,360 Elo+
Party 1
Cliodhna
Cliodhna
socomnation
Cliodhna
Level 53
God Stats
31W - 18L
1,526 SR
Queue Stats
171W - 187L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 11
10,679
712
9,429
22,044
14,544
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
JediJones96
Cliodhna
14
6 / 9 / 12
10,764
718
13,933
17,800
6,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Szanzdor
Morgan Le Fay
14
8 / 4 / 7
10,838
723
8,949
15,037
5,480
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 4 / 5
12,074
805
19,573
10,219
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 7 / 13
10,698
713
14,794
17,994
17,858
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cliodhna
socomnation
Cliodhna
14
6 / 9 / 5
10,922
728
12,116
15,230
5,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
41
20
Kills
18
18
Deaths
20
30
Assists
23
Player
Kills
Deaths
Assists
KDA
L
6
5
11
2.3
W
10
4
5
3.13
L
Cliodhna
JediJones96
Cliodhna
6
9
12
1.33
W
2
7
13
1.21
L
Morgan Le Fay
Szanzdor
Morgan Le Fay
8
4
7
2.88
W
Cliodhna
socomnation
Cliodhna
6
9
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,311
Damage
46,483
54,881
Taken
43,443
26,766
Mitigated
26,817
12,004
Healing
7,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,429
1,171
450
4,336
22,044
14,544
145
8,855
13,189
19,894
0
W
19,573
1,851
614
2,516
10,219
3,157
1,246
3,499
6,720
51,562
0
L
Cliodhna
JediJones96
Cliodhna
13,933
1,739
0
2,744
17,800
6,742
783
5,361
12,439
0
33,436
W
14,794
4,786
0
2,427
17,994
17,858
133
7,850
10,144
0
36,708
L
Morgan Le Fay
Szanzdor
Morgan Le Fay
8,949
1,653
757
3,717
15,037
5,480
1,050
5,660
9,377
36,926
0
W
Cliodhna
socomnation
Cliodhna
12,116
1,016
305
1,736
15,230
5,802
345
7,457
7,773
0
24,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,281
Gold Earned
33,694
136
Minions Killed
134
5
Camps Cleared
6
706,985
Distance Traveled
753,535
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,679
712
22
1
0
230,139
2
W
Zeus
12,074
805
75
5
1
250,970
2
L
Cliodhna
10,764
718
46
3
3
246,026
1
W
Bellona
10,698
713
44
3
1
262,471
0
L
Morgan Le Fay
10,838
723
68
5
2
230,820
1
W
Cliodhna
10,922
728
15
1
4
240,094
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role