Player Matchup

Sun Wukong
Sun Wukong
Belrris
Sun Wukong
Level 127
God Stats
3W - 3L
1,488 SR
Queue Stats
61W - 62L
1,506 Elo+
Party 2
Hun Batz
Hun Batz
Bufa5Tyga
Hun Batz
Level 95
God Stats
43W - 30L
1,658 SR
Queue Stats
212W - 224L
1,461 Elo+
Party 2
Vulcan
Vulcan
Churrazo69
Vulcan
Level 123
God Stats
2W - 6L
1,559 SR
Queue Stats
216W - 220L
1,463 Elo+
Party 2
Geb
Geb
CloudBuster1
Geb
Level 148
God Stats
37W - 22L
1,621 SR
Queue Stats
506W - 465L
1,507 Elo+
Party 3
Artemis
Artemis
SaltyLips
Artemis
Level 114
God Stats
4W - 4L
1,476 SR
Queue Stats
140W - 153L
1,466 Elo+
Party 3
Team Averages
Level 121
1,560 SR
1,481 Elo+

VS

Team Averages
Level 130
1,661 SR
1,527 Elo+
Discordia
Discordia
AstraSígan
Discordia
Level 152
God Stats
0W - 1L
1,707 SR
Queue Stats
18W - 24L
1,498 Elo+
Party 1
Izanami
Izanami
MoonDxD
Izanami
Level 155
God Stats
12W - 6L
1,583 SR
Queue Stats
83W - 70L
1,569 Elo+
Party 1
Aphrodite
Aphrodite
MrrSnek
Aphrodite
Level 124
God Stats
7W - 3L
1,782 SR
Queue Stats
279W - 281L
1,503 Elo+
Solo
Pele
Pele
Skarmore
Pele
Level 133
God Stats
3W - 2L
1,689 SR
Queue Stats
30W - 31L
1,561 Elo+
Party 1
Nike
Nike
klenozolo
Nike
Level 88
God Stats
0W - 1L
1,547 SR
Queue Stats
62W - 52L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Belrris
Sun Wukong
20
1 / 0 / 1
13,836
553
10,844
18,196
21,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Bufa5Tyga
Hun Batz
20
4 / 1 / 6
13,412
536
8,329
16,441
7,480
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Churrazo69
Vulcan
20
6 / 1 / 3
13,206
528
21,370
9,745
4,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
2 / 0 / 16
12,166
487
8,201
13,370
15,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
SaltyLips
Artemis
20
12 / 4 / 4
15,108
604
22,625
18,674
5,388
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AstraSígan
Discordia
17
0 / 2 / 2
10,266
411
8,476
11,665
4,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
MoonDxD
Izanami
17
3 / 8 / 1
11,013
441
17,358
20,820
5,157
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
MrrSnek
Aphrodite
15
1 / 9 / 2
9,949
398
3,552
22,709
23,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Pele
17
2 / 5 / 0
10,798
432
9,936
23,210
7,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
20
0 / 1 / 0
11,920
477
11,545
16,190
19,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
25
Kills
6
6
Deaths
25
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
AstraSígan
Discordia
0
2
2
0.5
W
Sun Wukong
Belrris
Sun Wukong
1
0
1
1.5
W
Hun Batz
Bufa5Tyga
Hun Batz
4
1
6
7
W
Vulcan
Churrazo69
Vulcan
6
1
3
7.5
W
2
0
16
10
L
Izanami
MoonDxD
Izanami
3
8
1
0.44
L
Aphrodite
MrrSnek
Aphrodite
1
9
2
0.22
W
Artemis
SaltyLips
Artemis
12
4
4
3.5
L
Pele
2
5
0
0.4
L
Nike
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,369
Damage
50,867
76,426
Taken
94,594
54,099
Mitigated
61,420
27,892
Healing
35,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AstraSígan
Discordia
8,476
420
144
2,440
11,665
4,560
134
7,251
4,252
81,290
0
W
Sun Wukong
Belrris
Sun Wukong
10,844
1,585
0
8,036
18,196
21,628
0
1,699
15,084
0
102,360
W
Hun Batz
Bufa5Tyga
Hun Batz
8,329
2,044
0
7,217
16,441
7,480
293
995
15,254
0
129,573
W
Vulcan
Churrazo69
Vulcan
21,370
7,062
0
754
9,745
4,544
421
3,709
6,036
113,571
0
W
8,201
969
0
2,429
13,370
15,059
219
4,259
9,059
21,915
0
L
Izanami
MoonDxD
Izanami
17,358
11,363
0
5,478
20,820
5,157
1,232
4,716
16,049
0
98,062
L
Aphrodite
MrrSnek
Aphrodite
3,552
328
3,729
6,909
22,709
23,899
151
8,828
13,881
26,161
0
W
Artemis
SaltyLips
Artemis
22,625
13,325
0
9,456
18,674
5,388
2,967
1,955
16,664
0
122,344
L
Pele
9,936
1,769
0
12,162
23,210
7,824
0
6,037
16,762
0
83,380
L
Nike
11,545
771
0
5,046
16,190
19,980
0
2,815
12,561
4,631
90,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,728
Gold Earned
53,946
779
Minions Killed
696
0
Camps Cleared
0
2,501,631
Distance Traveled
2,362,191
37
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,266
411
156
6
0
502,587
7
W
Sun Wukong
13,836
553
203
8
0
464,133
7
W
Hun Batz
13,412
536
184
7
0
537,128
3
W
Vulcan
13,206
528
192
8
0
526,320
12
W
Geb
12,166
487
25
1
0
531,458
12
L
Izanami
11,013
441
178
7
0
408,920
5
L
Aphrodite
9,949
398
55
2
0
453,022
13
W
Artemis
15,108
604
175
7
0
442,592
3
L
Pele
10,798
432
115
5
0
491,965
11
L
Nike
11,920
477
192
8
0
505,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role