Player Matchup

Bacchus
Bacchus
Silver I
NickTenebris
Bacchus
Silver I
Level 128
God Stats
2W - 1L
1,824 SR
Queue Stats
14W - 29L
1,103 MMR
Party 1
Zeus
Zeus
Silver I
SpykeSpyder
Zeus
Silver I
Level 92
God Stats
28W - 42L
1,470 SR
Queue Stats
264W - 380L
1,203 MMR
Solo
Medusa
Medusa
Silver I
Yostidark
Medusa
Silver I
Level 133
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 28L
1,059 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,598 SR
1,121 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,329 SR
1,105 MMR
Nox
Nox
Silver IV
DavidLavigne
Nox
Silver IV
Level 75
God Stats
3W - 11L
1,364 SR
Queue Stats
67W - 122L
964 MMR
Solo
Mulan
Mulan
Gold V
TheDrunkenOnez
Mulan
Gold V
Level 121
God Stats
0W - 1L
1,332 SR
Queue Stats
48W - 76L
1,242 MMR
Solo
Thoth
Thoth
Silver III
darksmoster
Thoth
Silver III
Level 123
God Stats
0W - 2L
1,291 SR
Queue Stats
60W - 81L
1,108 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
NickTenebris
Bacchus
13
2 / 0 / 8
10,140
724
6,587
14,462
19,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
4 / 0 / 6
9,891
707
12,092
5,576
1,978
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
Yostidark
Medusa
14
4 / 1 / 6
9,965
712
9,529
7,364
2,707
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
ArtioSolAphrodite

VS

Bans
HerculesOdinJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
7,831
559
6,284
8,702
2,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 4 / 1
7,948
568
4,171
15,708
6,253
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 3 / 0
8,131
581
8,074
8,221
2,537
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
10
Kills
1
1
Deaths
10
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Bacchus
NickTenebris
Bacchus
2
0
8
6
W
4
0
6
7
L
0
4
1
0.13
W
Medusa
Yostidark
Medusa
4
1
6
7
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,208
Damage
18,529
27,402
Taken
32,631
24,504
Mitigated
11,601
8,949
Healing
4,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,284
304
0
34
8,702
2,811
0
4,653
4,049
25,123
0
W
Bacchus
NickTenebris
Bacchus
6,587
605
0
4,666
14,462
19,819
390
5,594
8,868
10,620
0
W
12,092
1,408
0
1,224
5,576
1,978
901
3,800
1,776
52,831
0
L
4,171
739
322
3,357
15,708
6,253
0
8,252
7,456
0
15,559
W
Medusa
Yostidark
Medusa
9,529
3,158
606
2,453
7,364
2,707
1,753
5,513
1,851
0
46,707
L
8,074
211
0
966
8,221
2,537
0
6,121
2,100
37,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,996
Gold Earned
23,910
167
Minions Killed
152
7
Camps Cleared
5
845,713
Distance Traveled
801,378
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,831
559
65
5
2
244,711
4
W
Bacchus
10,140
724
10
1
0
291,341
7
W
Zeus
9,891
707
69
5
6
266,078
4
L
Mulan
7,948
568
23
2
2
269,713
6
W
Medusa
9,965
712
88
6
1
288,294
2
L
Thoth
8,131
581
64
5
1
286,954
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role