Player Matchup

Bastet
Bastet
Diamond V
Nerf Med
Bastet
Diamond V
Level 41
God Stats
1W - 0L
1,758 SR
Queue Stats
22W - 4L
2,242 MMR
Party 1
Ares
Ares
Diamond I
UwU Omg xD
Ares
Diamond I
Level 67
God Stats
2W - 0L
1,674 SR
Queue Stats
57W - 23L
2,520 MMR
Party 1
Zeus
Zeus
Masters
ih3artchipmunks
Zeus
Masters
Level 155
God Stats
15W - 8L
1,756 SR
Queue Stats
1,179W - 996L
2,454 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 88
1,729 SR
2,406 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 149
1,684 SR
2,322 MMR
Morgan Le Fay
Morgan Le Fay
Platinum V
Mas12
Morgan Le Fay
Platinum V
Level 157
God Stats
6W - 3L
1,763 SR
Queue Stats
32W - 25L
1,971 MMR
Party 2
Achilles
Achilles
Diamond II
Motha L
Achilles
Diamond II
Level 155
God Stats
3W - 4L
1,533 SR
Queue Stats
65W - 54L
2,555 MMR
Party 2
Ganesha
Ganesha
Platinum I
ToxicEXE34
Ganesha
Platinum I
Level 134
God Stats
2W - 1L
1,755 SR
Queue Stats
30W - 16L
2,441 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Nerf Med
Bastet
15
8 / 0 / 7
10,333
738
16,132
12,955
8,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

15
5 / 0 / 11
10,805
772
11,092
16,628
20,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
3 / 1 / 12
9,613
687
13,291
9,924
6,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
SolFenrirGebArtioOdin

VS

Bans
GilgameshThothCabrakanPersephoneAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Mas12
Morgan Le Fay
11
1 / 6 / 0
7,958
568
9,224
12,980
5,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Motha L
Achilles
11
0 / 5 / 1
7,712
551
8,892
18,845
18,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
ToxicEXE34
Ganesha
12
0 / 5 / 1
8,612
615
6,526
15,448
17,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
16
Kills
1
1
Deaths
16
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Mas12
Morgan Le Fay
1
6
0
0.17
L
Achilles
Motha L
Achilles
0
5
1
0.1
W
Bastet
Nerf Med
Bastet
8
0
7
11.5
L
Ganesha
ToxicEXE34
Ganesha
0
5
1
0.1
W
5
0
11
10.5
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,515
Damage
24,642
39,507
Taken
47,273
35,622
Mitigated
41,577
12,490
Healing
9,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Mas12
Morgan Le Fay
9,224
700
62
1,846
12,980
5,626
0
5,727
7,100
32,742
0
L
Achilles
Motha L
Achilles
8,892
1,955
812
5,097
18,845
18,183
0
9,146
9,272
0
21,774
W
Bastet
Nerf Med
Bastet
16,132
4,018
0
6,783
12,955
8,486
1,222
5,441
6,866
0
41,655
L
Ganesha
ToxicEXE34
Ganesha
6,526
402
0
1,651
15,448
17,768
0
9,779
5,303
21,590
0
W
11,092
546
0
4,789
16,628
20,410
878
4,969
11,009
24,012
0
W
13,291
1,899
0
918
9,924
6,726
1,140
5,009
4,524
51,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,751
Gold Earned
24,282
163
Minions Killed
135
7
Camps Cleared
5
827,190
Distance Traveled
695,477
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,958
568
57
4
3
221,883
5
L
Achilles
7,712
551
76
5
2
242,714
3
W
Bastet
10,333
738
50
4
4
307,540
2
L
Ganesha
8,612
615
2
0
0
230,880
2
W
Ares
10,805
772
25
2
1
277,001
4
W
Zeus
9,613
687
88
6
2
242,649
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role