Player Matchup

Ymir
Ymir
Borhanaya
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,764 Elo+
Party 2
Nike
Nike
Miscospiscou
Nike
Level 28
God Stats
0W - 3L
1,267 SR
Queue Stats
81W - 76L
1,594 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SSJ3SergioGR557
Tsukuyomi
Level 81
God Stats
0W - 5L
1,114 SR
Queue Stats
82W - 91L
1,512 Elo+
Party 3
Heimdallr
Heimdallr
davidubi1
Heimdallr
Level 42
God Stats
3W - 1L
1,865 SR
Queue Stats
157W - 147L
1,487 Elo+
Party 3
Sol
Sol
iZapGod
Sol
Level 37
God Stats
0W - 4L
1,236 SR
Queue Stats
66W - 62L
1,524 Elo+
Party 2
Team Averages
Level 39
1,396 SR
1,576 Elo+

VS

Team Averages
Level 84
1,482 SR
1,465 Elo+
Hercules
Hercules
EGG YOLK FTW
Hercules
Level 160
God Stats
12W - 8L
1,551 SR
Queue Stats
150W - 137L
1,528 Elo+
Party 4
Jormungandr
Jormungandr
JerppuPoika
Jormungandr
Level 23
God Stats
1W - 3L
1,590 SR
Queue Stats
4W - 17L
1,203 Elo+
Party 1
Rama
Rama
KazeCooper
Rama
Level 43
God Stats
1W - 1L
1,409 SR
Queue Stats
28W - 20L
1,612 Elo+
Party 4
Hel
Hel
ValkoneLaku
Hel
Level 40
God Stats
1W - 1L
1,206 SR
Queue Stats
49W - 50L
1,483 Elo+
Party 1
Tyr
Tyr
ashtjones
Tyr
Level 153
God Stats
8W - 2L
1,655 SR
Queue Stats
123W - 133L
1,501 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 8 / 2
6,617
368
3,780
19,329
16,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 6 / 1
9,247
514
8,386
16,404
8,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
SSJ3SergioGR557
Tsukuyomi
15
9 / 7 / 2
11,050
614
12,312
15,603
5,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
davidubi1
Heimdallr
13
1 / 8 / 0
7,768
432
8,171
12,916
4,664
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
13
1 / 6 / 1
7,968
443
7,198
13,616
5,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EGG YOLK FTW
Hercules
18
8 / 2 / 9
11,439
636
13,971
13,018
6,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
JerppuPoika
Jormungandr
13
6 / 2 / 12
10,058
559
11,863
13,476
12,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
7 / 2 / 7
10,211
567
11,862
14,880
5,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 4 / 9
10,607
589
12,755
13,399
5,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
9 / 2 / 7
10,794
600
9,594
14,241
14,627
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
79
12
Kills
35
35
Deaths
12
6
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
8
2
0.13
W
Hercules
EGG YOLK FTW
Hercules
8
2
9
6.25
W
Jormungandr
JerppuPoika
Jormungandr
6
2
12
6
W
7
2
7
5.25
L
1
6
1
0.25
L
Tsukuyomi
SSJ3SergioGR557
Tsukuyomi
9
7
2
1.43
W
5
4
9
2.38
W
9
2
7
6.25
L
Heimdallr
davidubi1
Heimdallr
1
8
0
0.13
L
Sol
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,847
Damage
60,045
77,868
Taken
69,014
39,981
Mitigated
44,853
15,489
Healing
27,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,780
1,048
0
770
19,329
16,662
0
8,115
11,214
12,264
0
W
Hercules
EGG YOLK FTW
Hercules
13,971
5,900
0
3,314
13,018
6,674
1,029
1,320
11,373
0
86,276
W
Jormungandr
JerppuPoika
Jormungandr
11,863
1,647
0
2,429
13,476
12,224
496
3,456
9,837
37,534
0
W
11,862
6,488
0
5,881
14,880
5,752
587
545
14,335
0
72,378
L
8,386
623
0
4,020
16,404
8,105
0
3,111
13,293
0
56,314
L
Tsukuyomi
SSJ3SergioGR557
Tsukuyomi
12,312
1,941
0
3,819
15,603
5,529
0
4,067
11,536
0
47,857
W
12,755
466
4,039
6,435
13,399
5,576
470
3,867
9,532
79,954
0
W
9,594
1,337
661
4,647
14,241
14,627
562
1,271
12,539
0
54,413
L
Heimdallr
davidubi1
Heimdallr
8,171
3,797
0
1,858
12,916
4,664
0
2,166
10,750
0
55,508
L
Sol
7,198
1,980
0
5,022
13,616
5,021
0
7,159
6,457
51,778
5,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,650
Gold Earned
53,109
415
Minions Killed
551
0
Camps Cleared
0
1,677,198
Distance Traveled
1,827,470
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,617
368
12
1
0
315,512
0
W
Hercules
11,439
636
143
8
0
378,742
6
W
Jormungandr
10,058
559
63
4
0
346,504
5
W
Rama
10,211
567
103
6
0
354,742
4
L
Nike
9,247
514
128
7
0
355,451
2
L
Tsukuyomi
11,050
614
71
4
0
373,504
2
W
Hel
10,607
589
138
8
0
343,403
4
W
Tyr
10,794
600
104
6
0
404,079
2
L
Heimdallr
7,768
432
107
6
0
322,318
4
L
Sol
7,968
443
97
5
0
310,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role