Player Matchup

Cthulhu
Cthulhu
AgentLazyWizard
Cthulhu
Level 127
God Stats
139W - 121L
1,524 SR
Queue Stats
512W - 458L
1,550 Elo+
Party 1
Erlang Shen
Erlang Shen
Corrin 0f Valla
Erlang Shen
Level 142
God Stats
3W - 2L
1,500 SR
Queue Stats
476W - 433L
1,511 Elo+
Party 1
Geb
Geb
FirePhoenix11020
Geb
Level 160
God Stats
3W - 3L
1,678 SR
Queue Stats
420W - 362L
1,594 Elo+
Party 1
Guan Yu
Guan Yu
TreyIand
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,386 Elo+
Party 1
Bellona
Bellona
worldbefree2000
Bellona
Level 29
God Stats
2W - 2L
1,640 SR
Queue Stats
10W - 12L
1,399 Elo+
Party 1
Team Averages
Level 95
1,568 SR
1,488 Elo+

VS

Team Averages
Level 65
1,581 SR
1,505 Elo+
Atlas
Atlas
 
Atlas
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Jaqrz
Skadi
Level 16
God Stats
1W - 2L
1,261 SR
Queue Stats
20W - 19L
1,458 Elo+
Party 3
Cabrakan
Cabrakan
Keryr
Cabrakan
Level 109
God Stats
6W - 3L
1,692 SR
Queue Stats
274W - 253L
1,574 Elo+
Party 3
Mercury
Mercury
mata1968
Mercury
Level 69
God Stats
7W - 4L
1,579 SR
Queue Stats
14W - 9L
1,507 Elo+
Party 2
Olorun
Olorun
popeyemmg
Olorun
Level 26
God Stats
8W - 2L
1,873 SR
Queue Stats
54W - 49L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 2
5,422
542
4,637
7,371
3,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Corrin 0f Valla
Erlang Shen
7
2 / 4 / 1
4,925
493
6,002
6,431
2,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
1 / 0 / 2
5,956
596
4,712
4,156
1,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
TreyIand
Guan Yu
3
0 / 6 / 0
3,712
371
1,067
5,395
2,062
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
1 / 5 / 2
4,690
469
3,454
7,981
4,723
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
0 / 1 / 0
5,062
506
1,450
7,328
3,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Jaqrz
Skadi
9
3 / 1 / 4
5,539
554
3,084
3,704
985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Keryr
Cabrakan
9
2 / 1 / 9
5,694
569
3,403
7,394
5,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
mata1968
Mercury
11
5 / 1 / 5
6,472
647
5,030
5,923
1,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
popeyemmg
Olorun
10
9 / 2 / 5
6,292
629
6,561
8,047
2,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
6
Kills
19
20
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
1
0
0
L
2
5
2
0.6
L
Erlang Shen
Corrin 0f Valla
Erlang Shen
2
4
1
0.63
L
1
0
2
2
W
Skadi
Jaqrz
Skadi
3
1
4
5
W
Cabrakan
Keryr
Cabrakan
2
1
9
6.5
L
Guan Yu
TreyIand
Guan Yu
0
6
0
0
W
Mercury
mata1968
Mercury
5
1
5
7.5
W
Olorun
popeyemmg
Olorun
9
2
5
5.75
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,872
Damage
19,528
31,334
Taken
32,396
14,269
Mitigated
14,241
4,980
Healing
10,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
1,450
855
0
988
7,328
3,490
33
3,531
3,745
21,260
0
L
4,637
478
42
542
7,371
3,168
104
3,645
3,726
20,165
0
L
Erlang Shen
Corrin 0f Valla
Erlang Shen
6,002
3,083
178
2,018
6,431
2,614
0
2,007
4,424
0
22,426
L
4,712
1,710
0
1,060
4,156
1,702
0
1,698
2,458
29,573
3,763
W
Skadi
Jaqrz
Skadi
3,084
1,452
0
1,354
3,704
985
257
551
3,062
0
28,033
W
Cabrakan
Keryr
Cabrakan
3,403
1,172
0
2,595
7,394
5,540
48
1,718
5,448
15,133
0
L
Guan Yu
TreyIand
Guan Yu
1,067
223
0
102
5,395
2,062
20
2,281
3,114
0
5,561
W
Mercury
mata1968
Mercury
5,030
2,527
0
439
5,923
1,706
0
374
5,419
0
43,616
W
Olorun
popeyemmg
Olorun
6,561
3,910
427
4,511
8,047
2,520
1,135
2,073
5,604
28,432
0
L
3,454
2,205
48
990
7,981
4,723
0
1,783
6,198
0
11,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,705
Gold Earned
29,059
155
Minions Killed
275
0
Camps Cleared
0
875,237
Distance Traveled
957,468
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,062
506
47
5
0
186,349
3
L
Cthulhu
5,422
542
36
4
0
183,121
0
L
Erlang Shen
4,925
493
34
3
0
198,917
0
L
Geb
5,956
596
60
6
0
206,275
4
W
Skadi
5,539
554
54
5
0
176,331
2
W
Cabrakan
5,694
569
23
2
0
163,285
2
L
Guan Yu
3,712
371
7
1
0
108,624
0
W
Mercury
6,472
647
97
10
0
248,049
2
W
Olorun
6,292
629
54
5
0
183,454
2
L
Bellona
4,690
469
18
2
0
178,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role