Player Matchup

Artio
Artio
Alphawar333
Artio
Level 63
God Stats
1W - 2L
1,373 SR
Queue Stats
10W - 11L
1,592 Elo+
Party 3
Charybdis
Charybdis
Kyojin xXx
Charybdis
Level 106
God Stats
2W - 5L
1,419 SR
Queue Stats
348W - 297L
1,485 Elo+
Party 2
Thor
Thor
Mmuki13
Thor
Level 107
God Stats
1W - 4L
1,272 SR
Queue Stats
529W - 461L
1,491 Elo+
Party 2
Janus
Janus
Scorp5549
Janus
Level 108
God Stats
9W - 6L
1,378 SR
Queue Stats
210W - 180L
1,573 Elo+
Party 3
Hercules
Hercules
SnprMonkey
Hercules
Level 137
God Stats
14W - 9L
1,538 SR
Queue Stats
894W - 782L
1,471 Elo+
Party 2
Team Averages
Level 104
1,396 SR
1,522 Elo+

VS

Team Averages
Level 116
1,528 SR
1,489 Elo+
Danzaburou
Danzaburou
Azda246
Danzaburou
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 83L
1,463 Elo+
Party 1
Thanatos
Thanatos
ProSaMz123
Thanatos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 91L
1,488 Elo+
Party 1
Osiris
Osiris
SamdingoMandingo
Osiris
Level 86
God Stats
3W - 2L
1,613 SR
Queue Stats
30W - 29L
1,530 Elo+
Party 1
Cabrakan
Cabrakan
WDT_Smoker
Cabrakan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 113L
1,479 Elo+
Solo
Tiamat
Tiamat
danikopiuzasny
Tiamat
Level 158
God Stats
16W - 24L
1,525 SR
Queue Stats
783W - 712L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 7
7,289
486
5,471
8,594
6,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Kyojin xXx
Charybdis
12
6 / 1 / 7
7,872
525
4,778
6,973
2,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
Mmuki13
Thor
14
11 / 2 / 5
8,962
597
7,862
10,205
3,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
Scorp5549
Janus
15
6 / 0 / 10
9,077
605
8,927
6,209
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
SnprMonkey
Hercules
12
4 / 2 / 14
8,016
534
7,419
14,902
7,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Azda246
Danzaburou
11
0 / 6 / 3
6,814
454
3,824
8,957
2,424
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Thanatos
ProSaMz123
Thanatos
12
3 / 7 / 1
7,529
502
8,047
12,771
4,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 4 / 2
8,009
534
10,418
13,996
9,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
WDT_Smoker
Cabrakan
10
1 / 7 / 4
6,812
454
4,615
11,830
6,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 4 / 0
8,071
538
4,243
6,163
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
16
28
Kills
6
6
Deaths
28
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
L
Danzaburou
Azda246
Danzaburou
0
6
3
0.25
W
Charybdis
Kyojin xXx
Charybdis
6
1
7
9.5
W
Thor
Mmuki13
Thor
11
2
5
6.75
L
Thanatos
ProSaMz123
Thanatos
3
7
1
0.5
L
1
4
2
0.5
W
Janus
Scorp5549
Janus
6
0
10
11
W
Hercules
SnprMonkey
Hercules
4
2
14
5.5
L
Cabrakan
WDT_Smoker
Cabrakan
1
7
4
0.43
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,457
Damage
31,147
46,883
Taken
53,717
21,954
Mitigated
25,450
16,247
Healing
15,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,471
572
544
2,733
8,594
6,951
0
1,346
7,248
33,818
0
L
Danzaburou
Azda246
Danzaburou
3,824
1,288
0
1,588
8,957
2,424
1,307
476
8,481
0
43,423
W
Charybdis
Kyojin xXx
Charybdis
4,778
2,679
0
2,541
6,973
2,225
327
1,402
5,571
0
43,802
W
Thor
Mmuki13
Thor
7,862
1,901
0
2,810
10,205
3,713
1,145
1,800
8,405
0
50,453
L
Thanatos
ProSaMz123
Thanatos
8,047
2,125
0
7,851
12,771
4,851
0
3,159
9,347
0
41,854
L
10,418
2,800
0
3,717
13,996
9,336
506
6,010
7,259
5,966
47,936
W
Janus
Scorp5549
Janus
8,927
615
0
1,636
6,209
2,026
0
2,950
3,259
62,373
0
W
Hercules
SnprMonkey
Hercules
7,419
2,301
0
5,983
14,902
7,039
84
3,580
11,322
0
18,392
L
Cabrakan
WDT_Smoker
Cabrakan
4,615
545
0
890
11,830
6,496
0
1,977
9,791
21,375
0
L
4,243
1,013
0
1,882
6,163
2,343
555
1,775
4,210
45,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,216
Gold Earned
37,235
422
Minions Killed
363
0
Camps Cleared
0
1,475,287
Distance Traveled
1,343,606
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,289
486
60
4
0
296,674
1
L
Danzaburou
6,814
454
55
4
0
255,097
3
W
Charybdis
7,872
525
98
7
0
251,827
0
W
Thor
8,962
597
83
6
0
297,442
0
L
Thanatos
7,529
502
63
4
0
271,415
5
L
Osiris
8,009
534
108
7
0
283,968
4
W
Janus
9,077
605
153
10
0
326,474
4
W
Hercules
8,016
534
28
2
0
302,870
2
L
Cabrakan
6,812
454
31
2
0
261,589
4
L
Tiamat
8,071
538
106
7
0
271,537
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role