Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Awilix
Awilix
Crѻw
Awilix
Level 160
God Stats
6W - 0L
1,804 SR
Queue Stats
182W - 145L
1,723 Elo+
Party 4
Vamana
Vamana
Horioo
Vamana
Level 57
God Stats
1W - 1L
1,316 SR
Queue Stats
48W - 38L
1,622 Elo+
Party 2
Danzaburou
Danzaburou
casp245
Danzaburou
Level 105
God Stats
35W - 26L
1,663 SR
Queue Stats
156W - 125L
1,607 Elo+
Party 2
Guan Yu
Guan Yu
Σnumα
Guan Yu
Level 147
God Stats
3W - 2L
1,578 SR
Queue Stats
205W - 168L
1,627 Elo+
Party 2
Team Averages
Level 122
1,572 SR
1,616 Elo+

VS

Team Averages
Level 147
1,449 SR
1,561 Elo+
Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Aardsloth
Bellona
Level 159
God Stats
5W - 9L
1,546 SR
Queue Stats
127W - 109L
1,576 Elo+
Party 3
Erlang Shen
Erlang Shen
Licane
Erlang Shen
Level 156
God Stats
4W - 10L
1,395 SR
Queue Stats
230W - 203L
1,597 Elo+
Party 1
Nu Wa
Nu Wa
Poqie
Nu Wa
Level 140
God Stats
0W - 2L
1,294 SR
Queue Stats
283W - 239L
1,554 Elo+
Party 1
Fafnir
Fafnir
Yttrix
Fafnir
Level 152
God Stats
3W - 5L
1,512 SR
Queue Stats
123W - 108L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
2 / 4 / 11
10,957
548
20,176
11,431
4,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Crѻw
Awilix
17
10 / 4 / 10
11,878
594
15,862
16,547
6,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

Vamana
Horioo
Vamana
18
8 / 2 / 5
12,410
621
18,181
25,082
23,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
casp245
Danzaburou
19
7 / 2 / 6
12,964
648
15,599
15,355
5,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Σnumα
Guan Yu
17
4 / 3 / 12
11,060
553
7,022
19,807
22,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
6 / 6 / 5
10,643
532
15,044
18,559
4,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Aardsloth
Bellona
16
1 / 7 / 2
10,051
503
14,081
19,061
19,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
Licane
Erlang Shen
16
4 / 7 / 3
9,997
500
10,562
24,080
12,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
Poqie
Nu Wa
16
2 / 6 / 7
10,125
506
15,242
14,302
9,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Yttrix
Fafnir
14
2 / 5 / 6
9,852
493
7,745
16,982
22,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
38
31
Kills
15
15
Deaths
31
44
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
4
11
1.88
L
Medusa
 
Medusa
6
6
5
1.42
L
Bellona
Aardsloth
Bellona
1
7
2
0.29
W
Awilix
Crѻw
Awilix
10
4
10
3.75
W
Vamana
Horioo
Vamana
8
2
5
5.25
L
Erlang Shen
Licane
Erlang Shen
4
7
3
0.79
L
Nu Wa
Poqie
Nu Wa
2
6
7
0.92
L
Fafnir
Yttrix
Fafnir
2
5
6
1
W
Danzaburou
casp245
Danzaburou
7
2
6
5
W
Guan Yu
Σnumα
Guan Yu
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,840
Damage
62,674
88,222
Taken
92,984
61,445
Mitigated
69,405
38,224
Healing
20,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
20,176
3,451
0
1,721
11,431
4,264
1,620
3,550
7,881
81,972
0
L
Medusa
 
Medusa
15,044
6,013
591
7,132
18,559
4,687
0
1,615
16,892
0
79,426
L
Bellona
Aardsloth
Bellona
14,081
5,245
0
2,794
19,061
19,410
0
2,607
15,205
227
68,017
W
Awilix
Crѻw
Awilix
15,862
6,671
0
4,328
16,547
6,015
147
5,497
11,050
0
74,264
W
Vamana
Horioo
Vamana
18,181
6,497
21
12,497
25,082
23,521
1,711
4,592
20,490
0
85,798
L
Erlang Shen
Licane
Erlang Shen
10,562
4,226
0
7,038
24,080
12,490
0
7,409
16,528
0
75,630
L
Nu Wa
Poqie
Nu Wa
15,242
3,260
0
210
14,302
9,832
0
4,614
9,590
69,574
0
L
Fafnir
Yttrix
Fafnir
7,745
1,645
0
2,436
16,982
22,986
0
3,931
12,801
25,989
0
W
Danzaburou
casp245
Danzaburou
15,599
9,610
0
7,653
15,355
5,416
4,427
4,096
11,259
0
108,619
W
Guan Yu
Σnumα
Guan Yu
7,022
1,955
5,935
6,069
19,807
22,229
458
5,800
14,007
0
33,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,269
Gold Earned
50,668
629
Minions Killed
530
0
Camps Cleared
0
1,987,869
Distance Traveled
1,926,014
30
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,957
548
145
7
0
387,520
9
L
Medusa
10,643
532
132
7
0
360,175
6
L
Bellona
10,051
503
128
6
0
399,205
2
W
Awilix
11,878
594
92
5
0
448,198
6
W
Vamana
12,410
621
163
8
0
375,564
3
L
Erlang Shen
9,997
500
128
6
0
392,203
5
L
Nu Wa
10,125
506
107
5
0
391,102
2
L
Fafnir
9,852
493
35
2
0
383,329
6
W
Danzaburou
12,964
648
184
9
0
384,154
4
W
Guan Yu
11,060
553
45
2
0
392,433
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role