Player Matchup

Izanami
Izanami
ItssNuu
Izanami
Level 29
God Stats
3W - 8L
1,473 SR
Queue Stats
20W - 33L
1,138 Elo+
Party 1
Thanatos
Thanatos
OmniClout
Thanatos
Level 32
God Stats
1W - 4L
1,325 SR
Queue Stats
21W - 44L
1,138 Elo+
Party 1
Nike
Nike
Trello2wavyy303
Nike
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,138 Elo+
Party 1
Geb
Geb
shleepyPapi
Geb
Level 27
God Stats
0W - 1L
1,493 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Scylla
Scylla
zapju
Scylla
Level 109
God Stats
3W - 3L
1,476 SR
Queue Stats
26W - 38L
1,449 Elo+
Party 1
Team Averages
Level 40
1,453 SR
1,273 Elo+

VS

Team Averages
Level 92
1,551 SR
1,531 Elo+
Danzaburou
Danzaburou
DP Masterboo
Danzaburou
Level 160
God Stats
11W - 3L
1,747 SR
Queue Stats
277W - 263L
1,571 Elo+
Party 2
Cerberus
Cerberus
GsK_Shadow
Cerberus
Level 47
God Stats
4W - 1L
1,493 SR
Queue Stats
127W - 154L
1,421 Elo+
Solo
Janus
Janus
OvertWhistle660
Janus
Level 73
God Stats
2W - 1L
1,721 SR
Queue Stats
65W - 55L
1,584 Elo+
Party 2
Achilles
Achilles
SpookyJiibay
Achilles
Level 41
God Stats
3W - 2L
1,175 SR
Queue Stats
7W - 6L
1,479 Elo+
Party 2
Set
Set
Waytocold
Set
Level 140
God Stats
3W - 6L
1,620 SR
Queue Stats
67W - 55L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ItssNuu
Izanami
9
0 / 4 / 0
5,264
439
1,363
6,577
1,558
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
OmniClout
Thanatos
8
0 / 7 / 2
5,429
452
3,609
8,902
2,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 11 / 0
5,211
434
1,669
12,282
7,695
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 5 / 0
5,967
497
2,440
9,478
5,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
zapju
Scylla
12
3 / 3 / 0
6,769
564
4,149
7,536
2,257
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DP Masterboo
Danzaburou
13
6 / 1 / 3
8,128
677
7,584
7,251
2,621
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
GsK_Shadow
Cerberus
11
2 / 1 / 6
7,118
593
2,942
6,197
3,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 2 / 3
8,291
691
5,381
6,217
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
SpookyJiibay
Achilles
13
11 / 1 / 2
8,391
699
9,915
6,366
3,609
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
8 / 0 / 5
8,590
716
6,630
6,883
2,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
5
Kills
30
30
Deaths
5
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DP Masterboo
Danzaburou
6
1
3
7.5
W
Cerberus
GsK_Shadow
Cerberus
2
1
6
5
L
Izanami
ItssNuu
Izanami
0
4
0
0
L
Thanatos
OmniClout
Thanatos
0
7
2
0.14
W
3
2
3
2.25
W
Achilles
SpookyJiibay
Achilles
11
1
2
12
L
1
11
0
0.09
W
8
0
5
10.5
L
1
5
0
0.2
L
Scylla
zapju
Scylla
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,230
Damage
32,452
44,775
Taken
32,914
20,150
Mitigated
14,305
7,796
Healing
9,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DP Masterboo
Danzaburou
7,584
3,851
0
2,377
7,251
2,621
2,585
1,691
5,560
0
58,220
W
Cerberus
GsK_Shadow
Cerberus
2,942
148
0
2,075
6,197
3,784
571
1,321
4,876
16,099
0
L
Izanami
ItssNuu
Izanami
1,363
861
0
514
6,577
1,558
92
905
5,672
0
29,454
L
Thanatos
OmniClout
Thanatos
3,609
1,369
0
4,409
8,902
2,859
0
2,460
6,324
0
29,459
W
5,381
192
0
1,778
6,217
1,842
562
3,470
2,747
51,447
0
W
Achilles
SpookyJiibay
Achilles
9,915
5,225
0
702
6,366
3,609
2,174
578
5,788
2,763
32,783
L
1,669
686
0
0
12,282
7,695
0
534
11,748
4,026
9,680
W
6,630
2,554
0
2,778
6,883
2,449
0
207
6,676
0
41,557
L
2,440
397
0
1,006
9,478
5,781
0
1,349
8,129
11,765
0
L
Scylla
zapju
Scylla
4,149
466
0
1,867
7,536
2,257
0
3,378
3,987
40,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,640
Gold Earned
40,518
243
Minions Killed
380
0
Camps Cleared
0
1,119,455
Distance Traveled
1,221,408
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,128
677
98
8
0
221,636
0
W
Cerberus
7,118
593
33
3
0
252,083
4
L
Izanami
5,264
439
78
7
0
217,130
0
L
Thanatos
5,429
452
54
5
0
245,992
1
W
Janus
8,291
691
109
9
0
220,442
2
W
Achilles
8,391
699
49
4
0
255,387
0
L
Nike
5,211
434
23
2
0
213,212
1
W
Set
8,590
716
91
8
0
271,860
0
L
Geb
5,967
497
16
1
0
216,869
0
L
Scylla
6,769
564
72
6
0
226,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role