Player Matchup

Kali
Kali
Austintoy1
Kali
Level 146
God Stats
1W - 0L
1,756 SR
Queue Stats
56W - 42L
1,618 Elo+
Party 1
Baron Samedi
Baron Samedi
MFFilthyCasual
Baron Samedi
Level 148
God Stats
3W - 2L
1,562 SR
Queue Stats
164W - 100L
1,666 Elo+
Party 1
Atlas
Atlas
SoullessOtaku
Atlas
Level 143
God Stats
17W - 7L
1,714 SR
Queue Stats
136W - 72L
1,754 Elo+
Party 1
Team Averages
Level 146
1,677 SR
1,679 Elo+

VS

Team Averages
Level 122
1,534 SR
1,480 Elo+
Ullr
Ullr
BOOGIEESQUIRE
Ullr
Level 155
God Stats
5W - 10L
1,553 SR
Queue Stats
198W - 201L
1,576 Elo+
Solo
Mulan
Mulan
KineticBubble
Mulan
Level 63
God Stats
2W - 9L
1,500 SR
Queue Stats
47W - 77L
1,385 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Metosin
Morgan Le Fay
Level 149
God Stats
38W - 29L
1,548 SR
Queue Stats
492W - 482L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 5 / 4
10,437
746
11,663
14,659
8,041
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baron Samedi
MFFilthyCasual
Baron Samedi
14
3 / 1 / 9
9,690
692
10,948
8,962
5,370
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 2 / 12
11,035
788
14,288
17,934
22,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
9,207
658
5,877
11,810
3,651
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 6 / 5
8,277
591
6,276
17,064
9,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
Metosin
Morgan Le Fay
13
5 / 5 / 2
9,460
676
14,120
12,459
3,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
16
Kills
8
8
Deaths
16
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
9
5
4
2.2
L
2
5
3
0.7
L
1
6
5
0.58
W
Baron Samedi
MFFilthyCasual
Baron Samedi
3
1
9
7.5
L
Morgan Le Fay
Metosin
Morgan Le Fay
5
5
2
1.2
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,899
Damage
26,273
41,555
Taken
41,333
36,191
Mitigated
17,600
15,498
Healing
7,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,663
5,851
0
4,026
14,659
8,041
259
5,661
8,477
0
34,044
L
5,877
1,835
0
936
11,810
3,651
72
7,733
4,077
0
24,801
L
6,276
1,375
297
3,176
17,064
9,974
0
11,677
5,387
661
11,409
W
Baron Samedi
MFFilthyCasual
Baron Samedi
10,948
635
1,481
4,748
8,962
5,370
113
3,495
5,041
36,647
0
L
Morgan Le Fay
Metosin
Morgan Le Fay
14,120
812
0
3,341
12,459
3,975
120
6,272
6,187
38,844
0
W
14,288
5,634
0
5,243
17,934
22,780
216
5,177
12,020
32,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,162
Gold Earned
26,944
159
Minions Killed
144
7
Camps Cleared
5
761,314
Distance Traveled
728,527
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,437
746
62
4
4
260,929
3
L
Ullr
9,207
658
59
4
1
254,518
2
L
Mulan
8,277
591
24
2
2
232,172
2
W
Baron Samedi
9,690
692
72
5
3
242,519
4
L
Morgan Le Fay
9,460
676
61
4
2
241,837
4
W
Atlas
11,035
788
25
2
0
257,866
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role