Player Matchup

Geb
Geb
Platinum I
XxDaxstenxX
Geb
Platinum I
Level 158
God Stats
7W - 1L
1,543 SR
Queue Stats
107W - 100L
1,842 MMR
Party 2
Chiron
Chiron
Platinum IV
elveerplay98
Chiron
Platinum IV
Level 131
God Stats
6W - 3L
1,572 SR
Queue Stats
45W - 33L
1,745 MMR
Party 2
Merlin
Merlin
Platinum I
strife_elite
Merlin
Platinum I
Level 126
God Stats
11W - 4L
1,593 SR
Queue Stats
53W - 34L
1,962 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,569 SR
1,850 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,600 SR
1,821 MMR
Vamana
Vamana
Platinum IV
FatalityS2
Vamana
Platinum IV
Level 124
God Stats
0W - 2L
1,512 SR
Queue Stats
74W - 64L
1,828 MMR
Party 1
Thanatos
Thanatos
Platinum IV
PopeDa59
Thanatos
Platinum IV
Level 148
God Stats
0W - 1L
1,746 SR
Queue Stats
74W - 64L
1,818 MMR
Party 1
Chronos
Chronos
Platinum IV
pR Holy
Chronos
Platinum IV
Level 153
God Stats
0W - 1L
1,541 SR
Queue Stats
74W - 64L
1,818 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 7
9,513
634
8,876
15,054
15,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
15
4 / 0 / 5
10,049
670
12,335
7,321
3,285
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Merlin
15
3 / 0 / 4
9,727
648
12,646
5,244
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
DiscordiaSolPersephoneBastetAchilles

VS

Bans
MulanChaacAh Muzen CabOdinGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
FatalityS2
Vamana
13
1 / 3 / 0
8,440
563
3,392
13,645
11,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
PopeDa59
Thanatos
11
0 / 3 / 1
7,919
528
5,685
10,682
4,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
pR Holy
Chronos
11
0 / 3 / 1
7,974
532
6,809
11,564
3,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
1
1
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vamana
FatalityS2
Vamana
1
3
0
0.33
L
Thanatos
PopeDa59
Thanatos
0
3
1
0.17
W
2
1
7
5.5
W
Chiron
4
0
5
6.5
L
Chronos
pR Holy
Chronos
0
3
1
0.17
W
Merlin
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,857
Damage
15,886
27,619
Taken
35,891
21,117
Mitigated
20,366
8,164
Healing
11,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
FatalityS2
Vamana
3,392
1,223
290
4,585
13,645
11,975
0
8,137
4,912
0
26,528
L
Thanatos
PopeDa59
Thanatos
5,685
1,179
0
4,708
10,682
4,579
0
4,793
5,633
0
11,432
W
8,876
203
0
2,280
15,054
15,478
311
3,816
10,564
18,210
0
W
Chiron
12,335
2,009
1,630
2,630
7,321
3,285
1,567
1,410
5,694
0
45,953
L
Chronos
pR Holy
Chronos
6,809
2,346
0
1,974
11,564
3,812
0
7,689
3,620
32,294
2,000
W
Merlin
12,646
600
187
1,437
5,244
2,354
429
1,190
3,820
60,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,289
Gold Earned
24,333
192
Minions Killed
155
8
Camps Cleared
6
870,703
Distance Traveled
880,774
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,440
563
71
5
0
290,144
2
L
Thanatos
7,919
528
26
2
1
294,205
4
W
Geb
9,513
634
11
1
2
301,339
3
W
Chiron
10,049
670
65
4
2
285,120
4
L
Chronos
7,974
532
58
4
5
296,425
1
W
Merlin
9,727
648
116
8
4
284,244
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role