Player Matchup

Pele
Pele
BambooBanga88
Pele
Level 63
God Stats
21W - 24L
1,469 SR
Queue Stats
235W - 362L
1,344 Elo+
Party 1
Bastet
Bastet
LE-M_G
Bastet
Level 66
God Stats
18W - 10L
1,585 SR
Queue Stats
184W - 306L
1,343 Elo+
Party 1
Cthulhu
Cthulhu
bungaabong
Cthulhu
Level 43
God Stats
5W - 6L
1,333 SR
Queue Stats
135W - 233L
1,324 Elo+
Party 1
Team Averages
Level 57
1,462 SR
1,337 Elo+

VS

Team Averages
Level 108
1,585 SR
1,357 Elo+
Ah Puch
Ah Puch
carrot_on_my_bum
Ah Puch
Level 70
God Stats
24W - 23L
1,571 SR
Queue Stats
143W - 208L
1,350 Elo+
Party 2
Bastet
Bastet
kralamadul
Bastet
Level 107
God Stats
2W - 1L
1,903 SR
Queue Stats
291W - 375L
1,354 Elo+
Party 2
Kuzenbo
Kuzenbo
wranglerstarr
Kuzenbo
Level 147
God Stats
3W - 7L
1,282 SR
Queue Stats
474W - 606L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 5 / 9
10,489
807
15,056
13,495
3,628
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bastet
LE-M_G
Bastet
15
12 / 3 / 7
11,514
886
12,898
10,785
3,277
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
bungaabong
Cthulhu
14
1 / 2 / 13
9,366
720
9,925
18,436
10,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 5 / 3
9,776
752
19,720
11,312
3,474
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
kralamadul
Bastet
12
2 / 8 / 8
8,892
684
6,593
11,774
2,875
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
11
1 / 8 / 8
8,899
685
9,472
19,799
21,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
29
21
Kills
10
10
Deaths
21
29
Assists
19
Player
Kills
Deaths
Assists
KDA
W
8
5
9
2.5
W
Bastet
LE-M_G
Bastet
12
3
7
5.17
W
Cthulhu
bungaabong
Cthulhu
1
2
13
3.75
L
7
5
3
1.7
L
Bastet
kralamadul
Bastet
2
8
8
0.75
L
Kuzenbo
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,879
Damage
35,785
42,716
Taken
42,885
16,998
Mitigated
27,465
12,006
Healing
6,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,056
2,770
0
2,818
13,495
3,628
471
9,266
4,229
0
40,131
W
Bastet
LE-M_G
Bastet
12,898
4,011
203
2,146
10,785
3,277
594
6,207
4,578
0
27,844
W
Cthulhu
bungaabong
Cthulhu
9,925
1,002
210
6,629
18,436
10,093
542
14,043
4,393
28,914
0
L
19,720
1,495
0
2,472
11,312
3,474
0
1,892
9,115
35,126
0
L
Bastet
kralamadul
Bastet
6,593
1,146
0
1,218
11,774
2,875
0
1,332
10,351
0
22,698
L
Kuzenbo
9,472
3,694
0
2,800
19,799
21,116
0
5,674
13,285
21,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,369
Gold Earned
27,567
142
Minions Killed
123
5
Camps Cleared
5
803,269
Distance Traveled
651,972
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,489
807
54
4
1
263,398
3
W
Bastet
11,514
886
32
2
4
280,870
4
W
Cthulhu
9,366
720
56
4
0
259,001
0
L
Ah Puch
9,776
752
45
3
0
217,731
4
L
Bastet
8,892
684
44
3
4
221,709
4
L
Kuzenbo
8,899
685
34
3
1
212,532
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role