Player Matchup

Chiron
Chiron
EmptyThePit
Chiron
Level 127
God Stats
4W - 2L
1,514 SR
Queue Stats
42W - 67L
1,377 Elo+
Party 2
Khepri
Khepri
goldengoofy
Khepri
Level 125
God Stats
7W - 9L
1,496 SR
Queue Stats
29W - 43L
1,413 Elo+
Party 2
Discordia
Discordia
uerdedrum
Discordia
Level 63
God Stats
5W - 3L
1,291 SR
Queue Stats
19W - 30L
1,304 Elo+
Party 2
Team Averages
Level 105
1,434 SR
1,365 Elo+

VS

Team Averages
Level 116
1,683 SR
1,420 Elo+
Guan Yu
Guan Yu
AgateFlyer7
Guan Yu
Level 104
God Stats
0W - 2L
1,201 SR
Queue Stats
65W - 54L
1,461 Elo+
Party 1
Atlas
Atlas
HungryFormula
Atlas
Level 109
God Stats
9W - 18L
1,829 SR
Queue Stats
319W - 490L
1,317 Elo+
Solo
Vulcan
Vulcan
I Exterior I
Vulcan
Level 136
God Stats
8W - 1L
2,018 SR
Queue Stats
158W - 123L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
11 / 2 / 5
16,223
676
40,156
21,711
9,437
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
17
3 / 5 / 12
15,752
656
14,814
36,991
52,345
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
uerdedrum
Discordia
17
2 / 4 / 8
13,589
566
15,063
16,646
6,159
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AgateFlyer7
Guan Yu
17
4 / 4 / 7
13,561
565
18,238
32,395
29,715
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
4 / 5 / 7
13,260
553
13,446
31,042
20,838
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
17
3 / 7 / 8
13,684
570
30,812
19,956
6,037
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
33
16
Kills
11
11
Deaths
16
25
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AgateFlyer7
Guan Yu
4
4
7
1.88
W
Chiron
11
2
5
6.75
L
4
5
7
1.5
L
Vulcan
3
7
8
1
W
Khepri
3
5
12
1.8
W
Discordia
uerdedrum
Discordia
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,033
Damage
62,496
75,348
Taken
83,393
67,941
Mitigated
56,590
33,024
Healing
28,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AgateFlyer7
Guan Yu
18,238
3,216
7,749
12,149
32,395
29,715
808
11,903
20,492
0
51,233
W
Chiron
40,156
13,081
4,065
12,700
21,711
9,437
2,516
14,299
7,346
0
109,828
L
13,446
5,098
1,015
6,411
31,042
20,838
409
9,180
21,862
42,624
0
L
Vulcan
30,812
6,467
0
727
19,956
6,037
576
9,472
10,484
91,854
0
W
Khepri
14,814
486
557
9,524
36,991
52,345
66
16,859
20,010
38,595
0
W
Discordia
uerdedrum
Discordia
15,063
1,173
1,721
4,457
16,646
6,159
456
13,703
2,923
47,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,564
Gold Earned
40,505
274
Minions Killed
238
7
Camps Cleared
9
1,254,705
Distance Traveled
1,232,758
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
13,561
565
57
2
3
416,055
3
W
Chiron
16,223
676
167
7
2
424,561
1
L
Atlas
13,260
553
34
1
1
414,577
0
L
Vulcan
13,684
570
147
6
5
402,126
3
W
Khepri
15,752
656
44
2
1
446,967
1
W
Discordia
13,589
566
63
3
4
383,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role