Player Matchup

Bacchus
Bacchus
GutterSkank
Bacchus
Level 69
God Stats
4W - 3L
1,489 SR
Queue Stats
57W - 49L
1,511 Elo+
Party 1
Baron Samedi
Baron Samedi
LemmeAtEm
Baron Samedi
Level 78
God Stats
2W - 1L
1,525 SR
Queue Stats
92W - 87L
1,525 Elo+
Party 1
Izanami
Izanami
ultimatetoast27
Izanami
Level 63
God Stats
8W - 3L
1,710 SR
Queue Stats
62W - 52L
1,527 Elo+
Party 1
Team Averages
Level 70
1,574 SR
1,521 Elo+

VS

Team Averages
Level 111
1,555 SR
1,552 Elo+
Atlas
Atlas
CdyRnkn
Atlas
Level 83
God Stats
1W - 2L
1,655 SR
Queue Stats
29W - 28L
1,509 Elo+
Party 2
Mulan
Mulan
NordicBloodEagle
Mulan
Level 125
God Stats
5W - 12L
1,472 SR
Queue Stats
287W - 268L
1,532 Elo+
Party 2
Chronos
Chronos
OdellisaurusRex
Chronos
Level 126
God Stats
1W - 2L
1,539 SR
Queue Stats
181W - 158L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GutterSkank
Bacchus
12
3 / 0 / 15
8,352
759
6,631
11,650
7,730
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
LemmeAtEm
Baron Samedi
14
10 / 1 / 7
9,500
864
11,949
5,755
3,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
5 / 0 / 13
8,853
805
9,273
7,258
2,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CdyRnkn
Atlas
8
0 / 9 / 0
6,187
562
3,780
10,553
7,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 5 / 0
7,333
667
5,699
11,375
9,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 4 / 0
6,544
595
6,810
8,962
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
1
18
Kills
1
1
Deaths
18
35
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Atlas
CdyRnkn
Atlas
0
9
0
0
W
Bacchus
GutterSkank
Bacchus
3
0
15
10.5
W
Baron Samedi
LemmeAtEm
Baron Samedi
10
1
7
13.5
L
1
5
0
0.2
L
0
4
0
0
W
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,853
Damage
16,289
24,663
Taken
30,890
13,466
Mitigated
20,074
13,577
Healing
5,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
CdyRnkn
Atlas
3,780
1,372
130
316
10,553
7,577
0
5,469
5,084
8,597
0
W
Bacchus
GutterSkank
Bacchus
6,631
991
830
4,947
11,650
7,730
509
4,827
6,823
13,803
0
W
Baron Samedi
LemmeAtEm
Baron Samedi
11,949
1,533
2,061
2,667
5,755
3,004
460
3,050
2,705
30,931
0
L
5,699
775
476
2,995
11,375
9,693
0
6,714
4,661
458
16,678
L
6,810
2,003
0
1,661
8,962
2,804
0
6,483
2,479
32,136
0
W
9,273
5,925
514
2,558
7,258
2,732
1,997
3,363
3,895
0
41,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,705
Gold Earned
20,064
152
Minions Killed
103
8
Camps Cleared
3
619,753
Distance Traveled
576,305
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,187
562
9
1
0
163,190
0
W
Bacchus
8,352
759
15
1
2
207,913
2
W
Baron Samedi
9,500
864
55
5
4
205,673
2
L
Mulan
7,333
667
27
2
1
195,093
2
L
Chronos
6,544
595
67
6
2
218,022
1
W
Izanami
8,853
805
82
7
2
206,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role