Player Matchup

King Arthur
King Arthur
BerserkerBryan
King Arthur
Level 109
God Stats
3W - 5L
1,542 SR
Queue Stats
308W - 251L
1,670 Elo+
Party 2
Xing Tian
Xing Tian
ChiefFirewater
Xing Tian
Level 87
God Stats
1W - 1L
1,738 SR
Queue Stats
155W - 122L
1,686 Elo+
Party 2
Anubis
Anubis
WoahWoe
Anubis
Level 126
God Stats
8W - 8L
1,606 SR
Queue Stats
244W - 201L
1,649 Elo+
Party 2
Team Averages
Level 107
1,629 SR
1,668 Elo+

VS

Team Averages
Level 105
1,602 SR
1,574 Elo+
Horus
Horus
Dragonman867
Horus
Level 103
God Stats
18W - 20L
1,558 SR
Queue Stats
245W - 230L
1,505 Elo+
Party 1
Vulcan
Vulcan
FarQuan
Vulcan
Level 86
God Stats
3W - 4L
1,606 SR
Queue Stats
217W - 216L
1,498 Elo+
Party 1
Artemis
Artemis
unholydood
Artemis
Level 127
God Stats
6W - 7L
1,642 SR
Queue Stats
541W - 412L
1,718 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BerserkerBryan
King Arthur
11
3 / 3 / 1
7,452
677
4,247
10,961
4,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
ChiefFirewater
Xing Tian
10
0 / 5 / 2
7,056
641
3,885
13,076
9,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
WoahWoe
Anubis
11
1 / 2 / 3
7,175
652
4,988
7,094
2,534
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 7
7,536
685
3,555
8,298
5,253
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
FarQuan
Vulcan
12
4 / 2 / 5
8,043
731
10,448
6,474
1,989
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
unholydood
Artemis
13
4 / 0 / 6
8,778
798
13,373
4,770
1,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
10
10
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BerserkerBryan
King Arthur
3
3
1
1.17
L
Xing Tian
ChiefFirewater
Xing Tian
0
5
2
0.2
W
2
2
7
2.75
W
Vulcan
FarQuan
Vulcan
4
2
5
3.25
L
Anubis
WoahWoe
Anubis
1
2
3
1.25
W
Artemis
unholydood
Artemis
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,120
Damage
27,376
31,131
Taken
19,542
16,465
Mitigated
8,859
7,775
Healing
6,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BerserkerBryan
King Arthur
4,247
196
446
2,933
10,961
4,544
0
2,773
8,188
0
16,872
L
Xing Tian
ChiefFirewater
Xing Tian
3,885
393
389
1,327
13,076
9,387
0
4,571
8,505
11,114
0
W
3,555
1,155
1,257
2,269
8,298
5,253
307
3,635
4,422
0
5,229
W
Vulcan
FarQuan
Vulcan
10,448
3,214
74
1,335
6,474
1,989
228
3,464
2,863
29,811
0
L
Anubis
WoahWoe
Anubis
4,988
278
0
2,680
7,094
2,534
0
3,542
3,552
35,736
0
W
Artemis
unholydood
Artemis
13,373
8,217
0
1,364
4,770
1,617
1,096
2,298
2,472
0
49,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,683
Gold Earned
24,357
130
Minions Killed
124
4
Camps Cleared
6
605,874
Distance Traveled
633,157
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,452
677
46
4
0
212,068
2
L
Xing Tian
7,056
641
16
1
0
195,448
4
W
Horus
7,536
685
8
1
0
221,957
2
W
Vulcan
8,043
731
43
4
1
218,501
5
L
Anubis
7,175
652
68
6
4
198,358
2
W
Artemis
8,778
798
73
7
5
192,699
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role