Player Matchup

Ymir
Ymir
BruinFan33
Ymir
Level 85
God Stats
19W - 9L
1,642 SR
Queue Stats
58W - 40L
1,558 Elo+
Party 2
Nemesis
Nemesis
Lord0fTheFlame
Nemesis
Level 129
God Stats
3W - 0L
1,821 SR
Queue Stats
108W - 90L
1,563 Elo+
Party 2
Hel
Hel
Tnoble
Hel
Level 45
God Stats
9W - 3L
1,811 SR
Queue Stats
48W - 35L
1,507 Elo+
Solo
Cupid
Cupid
Zambinski
Cupid
Level 107
God Stats
5W - 4L
1,602 SR
Queue Stats
261W - 245L
1,519 Elo+
Party 3
Atlas
Atlas
brooksbro15
Atlas
Level 116
God Stats
2W - 3L
1,276 SR
Queue Stats
262W - 248L
1,489 Elo+
Party 3
Team Averages
Level 96
1,630 SR
1,527 Elo+

VS

Team Averages
Level 71
1,470 SR
1,445 Elo+
Izanami
Izanami
Pharika
Izanami
Level 107
God Stats
11W - 9L
1,667 SR
Queue Stats
175W - 242L
1,464 Elo+
Party 1
Susano
Susano
RiddleBerry
Susano
Level 63
God Stats
18W - 18L
1,514 SR
Queue Stats
125W - 146L
1,469 Elo+
Solo
Anubis
Anubis
TheTwo12345678
Anubis
Level 43
God Stats
87W - 78L
1,534 SR
Queue Stats
114W - 115L
1,462 Elo+
Solo
Ganesha
Ganesha
Zyarca
Ganesha
Level 53
God Stats
20W - 35L
1,395 SR
Queue Stats
53W - 103L
1,380 Elo+
Party 1
Scylla
Scylla
cominupmilhouser
Scylla
Level 87
God Stats
0W - 1L
1,239 SR
Queue Stats
150W - 236L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 7
5,854
585
3,411
5,551
3,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
4 / 1 / 5
6,062
606
4,375
6,729
1,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hel
Tnoble
Hel
11
3 / 0 / 3
6,402
640
3,925
4,165
1,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cupid
Zambinski
Cupid
9
3 / 2 / 3
5,451
545
4,998
6,121
1,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

10
2 / 2 / 0
5,350
535
1,904
4,622
1,474
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Pharika
Izanami
8
1 / 2 / 1
5,035
504
4,653
4,261
834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Susano
10
1 / 1 / 1
5,617
562
3,542
5,624
1,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 4 / 0
5,956
596
4,420
6,346
2,315
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ganesha
Zyarca
Ganesha
7
0 / 5 / 2
4,892
489
3,003
8,087
5,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

8
0 / 2 / 0
4,874
487
1,127
3,740
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
14
Kills
5
5
Deaths
14
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
W
4
1
5
6.5
L
Izanami
Pharika
Izanami
1
2
1
0.75
L
Susano
1
1
1
1.5
L
3
4
0
0.75
W
Hel
Tnoble
Hel
3
0
3
4.5
W
Cupid
Zambinski
Cupid
3
2
3
2.25
L
Ganesha
Zyarca
Ganesha
0
5
2
0.2
W
2
2
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,613
Damage
16,745
27,188
Taken
28,058
9,590
Mitigated
11,235
11,422
Healing
9,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,411
822
90
1,991
5,551
3,955
0
1,204
4,347
20,919
0
W
4,375
2,017
0
3,036
6,729
1,503
0
2,316
4,395
0
27,328
L
Izanami
Pharika
Izanami
4,653
3,238
0
1,174
4,261
834
129
836
3,425
0
26,920
L
Susano
3,542
692
0
3,109
5,624
1,639
0
936
4,608
0
32,961
L
4,420
0
0
1,867
6,346
2,315
481
1,904
4,442
28,271
0
W
Hel
Tnoble
Hel
3,925
216
854
3,245
4,165
1,191
0
1,149
2,870
37,867
0
W
Cupid
Zambinski
Cupid
4,998
2,818
26
1,884
6,121
1,467
0
1,031
5,090
0
24,981
L
Ganesha
Zyarca
Ganesha
3,003
355
34
2,582
8,087
5,421
0
2,972
5,115
12,730
0
W
1,904
271
0
296
4,622
1,474
0
2,686
1,936
22,985
0
L
1,127
214
0
433
3,740
1,026
0
2,350
1,228
21,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,119
Gold Earned
26,374
252
Minions Killed
263
0
Camps Cleared
0
1,020,063
Distance Traveled
969,277
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,854
585
22
2
0
205,543
3
W
Nemesis
6,062
606
54
5
0
231,411
2
L
Izanami
5,035
504
75
8
0
194,476
1
L
Susano
5,617
562
79
8
0
227,031
1
L
Anubis
5,956
596
59
6
0
157,673
1
W
Hel
6,402
640
82
8
0
220,129
5
W
Cupid
5,451
545
60
6
0
198,730
4
L
Ganesha
4,892
489
2
0
0
190,111
2
W
Atlas
5,350
535
34
3
0
164,250
3
L
Scylla
4,874
487
48
5
0
199,986
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role