Player Matchup

Bacchus
Bacchus
HyDrO_Hoodlum
Bacchus
Level 126
God Stats
7W - 5L
1,478 SR
Queue Stats
97W - 114L
1,405 Elo+
Party 2
Ymir
Ymir
KV_ASSI
Ymir
Level 56
God Stats
1W - 3L
1,654 SR
Queue Stats
98W - 122L
1,329 Elo+
Party 1
Jormungandr
Jormungandr
W0nderLord02
Jormungandr
Level 24
God Stats
8W - 9L
1,565 SR
Queue Stats
10W - 12L
1,421 Elo+
Party 1
He Bo
He Bo
earthman01
He Bo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 136L
1,351 Elo+
Party 2
Hel
Hel
zTune_Beast
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 22L
1,285 Elo+
Party 1
Team Averages
Level 73
1,539 SR
1,358 Elo+

VS

Team Averages
Level 72
1,647 SR
1,464 Elo+
Danzaburou
Danzaburou
Aegis0527
Danzaburou
Level 40
God Stats
16W - 8L
1,669 SR
Queue Stats
159W - 138L
1,441 Elo+
Party 3
Hun Batz
Hun Batz
Chester_Copp_Pot
Hun Batz
Level 92
God Stats
9W - 5L
1,631 SR
Queue Stats
195W - 168L
1,455 Elo+
Party 3
Odin
Odin
Leprechronix
Odin
Level 126
God Stats
9W - 3L
1,543 SR
Queue Stats
127W - 139L
1,427 Elo+
Solo
Athena
Athena
mikemccaff51
Athena
Level 32
God Stats
15W - 6L
1,752 SR
Queue Stats
67W - 73L
1,482 Elo+
Party 3
Ra
Ra
sickobamba19
Ra
Level 71
God Stats
21W - 11L
1,639 SR
Queue Stats
250W - 219L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
2 / 3 / 1
5,749
523
4,254
6,466
3,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
KV_ASSI
Ymir
8
1 / 4 / 1
5,219
474
4,312
12,222
5,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
W0nderLord02
Jormungandr
8
0 / 0 / 0
4,996
454
976
4,698
2,837
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

He Bo
10
2 / 5 / 0
5,627
512
3,026
6,384
1,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 5 / 1
4,368
397
2,406
6,157
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aegis0527
Danzaburou
10
5 / 1 / 4
6,508
592
9,271
5,493
1,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
6 / 1 / 4
7,403
673
5,761
7,351
2,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 0 / 0
6,742
613
2,747
3,726
1,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
9
2 / 1 / 5
6,089
554
3,040
6,767
3,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 2 / 5
7,362
669
3,708
5,642
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
5
Kills
17
17
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aegis0527
Danzaburou
5
1
4
7
W
6
1
4
8
L
Bacchus
2
3
1
0.83
L
Ymir
KV_ASSI
Ymir
1
4
1
0.38
W
0
0
0
0
L
Jormungandr
W0nderLord02
Jormungandr
0
0
0
0
L
He Bo
2
5
0
0.4
W
Athena
2
1
5
4.5
W
4
2
5
3.25
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,974
Damage
24,527
35,927
Taken
28,979
14,837
Mitigated
11,721
8,709
Healing
8,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aegis0527
Danzaburou
9,271
5,049
0
1,610
5,493
1,844
654
2,844
2,501
0
32,359
W
5,761
1,734
0
2,905
7,351
2,393
0
2,739
4,478
0
43,652
L
Bacchus
4,254
1,044
0
1,284
6,466
3,356
0
1,584
4,882
23,596
0
L
Ymir
KV_ASSI
Ymir
4,312
742
127
3,564
12,222
5,803
0
2,525
9,697
18,751
0
W
2,747
507
0
1,264
3,726
1,844
0
976
2,750
0
38,767
L
Jormungandr
W0nderLord02
Jormungandr
976
274
0
1,049
4,698
2,837
0
0
4,375
22,994
0
L
He Bo
3,026
0
0
970
6,384
1,572
0
1,971
4,413
18,943
0
W
Athena
3,040
1,207
0
1,241
6,767
3,707
0
4,057
2,424
12,917
0
W
3,708
378
70
1,387
5,642
1,933
534
3,669
1,793
44,682
0
L
2,406
483
843
872
6,157
1,269
0
668
5,489
11,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,959
Gold Earned
34,104
204
Minions Killed
335
0
Camps Cleared
0
974,137
Distance Traveled
1,065,988
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,508
592
56
5
0
183,282
1
W
Hun Batz
7,403
673
79
7
0
245,951
1
L
Bacchus
5,749
523
56
5
0
218,001
4
L
Ymir
5,219
474
29
3
0
182,439
1
W
Odin
6,742
613
92
8
0
205,919
2
L
Jormungandr
4,996
454
58
5
0
200,609
1
L
He Bo
5,627
512
31
3
0
198,241
2
W
Athena
6,089
554
18
2
0
220,718
3
W
Ra
7,362
669
90
8
0
210,118
1
L
Hel
4,368
397
30
3
0
174,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role