Player Matchup

Hercules
Hercules
Calgary_killa1
Hercules
Level 137
God Stats
1W - 2L
1,586 SR
Queue Stats
600W - 578L
1,548 Elo+
Solo
Pele
Pele
Hooligan5360
Pele
Level 89
God Stats
18W - 22L
1,461 SR
Queue Stats
211W - 216L
1,546 Elo+
Party 1
Chronos
Chronos
Kruin
Chronos
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 48L
1,549 Elo+
Solo
Hachiman
Hachiman
ThrashedCop
Hachiman
Level 103
God Stats
1W - 5L
1,294 SR
Queue Stats
355W - 366L
1,570 Elo+
Party 1
Cliodhna
Cliodhna
XxPastShadowsxX
Cliodhna
Level 128
God Stats
1W - 2L
1,203 SR
Queue Stats
428W - 449L
1,531 Elo+
Solo
Team Averages
Level 106
1,409 SR
1,549 Elo+

VS

Team Averages
Level 128
1,547 SR
1,512 Elo+
Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Meliodas9246
Loki
Level 100
God Stats
37W - 17L
1,608 SR
Queue Stats
185W - 166L
1,559 Elo+
Solo
Cliodhna
Cliodhna
bmoc49
Cliodhna
Level 156
God Stats
5W - 4L
1,596 SR
Queue Stats
715W - 674L
1,547 Elo+
Solo
Sylvanus
Sylvanus
thesaminator200
Sylvanus
Level 128
God Stats
2W - 1L
1,448 SR
Queue Stats
8W - 8L
1,424 Elo+
Solo
Ah Puch
Ah Puch
xXSkinnyDemonXx
Ah Puch
Level 127
God Stats
12W - 8L
1,585 SR
Queue Stats
383W - 355L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
0 / 6 / 1
7,097
355
6,943
16,626
9,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
3 / 4 / 1
9,239
462
9,026
18,056
5,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
Kruin
Chronos
16
1 / 2 / 1
9,170
459
6,419
9,694
2,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
ThrashedCop
Hachiman
14
1 / 3 / 0
8,451
423
5,896
12,170
3,278
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
16
1 / 4 / 2
9,185
459
10,140
15,711
10,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
7 / 2 / 1
11,006
550
12,864
16,796
6,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 2 / 2
11,038
552
8,366
16,850
12,622
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cliodhna
bmoc49
Cliodhna
16
5 / 1 / 1
9,691
485
9,669
11,731
4,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
14
1 / 0 / 10
9,680
484
6,867
10,745
13,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 1 / 5
9,956
498
14,237
7,807
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
19
19
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
2
1
3.75
L
Hercules
0
6
1
0.08
L
3
4
1
0.88
L
Chronos
Kruin
Chronos
1
2
1
0.75
W
5
2
2
3
L
Hachiman
ThrashedCop
Hachiman
1
3
0
0.33
L
Cliodhna
1
4
2
0.5
W
Cliodhna
bmoc49
Cliodhna
5
1
1
5.5
W
Sylvanus
1
0
10
6
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,424
Damage
52,003
72,257
Taken
63,929
31,203
Mitigated
39,891
17,952
Healing
28,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
12,864
7,537
0
7,668
16,796
6,592
1,402
3,551
12,721
0
93,304
L
Hercules
6,943
1,108
0
6,596
16,626
9,268
0
3,778
12,848
0
36,739
L
9,026
1,932
0
6,147
18,056
5,506
0
5,246
12,810
0
53,233
L
Chronos
Kruin
Chronos
6,419
2,132
0
2,182
9,694
2,762
0
2,334
7,360
61,319
6,652
W
8,366
1,649
0
4,270
16,850
12,622
820
466
15,563
0
68,362
L
Hachiman
ThrashedCop
Hachiman
5,896
2,264
0
898
12,170
3,278
0
5,872
6,298
0
51,935
L
Cliodhna
10,140
1,260
0
2,129
15,711
10,389
0
3,874
11,837
0
58,512
W
Cliodhna
bmoc49
Cliodhna
9,669
319
0
5,032
11,731
4,563
1,770
725
10,926
0
72,837
W
Sylvanus
6,867
1,631
2,934
5,235
10,745
13,252
595
1,157
9,245
19,390
0
W
14,237
207
0
3,026
7,807
2,862
634
0
7,734
83,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,142
Gold Earned
51,371
549
Minions Killed
567
0
Camps Cleared
0
1,781,859
Distance Traveled
1,961,253
12
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,006
550
161
8
0
338,954
0
L
Hercules
7,097
355
57
3
0
322,573
5
L
Pele
9,239
462
104
5
0
393,634
1
L
Chronos
9,170
459
148
7
0
317,339
2
W
Loki
11,038
552
143
7
0
383,355
4
L
Hachiman
8,451
423
120
6
0
349,597
1
L
Cliodhna
9,185
459
120
6
0
398,716
3
W
Cliodhna
9,691
485
113
6
0
442,944
5
W
Sylvanus
9,680
484
13
1
0
406,320
9
W
Ah Puch
9,956
498
137
7
0
389,680
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role