Player Matchup

Sun Wukong
Sun Wukong
AWESOMEANGEL115
Sun Wukong
Level 86
God Stats
7W - 8L
1,516 SR
Queue Stats
84W - 82L
1,512 Elo+
Party 3
Scylla
Scylla
FT3ME
Scylla
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,507 Elo+
Party 2
Rama
Rama
SeanLikesMEN294
Rama
Level 102
God Stats
2W - 4L
1,651 SR
Queue Stats
37W - 24L
1,545 Elo+
Party 2
Jormungandr
Jormungandr
Ti-Rex21121221
Jormungandr
Level 128
God Stats
1W - 2L
1,652 SR
Queue Stats
34W - 32L
1,521 Elo+
Party 3
Ravana
Ravana
YaBoiTony
Ravana
Level 103
God Stats
12W - 8L
1,527 SR
Queue Stats
56W - 46L
1,489 Elo+
Party 2
Team Averages
Level 95
1,569 SR
1,515 Elo+

VS

Team Averages
Level 134
1,428 SR
1,492 Elo+
King Arthur
King Arthur
AFRICAN-BOY4
King Arthur
Level 160
God Stats
10W - 13L
1,254 SR
Queue Stats
581W - 539L
1,492 Elo+
Solo
Bacchus
Bacchus
AlmightyC-LoveXD
Bacchus
Level 125
God Stats
7W - 6L
1,435 SR
Queue Stats
34W - 44L
1,381 Elo+
Party 1
Apollo
Apollo
LilRambo1998
Apollo
Level 85
God Stats
14W - 17L
1,399 SR
Queue Stats
189W - 237L
1,442 Elo+
Party 1
Cliodhna
Cliodhna
TheGo0f3
Cliodhna
Level 143
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 16L
1,593 Elo+
Party 1
Atlas
Atlas
Trvp_Messiah
Atlas
Level 157
God Stats
34W - 29L
1,552 SR
Queue Stats
298W - 292L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AWESOMEANGEL115
Sun Wukong
13
0 / 3 / 1
8,025
446
9,746
17,163
14,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
FT3ME
Scylla
13
1 / 4 / 1
7,932
441
6,237
8,207
2,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 4 / 4
7,581
421
9,443
14,123
4,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Ti-Rex21121221
Jormungandr
11
2 / 5 / 4
7,850
436
8,868
16,928
16,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ravana
YaBoiTony
Ravana
13
2 / 5 / 4
8,184
455
6,009
13,572
5,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AFRICAN-BOY4
King Arthur
16
3 / 1 / 4
9,723
540
12,647
15,270
12,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
2 / 1 / 4
8,522
473
5,724
14,917
14,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
14
3 / 2 / 3
8,775
488
9,519
13,710
4,595
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
TheGo0f3
Cliodhna
16
9 / 0 / 8
10,474
582
14,913
10,082
3,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
4 / 3 / 9
9,641
536
11,851
13,038
5,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
7
Kills
21
21
Deaths
7
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AFRICAN-BOY4
King Arthur
3
1
4
5
L
Sun Wukong
AWESOMEANGEL115
Sun Wukong
0
3
1
0.17
W
2
1
4
4
L
Scylla
FT3ME
Scylla
1
4
1
0.38
W
Apollo
3
2
3
2.25
L
2
4
4
1
W
Cliodhna
TheGo0f3
Cliodhna
9
0
8
13
L
Jormungandr
Ti-Rex21121221
Jormungandr
2
5
4
0.8
W
4
3
9
2.83
L
Ravana
YaBoiTony
Ravana
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,303
Damage
54,654
69,993
Taken
67,017
43,429
Mitigated
41,494
20,853
Healing
25,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AFRICAN-BOY4
King Arthur
12,647
1,938
0
3,632
15,270
12,218
109
566
13,774
7,775
50,459
L
Sun Wukong
AWESOMEANGEL115
Sun Wukong
9,746
2,559
0
7,792
17,163
14,434
0
2,131
13,869
0
47,066
W
5,724
619
0
3,568
14,917
14,917
447
5,357
9,413
24,472
0
L
Scylla
FT3ME
Scylla
6,237
325
0
1,784
8,207
2,358
0
2,027
5,864
36,933
0
W
Apollo
9,519
6,933
0
7,512
13,710
4,595
664
3,037
10,635
0
66,798
L
9,443
7,508
0
4,941
14,123
4,548
0
5,748
8,087
0
44,037
W
Cliodhna
TheGo0f3
Cliodhna
14,913
1,445
0
7,548
10,082
3,850
1,182
2,502
7,427
0
68,101
L
Jormungandr
Ti-Rex21121221
Jormungandr
8,868
2,485
941
1,745
16,928
16,541
0
4,559
11,861
34,269
0
W
11,851
2,651
161
3,491
13,038
5,914
560
3,651
9,180
49,842
0
L
Ravana
YaBoiTony
Ravana
6,009
1,324
397
3,253
13,572
5,548
420
3,410
9,867
0
59,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,572
Gold Earned
47,135
414
Minions Killed
472
0
Camps Cleared
0
1,732,849
Distance Traveled
1,840,896
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,723
540
114
6
0
367,010
5
L
Sun Wukong
8,025
446
103
6
0
347,720
4
W
Bacchus
8,522
473
26
1
0
361,812
2
L
Scylla
7,932
441
86
5
0
366,504
5
W
Apollo
8,775
488
113
6
0
341,041
6
L
Rama
7,581
421
62
3
0
297,194
0
W
Cliodhna
10,474
582
128
7
0
431,426
9
L
Jormungandr
7,850
436
73
4
0
347,735
0
W
Atlas
9,641
536
91
5
0
339,607
1
L
Ravana
8,184
455
90
5
0
373,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role