Player Matchup

Ares
Ares
Bonycuda
Ares
Level 29
God Stats
6W - 1L
1,783 SR
Queue Stats
14W - 14L
1,519 Elo+
Party 3
Anubis
Anubis
Megabriel
Anubis
Level 123
God Stats
5W - 2L
1,732 SR
Queue Stats
175W - 174L
1,502 Elo+
Party 3
Izanami
Izanami
Stubsworth
Izanami
Level 57
God Stats
31W - 38L
1,353 SR
Queue Stats
199W - 226L
1,483 Elo+
Party 1
Da Ji
Da Ji
eduxlux
Da Ji
Level 142
God Stats
1W - 2L
1,317 SR
Queue Stats
54W - 45L
1,589 Elo+
Party 3
Kukulkan
Kukulkan
pjxd50
Kukulkan
Level 26
God Stats
25W - 16L
1,592 SR
Queue Stats
93W - 79L
1,540 Elo+
Party 1
Team Averages
Level 75
1,555 SR
1,526 Elo+

VS

Team Averages
Level 66
1,525 SR
1,521 Elo+
Nox
Nox
DeFreddi
Nox
Level 25
God Stats
34W - 25L
1,600 SR
Queue Stats
72W - 70L
1,477 Elo+
Party 2
Heimdallr
Heimdallr
GodDdraig
Heimdallr
Level 69
God Stats
6W - 8L
1,522 SR
Queue Stats
176W - 177L
1,523 Elo+
Party 2
Fenrir
Fenrir
Hean
Fenrir
Level 17
God Stats
12W - 9L
1,664 SR
Queue Stats
17W - 12L
1,582 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ICUP702
Morgan Le Fay
Level 63
God Stats
4W - 4L
1,474 SR
Queue Stats
348W - 339L
1,487 Elo+
Solo
Cupid
Cupid
Zexis14
Cupid
Level 154
God Stats
0W - 3L
1,366 SR
Queue Stats
55W - 54L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
5 / 3 / 23
13,021
1,085
15,375
20,754
21,497
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Anubis
Megabriel
Anubis
20
8 / 4 / 19
14,347
1,196
23,782
17,480
8,453
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Stubsworth
Izanami
20
10 / 5 / 16
14,504
1,209
16,473
17,630
5,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
eduxlux
Da Ji
20
14 / 6 / 16
14,894
1,241
22,012
16,654
6,861
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
pjxd50
Kukulkan
20
2 / 4 / 20
12,451
1,038
13,239
10,156
4,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

122

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 8 / 13
11,802
984
6,984
15,947
5,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
GodDdraig
Heimdallr
20
6 / 12 / 10
13,728
1,144
19,726
27,912
7,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
Hean
Fenrir
19
6 / 9 / 14
13,560
1,130
12,791
21,103
15,129
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morgan Le Fay
ICUP702
Morgan Le Fay
20
3 / 6 / 14
12,969
1,081
16,701
14,609
4,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
Zexis14
Cupid
19
6 / 4 / 8
13,387
1,116
19,133
15,031
4,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
81
39
Kills
22
22
Deaths
39
94
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Ares
5
3
23
5.5
L
1
8
13
0.94
L
Heimdallr
GodDdraig
Heimdallr
6
12
10
0.92
L
Fenrir
Hean
Fenrir
6
9
14
1.44
L
Morgan Le Fay
ICUP702
Morgan Le Fay
3
6
14
1.67
W
Anubis
Megabriel
Anubis
8
4
19
4.38
W
Izanami
Stubsworth
Izanami
10
5
16
3.6
L
Cupid
Zexis14
Cupid
6
4
8
2.5
W
Da Ji
eduxlux
Da Ji
14
6
16
3.67
W
Kukulkan
pjxd50
Kukulkan
2
4
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,881
Damage
75,335
82,674
Taken
94,602
47,232
Mitigated
37,684
12,499
Healing
3,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
15,375
304
0
0
20,754
21,497
0
3,108
15,899
25,145
0
L
6,984
271
0
0
15,947
5,320
0
5,951
9,876
22,749
0
L
Heimdallr
GodDdraig
Heimdallr
19,726
8,400
0
2,390
27,912
7,725
0
16,360
11,402
0
53,336
L
Fenrir
Hean
Fenrir
12,791
1,547
0
165
21,103
15,129
0
12,113
8,720
0
20,050
L
Morgan Le Fay
ICUP702
Morgan Le Fay
16,701
777
0
622
14,609
4,991
0
8,000
6,521
38,273
0
W
Anubis
Megabriel
Anubis
23,782
679
0
8,414
17,480
8,453
0
6,825
10,231
54,860
0
W
Izanami
Stubsworth
Izanami
16,473
11,283
43
3,696
17,630
5,947
0
6,444
10,796
0
53,241
L
Cupid
Zexis14
Cupid
19,133
13,985
0
245
15,031
4,519
0
9,168
5,687
0
53,971
W
Da Ji
eduxlux
Da Ji
22,012
5,372
0
346
16,654
6,861
0
1,298
15,319
0
33,813
W
Kukulkan
pjxd50
Kukulkan
13,239
1,917
0
0
10,156
4,474
0
4,825
5,105
36,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,217
Gold Earned
65,446
264
Minions Killed
256
8
Camps Cleared
8
1,270,564
Distance Traveled
1,190,718
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,021
1,085
15
1
0
287,500
2
L
Nox
11,802
984
50
4
1
240,134
0
L
Heimdallr
13,728
1,144
71
6
3
219,397
0
L
Fenrir
13,560
1,130
14
1
1
201,801
0
L
Morgan Le Fay
12,969
1,081
44
4
0
278,677
2
W
Anubis
14,347
1,196
74
6
3
251,614
1
W
Izanami
14,504
1,209
81
7
1
218,921
0
L
Cupid
13,387
1,116
77
6
3
250,709
0
W
Da Ji
14,894
1,241
30
3
2
276,312
3
W
Kukulkan
12,451
1,038
64
5
2
236,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role