Player Matchup

Khepri
Khepri
Atribute2Tacos10
Khepri
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 38L
1,684 Elo+
Party 1
Zeus
Zeus
Discuhrage
Zeus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 43L
1,385 Elo+
Party 3
Nu Wa
Nu Wa
TheKidofDeath
Nu Wa
Level 19
God Stats
1W - 2L
1,293 SR
Queue Stats
70W - 74L
1,430 Elo+
Party 1
Artemis
Artemis
Thought95
Artemis
Level 112
God Stats
2W - 1L
1,616 SR
Queue Stats
192W - 169L
1,508 Elo+
Party 1
Serqet
Serqet
Warlokk_TTV
Serqet
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 32L
1,373 Elo+
Party 3
Team Averages
Level 74
1,482 SR
1,476 Elo+

VS

Team Averages
Level 112
1,461 SR
1,421 Elo+
Hera
Hera
LADYBUG425
Hera
Level 142
God Stats
7W - 3L
1,472 SR
Queue Stats
224W - 257L
1,384 Elo+
Party 2
Freya
Freya
Reshern
Freya
Level 129
God Stats
4W - 6L
1,550 SR
Queue Stats
287W - 326L
1,399 Elo+
Party 2
Sol
Sol
Toodeepal
Sol
Level 150
God Stats
11W - 10L
1,493 SR
Queue Stats
1,024W - 1,166L
1,415 Elo+
Solo
Susano
Susano
Zeus_Da_Beast
Susano
Level 124
God Stats
0W - 4L
1,291 SR
Queue Stats
80W - 94L
1,407 Elo+
Party 2
Nox
Nox
xXkraziik420Xx
Nox
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 16
9,044
754
1,775
12,660
14,589
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 4 / 17
10,233
853
11,514
8,028
4,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
7 / 2 / 14
10,648
887
9,474
10,334
5,944
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Thought95
Artemis
20
18 / 1 / 9
12,058
1,005
24,607
11,782
7,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
14
0 / 3 / 12
8,484
707
4,512
7,786
5,468
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 6
8,713
726
11,644
9,770
2,592
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Freya
Reshern
Freya
15
0 / 5 / 9
8,585
715
4,613
12,392
3,750
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 5 / 7
9,980
832
6,617
10,427
2,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
6 / 8 / 7
10,235
853
13,575
13,885
4,403
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
2 / 6 / 8
8,768
731
6,291
10,550
2,891
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
51
29
Kills
14
14
Deaths
29
68
Assists
37
Player
Kills
Deaths
Assists
KDA
W
1
4
16
2.25
W
3
4
17
2.88
L
2
5
6
1
L
Freya
Reshern
Freya
0
5
9
0.9
W
7
2
14
7
W
Artemis
Thought95
Artemis
18
1
9
22.5
L
4
5
7
1.5
W
Serqet
0
3
12
2
L
6
8
7
1.19
L
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,882
Damage
42,740
50,590
Taken
57,024
37,588
Mitigated
16,501
15,991
Healing
15,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,775
497
129
0
12,660
14,589
272
8,361
4,299
9,516
0
W
11,514
702
2,988
823
8,028
4,444
362
4,401
3,627
37,744
0
L
11,644
2,757
1,519
1,934
9,770
2,592
218
3,969
5,373
33,442
0
L
Freya
Reshern
Freya
4,613
1,167
513
3,904
12,392
3,750
866
4,299
7,843
24,099
1,020
W
9,474
2,835
817
2,212
10,334
5,944
1,662
5,887
4,447
26,153
0
W
Artemis
Thought95
Artemis
24,607
8,686
2,455
4,552
11,782
7,143
2,856
6,424
5,358
0
45,637
L
6,617
299
596
2,046
10,427
2,865
480
2,857
7,360
21,250
0
W
Serqet
4,512
105
1,217
798
7,786
5,468
1,154
3,781
4,005
0
6,475
L
13,575
1,630
1,193
1,246
13,885
4,403
0
6,911
6,974
0
19,770
L
6,291
298
1,062
1,457
10,550
2,891
0
4,727
5,673
13,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,467
Gold Earned
46,281
144
Minions Killed
146
0
Camps Cleared
0
1,165,827
Distance Traveled
989,700
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,044
754
8
1
0
242,984
2
W
Zeus
10,233
853
56
5
0
230,580
2
L
Hera
8,713
726
43
4
0
193,978
1
L
Freya
8,585
715
38
3
0
193,388
0
W
Nu Wa
10,648
887
38
3
0
228,740
2
W
Artemis
12,058
1,005
36
3
0
255,906
1
L
Sol
9,980
832
39
3
0
194,221
0
W
Serqet
8,484
707
6
1
0
207,617
0
L
Susano
10,235
853
11
1
0
218,700
0
L
Nox
8,768
731
15
1
0
189,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role