Player Matchup

Odin
Odin
KOKOLOK99
Odin
Level 79
God Stats
2W - 3L
1,525 SR
Queue Stats
309W - 359L
1,485 Elo+
Party 2
Merlin
Merlin
Melisaaa_10
Merlin
Level 10
God Stats
10W - 0L
1,922 SR
Queue Stats
24W - 6L
1,652 Elo+
Party 2
Mercury
Mercury
MrTarikTheOtac
Mercury
Level 66
God Stats
77W - 83L
1,492 SR
Queue Stats
257W - 290L
1,470 Elo+
Party 2
Team Averages
Level 52
1,646 SR
1,536 Elo+

VS

Team Averages
Level 29
1,173 SR
945 Elo+
Set
Set
MrRussianKiller2
Set
Level 29
God Stats
1W - 3L
1,241 SR
Queue Stats
2W - 39L
938 Elo+
Party 1
Nike
Nike
PeigneTasseur
Nike
Level 42
God Stats
0W - 1L
1,186 SR
Queue Stats
47W - 108L
1,148 Elo+
Party 1
Nox
Nox
Ramopastek25
Nox
Level 16
God Stats
2W - 9L
1,090 SR
Queue Stats
2W - 40L
751 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
8 / 1 / 9
8,274
827
5,695
7,343
8,602
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Merlin
12
5 / 0 / 11
7,953
795
11,219
5,970
2,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 1 / 9
7,454
745
6,037
4,644
1,883
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
5,420
542
1,818
8,621
2,799
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 5 / 0
6,231
623
4,093
9,885
7,773
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 6 / 1
5,855
586
1,677
8,276
3,077
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
2
17
Kills
1
2
Deaths
17
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Odin
8
1
9
12.5
W
Merlin
5
0
11
10.5
L
0
6
0
0
W
4
1
9
8.5
L
1
5
0
0.2
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,951
Damage
7,588
17,957
Taken
26,782
13,067
Mitigated
13,649
1,750
Healing
1,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
5,695
833
0
500
7,343
8,602
617
440
6,903
0
16,666
W
Merlin
11,219
462
0
1,180
5,970
2,582
867
1,242
4,728
30,185
0
L
1,818
950
0
914
8,621
2,799
0
4,513
3,826
0
6,065
W
6,037
823
0
70
4,644
1,883
0
410
4,234
0
24,213
L
4,093
459
0
250
9,885
7,773
0
4,003
5,521
0
11,804
L
1,677
223
24
503
8,276
3,077
0
2,290
5,760
11,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,681
Gold Earned
17,506
109
Minions Killed
45
7
Camps Cleared
1
628,672
Distance Traveled
523,321
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,274
827
31
3
1
198,497
2
W
Merlin
7,953
795
49
5
3
190,361
0
L
Set
5,420
542
9
1
1
173,414
0
W
Mercury
7,454
745
29
3
3
239,814
1
L
Nike
6,231
623
22
2
0
188,189
1
L
Nox
5,855
586
14
1
0
161,718
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role