Player Matchup

Cthulhu
Cthulhu
SalmonTamer
Cthulhu
Level 148
God Stats
25W - 29L
1,643 SR
Queue Stats
313W - 356L
1,506 Elo+
Party 1
Eset
Eset
Van Cruise
Eset
Level 109
God Stats
11W - 15L
1,457 SR
Queue Stats
218W - 346L
1,369 Elo+
Party 1
Medusa
Medusa
heavenshealr
Medusa
Level 101
God Stats
7W - 10L
1,383 SR
Queue Stats
71W - 91L
1,387 Elo+
Solo
Team Averages
Level 119
1,494 SR
1,421 Elo+

VS

Team Averages
Level 40
1,403 SR
1,352 Elo+
Hercules
Hercules
 
Hercules
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
TiGeb
Ares
Level 28
God Stats
10W - 10L
1,597 SR
Queue Stats
58W - 105L
1,375 Elo+
Party 2
Sol
Sol
desqui2
Sol
Level 5
God Stats
1W - 7L
1,111 SR
Queue Stats
7W - 16L
1,182 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SalmonTamer
Cthulhu
11
3 / 0 / 8
8,019
891
5,222
6,023
6,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 1 / 7
7,685
854
5,873
4,973
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
11
4 / 0 / 6
7,545
838
6,714
2,398
930
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
1 / 5 / 0
6,038
671
2,301
11,278
7,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ares
TiGeb
Ares
9
0 / 3 / 1
6,036
671
2,626
8,813
6,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
8
0 / 4 / 1
5,945
661
1,755
5,254
2,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
11
Kills
1
1
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
5
0
0.2
W
Cthulhu
SalmonTamer
Cthulhu
3
0
8
7
L
Ares
TiGeb
Ares
0
3
1
0.17
W
4
1
7
7.5
L
Sol
0
4
1
0.13
W
Medusa
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,809
Damage
6,682
13,394
Taken
25,345
9,096
Mitigated
16,434
2,773
Healing
4,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,301
715
512
1,815
11,278
7,474
0
4,937
6,069
0
11,831
W
Cthulhu
SalmonTamer
Cthulhu
5,222
367
337
1,333
6,023
6,212
333
1,271
4,752
10,217
0
L
Ares
TiGeb
Ares
2,626
0
469
1,900
8,813
6,742
0
3,703
4,878
7,514
0
W
5,873
71
163
475
4,973
1,954
563
2,289
2,684
17,948
0
L
Sol
1,755
421
0
292
5,254
2,218
0
2,375
2,759
9,837
0
W
Medusa
6,714
2,976
0
465
2,398
930
1,561
1,215
1,183
0
34,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,249
Gold Earned
18,019
101
Minions Killed
38
7
Camps Cleared
1
578,256
Distance Traveled
386,739
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,038
671
19
2
1
126,949
0
W
Cthulhu
8,019
891
7
1
1
184,452
0
L
Ares
6,036
671
9
1
0
147,026
1
W
Eset
7,685
854
43
5
3
185,693
1
L
Sol
5,945
661
10
1
0
112,764
0
W
Medusa
7,545
838
51
6
3
208,111
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role