Player Matchup

Bastet
Bastet
 
Bastet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
JacetheJouster
Hel
Level 86
God Stats
29W - 31L
1,496 SR
Queue Stats
231W - 229L
1,540 Elo+
Solo
Cthulhu
Cthulhu
Ron44Blackout
Cthulhu
Level 102
God Stats
3W - 5L
1,288 SR
Queue Stats
29W - 26L
1,508 Elo+
Party 2
Osiris
Osiris
iTzZB
Osiris
Level 128
God Stats
1W - 0L
1,727 SR
Queue Stats
14W - 8L
1,473 Elo+
Party 2
Zeus
Zeus
jasking
Zeus
Level 43
God Stats
21W - 21L
1,495 SR
Queue Stats
24W - 24L
1,458 Elo+
Party 2
Team Averages
Level 97
1,501 SR
1,496 Elo+

VS

Team Averages
Level 58
1,448 SR
1,421 Elo+
Merlin
Merlin
JBîrd
Merlin
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,408 Elo+
Party 1
Cliodhna
Cliodhna
Jonpau
Cliodhna
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,349 Elo+
Party 1
Chaac
Chaac
KrispyKhaos
Chaac
Level 129
God Stats
0W - 3L
1,262 SR
Queue Stats
113W - 114L
1,560 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NightHawk5919
Morgan Le Fay
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 26L
1,394 Elo+
Party 3
Bellona
Bellona
mikmikgamin3
Bellona
Level 12
God Stats
4W - 4L
1,478 SR
Queue Stats
16W - 26L
1,394 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
19
18 / 1 / 16
13,515
1,352
23,081
11,926
5,328
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
10 / 0 / 31
12,365
1,237
22,489
12,401
5,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
18
4 / 5 / 32
11,426
1,143
12,923
20,337
19,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Osiris
iTzZB
Osiris
18
9 / 0 / 24
11,192
1,119
15,092
14,343
12,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
jasking
Zeus
18
5 / 1 / 18
10,750
1,075
11,814
5,084
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

277

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JBîrd
Merlin
15
1 / 11 / 5
9,304
930
11,385
16,577
5,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Jonpau
Cliodhna
15
2 / 11 / 3
8,879
888
7,572
14,657
5,216
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
2 / 5 / 5
9,866
987
17,506
21,609
22,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
NightHawk5919
Morgan Le Fay
15
0 / 5 / 5
8,830
883
13,345
11,994
4,159
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
mikmikgamin3
Bellona
16
2 / 14 / 4
9,511
951
8,732
25,445
16,662
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
29
46
Kills
7
7
Deaths
46
121
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
18
1
16
26
L
Merlin
JBîrd
Merlin
1
11
5
0.32
W
10
0
31
25.5
L
Cliodhna
Jonpau
Cliodhna
2
11
3
0.32
L
2
5
5
0.9
L
Morgan Le Fay
NightHawk5919
Morgan Le Fay
0
5
5
0.5
W
Cthulhu
4
5
32
4
W
Osiris
iTzZB
Osiris
9
0
24
21
W
Zeus
jasking
Zeus
5
1
18
14
L
Bellona
mikmikgamin3
Bellona
2
14
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,399
Damage
58,540
64,091
Taken
90,282
44,307
Mitigated
54,145
29,901
Healing
11,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
23,081
6,895
0
3,166
11,926
5,328
0
4,160
7,476
0
44,239
L
Merlin
JBîrd
Merlin
11,385
1,214
0
527
16,577
5,779
0
10,070
6,109
36,912
0
W
22,489
624
11,157
9,914
12,401
5,357
0
4,565
7,836
32,377
0
L
Cliodhna
Jonpau
Cliodhna
7,572
829
0
303
14,657
5,216
0
5,433
8,877
0
17,181
L
17,506
2,202
261
7,119
21,609
22,329
0
11,906
9,245
396
41,522
L
Morgan Le Fay
NightHawk5919
Morgan Le Fay
13,345
1,663
594
970
11,994
4,159
0
5,286
6,480
27,001
0
W
Cthulhu
12,923
1,295
859
3,160
20,337
19,053
0
9,165
10,742
32,143
0
W
Osiris
iTzZB
Osiris
15,092
5,993
0
1,346
14,343
12,467
0
6,628
7,338
0
24,959
W
Zeus
jasking
Zeus
11,814
904
0
299
5,084
2,102
0
490
4,465
30,864
0
L
Bellona
mikmikgamin3
Bellona
8,732
3,166
331
1,264
25,445
16,662
0
13,645
11,121
0
17,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,248
Gold Earned
46,390
199
Minions Killed
173
12
Camps Cleared
3
1,112,530
Distance Traveled
876,625
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,515
1,352
43
4
6
242,707
1
L
Merlin
9,304
930
37
4
1
161,915
1
W
Hel
12,365
1,237
24
2
1
245,288
0
L
Cliodhna
8,879
888
25
3
0
164,617
0
L
Chaac
9,866
987
53
5
0
190,499
0
L
Morgan Le Fay
8,830
883
38
4
2
182,121
0
W
Cthulhu
11,426
1,143
43
4
0
188,381
0
W
Osiris
11,192
1,119
30
3
5
248,968
0
W
Zeus
10,750
1,075
59
6
0
187,186
0
L
Bellona
9,511
951
20
2
0
177,473
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role